diff --git a/README.md b/README.md index 2a2e568..20749c3 100644 --- a/README.md +++ b/README.md @@ -3,16 +3,28 @@ ## Game Skunk Advance Game development library modelled after an imaginary console +[Changelog](https://git.danitheskunk.com/DaniTheSkunk/gsa/src/branch/master/CHANGLOG.md) + ### Specs - Resolution: 304x176 (19x11 tiles) - Colors: 256 (indexed out of a possible 24-bit) - Tilesize: 16x16 (or 8x8 for half-tiles) - Tileset: 65536 tiles, indexed via 0xYYXX + - rectangle(not id range) of 0x7000 to 0x7F7F semi-reserved - Sprites: 256 of size 16x16 (pondering allowing larger sprites) -- Tilemaps: 4 of size 1024x1024, scrollable +- Backgrounds: 4 of size 1024x1024, scrollable + +### Getting started +`cargo install gsa` + +`gsa new my_project` + +`cd my_project` + +`cargo run` ### Features not yet implemented -- Tilemap effects +- Background effects - Rotation? Scaling? - Mosaic? - Mode7?