stuff and port to msvc
This commit is contained in:
parent
bf7b89c05a
commit
cd13750858
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@ -2,3 +2,4 @@
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*~
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/.cache/
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/compile_commands.json
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*.c#
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@ -2,5 +2,9 @@
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REM cd build && cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_EXPORT_COMPILE_COMMANDS=1 -GNinja .. && ninja && copy compile_commands.json .. && skunkworks.exe
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cd build && meson compile && copy compile_commands.json .. && cd .. && build\gsa.exe
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REM cd build && meson compile && copy compile_commands.json .. && cd .. && build\gsa.exe
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clang build.c src/str.c -Iinclude -Wno-everything -obuild.exe && build.exe && del build.exe
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EXIT /B %ERRORLEVEL%
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REM build\skip.exe c src && exit /b 1
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REM build\gsa.exe
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@ -0,0 +1,117 @@
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#include "str.h"
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#include "types.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <windows.h>
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void cmake(char *dep, char *libpath, char *lib, char *cmake_dir, char *params);
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bool file_exists(char *dir);
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void sys(char *cmd);
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int main(int argc, char *argv[]) {
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printf("SkunkWorks build system v0.0\n");
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fflush(stdout);
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chdir("build");
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sys("if not exist deps md deps");
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// system("cl ../src/*.c /I../include");
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// system("copy ..\\subprojects\\zlib-1.2.13\\zconf.h.in zconf.h");
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// putenv("CC=clang");
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cmake("glfw-3.3.8", "src\\Release\\glfw3.lib", "glfw3.lib", "", "");
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cmake("zlib-1.2.13", "Release\\zlibstatic.lib", "zlib.lib", "", "");
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cmake(
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"lpng1639",
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"Release\\libpng16_static.lib",
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"png.lib",
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"",
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"-D ZLIB_INCLUDE_DIR=../../subprojects/zlib-1.2.13 "
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"-D ZLIB_LIBRARY=.. "
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"-D CMAKE_C_FLAGS=/I\"../zlib-1.2.13\""
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);
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cmake(
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"glew-2.1.0",
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"lib\\Release\\libglew32.lib",
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"glew.lib",
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"build/cmake",
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""
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);
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sys("cl /c /MD /O2 /Za "
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"../src/*.c "
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"/I../include "
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"/I../subprojects/glew-2.1.0/include "
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"/I../subprojects/glfw-3.3.8/include "
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"/I../subprojects/lpng1639 "
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"/I../subprojects/zlib-1.2.13 "
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"/Ilpng1639 ");
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sys("del skunkworks.lib ");
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sys("lib "
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"*.obj "
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"deps/*.lib "
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"/OUT:skunkworks.lib");
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sys("cl /MD /O2 "
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"../tools/skip.c "
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"skunkworks.lib "
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"/I../include ");
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sys("cl /MD /O2 "
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"../examples/gsa_simple.c "
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"skunkworks.lib "
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"/I../include "
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"/I. ");
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sys("del *.obj");
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/*
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system("clang "
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"-static "
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"-Wl,-nodefaultlib:msvcrt "
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"../src/*.c "
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"-D_CRT_SECURE_NO_WARNINGS "
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"-oskunkworks.lib "
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"-I../include "
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"-I../subprojects/glew-2.1.0/include "
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"-I../subprojects/glfw-3.3.8/include "
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"-I../subprojects/lpng1639 "
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"-I../subprojects/zlib-1.2.13 "
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"-Ilpng1639 "
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"-L. -lpng -lzlib -lglew -lglfw3 -lopengl32 -luser32 -lkernel32 "
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"-lgdi32 -lshell32 "
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"-llibcmt -llibvcruntime -llibucrt");
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*/
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return 0;
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}
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void cmake(char *dep, char *libpath, char *lib, char *cmake_dir, char *params) {
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if(file_exists(sw_concat("deps\\", lib))) {
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printf("%s already exists, not compiling dependency\n", lib);
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return;
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}
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printf("compiling %s", lib);
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sys(sw_concat("md ", dep));
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chdir(dep);
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sys(sw_concat4(
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"cmake ",
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params,
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// "
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//-DCMAKE_MSVC_RUNTIME_LIBRARY=\"MultiThreaded$<$<CONFIG:Debug>:Debug>"
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// "\" "
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" ../../subprojects/",
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sw_concat3(dep, "/", cmake_dir)
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));
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sys("cmake --build . --config Release");
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chdir("..");
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sys(sw_concat4(sw_concat3("copy ", dep, "\\"), libpath, " deps\\", lib));
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}
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bool file_exists(char *dir) {
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DWORD attrib = GetFileAttributes(dir);
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return attrib != INVALID_FILE_ATTRIBUTES;
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}
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void sys(char *cmd) {
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if(system(cmd) != 0) {
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exit(-1);
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}
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}
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#include "color32.h"
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#include "error.h"
