# gsa ## Game Skunk Advance Game development library modelled after an imaginary console ### Specs - Resolution: 304x176 (19x11 tiles) - Colors: 256 (indexed out of a possible 24-bit) - Tilesize: 16x16 (or 8x8 for half-tiles) - Tileset: 65536 tiles, indexed via 0xYYXX - Sprites: 256 of size 16x16 (pondering allowing larger sprites) - Tilemaps: 4 of size 1024x1024, scrollable ### Features not yet implemented - Tilemap effects - Rotation? Scaling? - Mosaic? - Mode7? - Sprite Effects - Rotation? Scaling? - Mosaic? - Sound (no samples) - Synth - Speech - Savegames - Helpers - Gamepad text keyboard input - Menus License: 0BSD