2023-07-20 06:39:34 +02:00
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use glam::IVec2;
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2023-07-23 00:36:53 +02:00
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use gsa::{run, Gsa, FACE_DOWN};
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2023-07-20 06:39:34 +02:00
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struct Game {}
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fn init(gsa: &mut Gsa) -> Game {
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2023-08-14 19:43:05 +02:00
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gsa.bg[0].fill(0x0101);
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//gsa.write_string(IVec2::ONE, "Hello world nyaa~");
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2023-07-20 06:39:34 +02:00
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Game {}
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}
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2023-08-14 19:43:05 +02:00
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fn update(_game: &mut Game, gsa: &mut Gsa) {}
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2023-07-20 06:39:34 +02:00
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run!(init, update);
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