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#include "gamepad.h"
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#include "gsa_map.h"
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#include "gsa_text.h"
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#include "skip.h"
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#include <gsa.h>
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sw_color32 pal[GSA_PALETTE_SIZE];
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bool tick_fade_in();
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void test() {
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struct sw_skip *skip;
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u32 len;
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u8 *str;
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skip = sw_skip_load("build/gsa.exe");
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str = sw_skip_get(skip, "test.c", &len);
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sw_log("%i", str);
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sw_log("%.*s", len, str);
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}
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void init() {
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i32 x, y;
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// test();
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gsa_copy_palette_to(pal);
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for(y = 0; y < 11; ++y) {
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#include <stdio.h>
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struct sw_filebuffer {
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u8 *_data;
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u32 pos;
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u32 size;
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u8 *_data;
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};
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/* TODO: use skunkworks overlay paths */
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#include "gsa_input.h"
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#include "gsa_map.h"
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#include "gsa_text.h"
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#include "msvc.h"
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#include "skunkworks.h"
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#include "vec2i.h"
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#include "window.h"
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#ifndef GUARD_61D02F9213AECDE4C71F56E08AEAB638
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#define GUARD_61D02F9213AECDE4C71F56E08AEAB638
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#ifdef _MSC_VER
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#pragma comment(lib, "opengl32.lib")
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#pragma comment(lib, "gdi32.lib")
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#pragma comment(lib, "user32.lib")
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#pragma comment(lib, "shell32.lib")
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#endif
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#endif /* GUARD_61D02F9213AECDE4C71F56E08AEAB638 */
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#ifndef GUARD_62F584E45B48B8F6069643FC44702ED5
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#define GUARD_62F584E45B48B8F6069643FC44702ED5
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#include "file.h"
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#include "types.h"
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struct sw_skip {
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struct sw_skip *sw_skip_load(char *filename);
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void sw_skip_destroy(struct sw_skip *skip);
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void sw_skip_add(struct sw_skip *skip, u8 *data, u32 data_size, char *name);
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void sw_skip_add_file(struct sw_skip *skip, char *name, char *filename);
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void sw_skip_attach(struct sw_skip *skip, char *filename);
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void sw_skip_dettach(char *filename);
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/* returns 0 if file not avaible */
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u8 *sw_skip_get(struct sw_skip *skip, char *name, u32 *out_size);
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void sw_skip_save(struct sw_skip *skip, char *filename);
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#endif /* GUARD_62F584E45B48B8F6069643FC44702ED5 */
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#include "gamepad.h"
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#include "image32.h"
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#include "image8.h"
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#include "skip.h"
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#include "str.h"
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#include "types.h"
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#include "vec2i.h"
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#include "window.h"
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#include "msvc.h"
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void sw_init();
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#endif /* GUARD_9C1995B9551EFCCDC93F439C46AEF061 */
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#ifndef GUARD_0941C997CB4D2297C8FEA1374912B5D1
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#define GUARD_0941C997CB4D2297C8FEA1374912B5D1
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char *sw_concat(char *a, char *b);
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char *sw_concat3(char *a, char *b, char *c);
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char *sw_concat4(char *a, char *b, char *c, char *d);
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char *sw_strdup(char *str);
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#endif /* GUARD_0941C997CB4D2297C8FEA1374912B5D1 */
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meson.build
13
meson.build
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'src/scaler.c',
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'src/shader.c',
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'src/shaders.c',
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'src/skip.c',
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'src/skunkworks.c',
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'src/str.c',
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'src/types.c',
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'src/vec2i.c',
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'src/window.c'
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]
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xxd = find_program('xxd')
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cmd = find_program('cmd')
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embed_gfx = custom_target('embed-gfx', input: ['gfx.png'], output: ['embed_gfx.h'],
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command: [xxd, '-i', '@INPUT@', '@OUTPUT@'])
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executable('skunktest', link_with: lib, include_directories: 'include', dependencies: deps, link_args: ['-lglfw', '-lGL', '-s', 'USE_GLFW=3'], name_suffix: 'html')
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executable('gsa', 'examples/gsa_simple.c', embed_gfx, link_with: lib, include_directories: 'include', dependencies: deps, link_args: ['-lglfw', '-lGL', '-s', 'USE_GLFW=3', '-s', 'ALLOW_MEMORY_GROWTH', '-s', 'FULL_ES3'], name_suffix: 'html')
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else
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skip = executable('skip', 'tools/skip.c', link_with: lib, include_directories: 'include', dependencies: deps)
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executable('skunktest', 'src/test.c', link_with: lib, include_directories: 'include', dependencies: deps)
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executable('gsa', 'examples/gsa_simple.c', embed_gfx, link_with: lib, include_directories: 'include', dependencies: deps)
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gsa = executable('gsa', 'examples/gsa_simple.c', embed_gfx, link_with: lib, include_directories: 'include', dependencies: deps)
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# custom_target(
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# 'gsa skip',
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# input: gsa,
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# output: 'fake',
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# command: ['skip.exe', 'ca1', '..\src', gsa],
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# build_by_default: true
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# )
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endif
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src/gl.h
16
src/gl.h
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Weverything"
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// #pragma clang diagnostic push
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#define GLEW_STATIC
