Game Skunk Advance
Go to file
dani 9b1dd5e085 updated example 2023-07-27 04:43:15 +00:00
.idea all the things and even documentation... <_< 2023-07-20 04:39:34 +00:00
examples updated example 2023-07-27 04:43:15 +00:00
src gitignore and changelog link 2023-07-27 04:07:54 +00:00
.gitignore gitignore and changelog link 2023-07-27 04:07:54 +00:00
CHANGLOG.md added changelog, changed tilemap to background, working on template gfx.gif 2023-07-25 04:36:02 +00:00
Cargo.toml started writing scaffolding tool 2023-07-27 04:07:23 +00:00
LICENSE licensed to 0BSD 2023-07-22 22:47:03 +00:00
README.md added readme 2023-07-22 23:09:42 +00:00
todo.md all the things and even documentation... <_< 2023-07-20 04:39:34 +00:00

README.md

gsa

Game Skunk Advance

Game development library modelled after an imaginary console

Specs

  • Resolution: 304x176 (19x11 tiles)
  • Colors: 256 (indexed out of a possible 24-bit)
  • Tilesize: 16x16 (or 8x8 for half-tiles)
  • Tileset: 65536 tiles, indexed via 0xYYXX
  • Sprites: 256 of size 16x16 (pondering allowing larger sprites)
  • Tilemaps: 4 of size 1024x1024, scrollable

Features not yet implemented

  • Tilemap effects
    • Rotation? Scaling?
    • Mosaic?
    • Mode7?
  • Sprite Effects
    • Rotation? Scaling?
    • Mosaic?
  • Sound (no samples)
    • Synth
    • Speech
  • Savegames
  • Helpers
    • Gamepad text keyboard input
    • Menus

License: 0BSD