Game Skunk Advance
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README.md

gsa

Game Skunk Advance

Game development library modelled after an imaginary console

Specs

  • Resolution: 304x176 (19x11 tiles)
  • Colors: 256 (indexed out of a possible 24-bit)
  • Tilesize: 16x16 (or 8x8 for half-tiles)
  • Tileset: 65536 tiles, indexed via 0xYYXX
  • Sprites: 256 of size 16x16 (pondering allowing larger sprites)
  • Tilemaps: 4 of size 1024x1024, scrollable

Features not yet implemented

  • Tilemap effects
    • Rotation? Scaling?
    • Mosaic?
    • Mode7?
  • Sprite Effects
    • Rotation? Scaling?
    • Mosaic?
  • Sound (no samples)
    • Synth
    • Speech
  • Savegames
  • Helpers
    • Gamepad text keyboard input
    • Menus

License: 0BSD