# gsa ## Game Skunk Advance Game development library modelled after an imaginary console [Changelog](https://git.danitheskunk.com/DaniTheSkunk/gsa/src/branch/master/CHANGLOG.md) ### Specs - Resolution: 304x176 (19x11 tiles) - Colors: 256 (indexed out of a possible 24-bit) - Tilesize: 16x16 (or 8x8 for half-tiles) - Tileset: 65536 tiles, indexed via 0xYYXX - rectangle(not id range) of 0x7000 to 0x7F7F semi-reserved - Sprites: 256 of size 16x16 (pondering allowing larger sprites) - Backgrounds: 4 of size 1024x1024, scrollable ### Getting started `cargo install gsa` `gsa new my_project` `cd my_project` `cargo run` ### Features not yet implemented - Background effects - Rotation? Scaling? - Mosaic? - Mode7? - Sprite Effects - Rotation? Scaling? - Mosaic? - Sound (no samples) - Synth - Speech - Savegames - Helpers - Gamepad text keyboard input - Menus License: 0BSD