17 lines
217 B
C
17 lines
217 B
C
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#include <gsa.h>
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void init() {
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sprites[0].tile = 2;
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sprites[0].x = 10;
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sprites[0].y = 10;
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sprites[1].tile = 3;
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sprites[1].x = 10;
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sprites[1].y = 100;
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}
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void tick() {
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sprites[0].x += 1;
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sprites[1].x += 2;
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}
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