added readme
This commit is contained in:
parent
fe7bd12662
commit
a1c6e8d371
|
@ -0,0 +1,30 @@
|
||||||
|
# gsa
|
||||||
|
|
||||||
|
## Game Skunk Advance
|
||||||
|
Game development library modelled after an imaginary console
|
||||||
|
|
||||||
|
### Specs
|
||||||
|
- Resolution: 304x176 (19x11 tiles)
|
||||||
|
- Colors: 256 (indexed out of a possible 24-bit)
|
||||||
|
- Tilesize: 16x16 (or 8x8 for half-tiles)
|
||||||
|
- Tileset: 65536 tiles, indexed via 0xYYXX
|
||||||
|
- Sprites: 256 of size 16x16 (pondering allowing larger sprites)
|
||||||
|
- Tilemaps: 4 of size 1024x1024, scrollable
|
||||||
|
|
||||||
|
### Features not yet implemented
|
||||||
|
- Tilemap effects
|
||||||
|
- Rotation? Scaling?
|
||||||
|
- Mosaic?
|
||||||
|
- Mode7?
|
||||||
|
- Sprite Effects
|
||||||
|
- Rotation? Scaling?
|
||||||
|
- Mosaic?
|
||||||
|
- Sound (no samples)
|
||||||
|
- Synth
|
||||||
|
- Speech
|
||||||
|
- Savegames
|
||||||
|
- Helpers
|
||||||
|
- Gamepad text keyboard input
|
||||||
|
- Menus
|
||||||
|
|
||||||
|
License: 0BSD
|
Loading…
Reference in New Issue