#ifndef GUARD_2B56918289975E8AA8711D6E080ED4B9
#define GUARD_2B56918289975E8AA8711D6E080ED4B9

#include "shader.h"

struct sw_renderer2d {
	struct sw_shaderprogram shader;
};

struct sw_renderer2d *sw_renderer2d_create();

#endif /* GUARD_2B56918289975E8AA8711D6E080ED4B9 */
