GL_NV_command_list
http://www.opengl.org/registry/specs/NV/command_list.txt
GL_NV_command_list

	GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
	GL_NOP_COMMAND_NV 0x0001
	GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
	GL_DRAW_ARRAYS_COMMAND_NV 0x0003
	GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
	GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
	GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
	GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
	GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
	GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
	GL_UNIFORM_ADDRESS_COMMAND_NV 0x000a
	GL_BLEND_COLOR_COMMAND_NV 0x000b
	GL_STENCIL_REF_COMMAND_NV 0x000c
	GL_LINE_WIDTH_COMMAND_NV 0x000d
	GL_POLYGON_OFFSET_COMMAND_NV 0x000e
	GL_ALPHA_REF_COMMAND_NV 0x000f
	GL_VIEWPORT_COMMAND_NV 0x0010
	GL_SCISSOR_COMMAND_NV 0x0011
	GL_FRONT_FACE_COMMAND_NV 0x0012
	void glCallCommandListNV (GLuint list)
	void glCommandListSegmentsNV (GLuint list, GLuint segments)
	void glCompileCommandListNV (GLuint list)
	void glCreateCommandListsNV (GLsizei n, GLuint* lists)
	void glCreateStatesNV (GLsizei n, GLuint* states)
	void glDeleteCommandListsNV (GLsizei n, const GLuint* lists)
	void glDeleteStatesNV (GLsizei n, const GLuint* states)
	void glDrawCommandsAddressNV (GLenum primitiveMode, const GLuint64* indirects, const GLsizei* sizes, GLuint count)
	void glDrawCommandsNV (GLenum primitiveMode, GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, GLuint count)
	void glDrawCommandsStatesAddressNV (const GLuint64* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count)
	void glDrawCommandsStatesNV (GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count)
	GLuint glGetCommandHeaderNV (GLenum tokenID, GLuint size)
	GLushort glGetStageIndexNV (GLenum shadertype)
	GLboolean glIsCommandListNV (GLuint list)
	GLboolean glIsStateNV (GLuint state)
	void glListDrawCommandsStatesClientNV (GLuint list, GLuint segment, const void** indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count)
	void glStateCaptureNV (GLuint state, GLenum mode)