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4224)
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#include <GL/glew.h>
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#pragma clang diagnostic pop
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#pragma warning(pop)
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#else
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#include <GL/glew.h>
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#endif
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#include <GLFW/glfw3.h>
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#ifdef __EMSCRIPTEN__
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116
src/skip.c
116
src/skip.c
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#include "error.h"
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#include "file.h"
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#include "str.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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u16 i;
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char str[257];
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u8 str_len;
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u32 off;
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skip = sw_skip_create();
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fil = fopen(filename, "rb");
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fseek(fil, -4, SEEK_END);
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fread(&off, 4, 1, fil);
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fseek(fil, -off, SEEK_END);
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fread(magic, 1, 4, fil);
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if(strcmp("SWZP", magic) != 0) {
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@ -59,10 +64,15 @@ struct sw_skip *sw_skip_load(char *filename) {
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strcpy(skip->files[i].name, str);
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}
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skip->data = malloc(skip->data_size);
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fread(skip->data, 1, skip->data_size, fil);
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fclose(fil);
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return skip;
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}
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static void sw_skip_save_to(struct sw_skip *skip, FILE *fil);
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void sw_skip_destroy(struct sw_skip *skip) {
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i32 i;
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free(skip);
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}
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void sw_skip_save(struct sw_skip *skip, char *filename) {
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void sw_skip_add(struct sw_skip *skip, u8 *data, u32 data_size, char *name) {
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u32 off;
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off = skip->data_size + 1;
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skip->data_size += data_size;
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skip->data = realloc(skip->data, skip->data_size);
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memcpy(skip->data + off, data, data_size);
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skip->file_count += 1;
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skip->files =
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realloc(skip->files, sizeof(skip->files[0]) * skip->file_count);
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skip->files[skip->file_count - 1].name = sw_strdup(name);
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skip->files[skip->file_count - 1].offset = off;
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skip->files[skip->file_count - 1].size = data_size;
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}
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void sw_skip_add_file(struct sw_skip *skip, char *name, char *filename) {
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FILE *fil;
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u32 size;
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u16 i;
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u32 len;
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u8 *data;
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size = 0;
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for(i = 0; i < skip->file_count; ++i) {
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size += skip->files[i].size;
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}
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fil = fopen(filename, "rb");
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fseek(fil, 0, SEEK_END);
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len = ftell(fil);
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fseek(fil, 0, SEEK_SET);
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data = malloc(len);
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fread(data, 1, len, fil);
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fclose(fil);
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sw_skip_add(skip, data, len, name);
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free(data);
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}
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void sw_skip_attach(struct sw_skip *skip, char *filename) {
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FILE *fil;
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fil = fopen(filename, "rb+");
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fseek(fil, 0, SEEK_END);
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sw_skip_save_to(skip, fil);
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}
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void sw_skip_dettach(char *filename) {
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FILE *fil;
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char magic[5] = {0};
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u32 off;
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u32 len;
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u8 *data;
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fil = fopen(filename, "rb");
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fseek(fil, -4, SEEK_END);
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fread(&off, 4, 1, fil);
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fseek(fil, -off, SEEK_END);
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fread(magic, 1, 4, fil);
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sw_log("magic: [%s]", magic);
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sw_log("off: %i", off);
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if(strcmp("SWZP", magic) == 0) {
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sw_log("detaching .skip from %s", filename);
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len = ftell(fil) - 4;
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fseek(fil, 0, SEEK_SET);
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data = malloc(len);
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fread(data, 1, len, fil);
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fclose(fil);
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fil = fopen(filename, "wb");
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fwrite(data, 1, len, fil);
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}
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fclose(fil);
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}
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u8 *sw_skip_get(struct sw_skip *skip, char *name, u32 *out_size) {
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u32 i;
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for(i = 0; i < skip->file_count; ++i) {
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if(strcmp(name, skip->files[i].name) == 0) {
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if(out_size) {
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*out_size = skip->files[i].size;
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}
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return skip->data + skip->files[i].offset;
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}
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}
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return 0;
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}
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void sw_skip_save(struct sw_skip *skip, char *filename) {
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sw_skip_save_to(skip, fopen(filename, "wb"));
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}
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static void sw_skip_save_to(struct sw_skip *skip, FILE *fil) {
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u16 i;
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u32 start;
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start = ftell(fil);
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sw_fwrite_str_nozero(fil, "SWZP");
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sw_fwrite_u8(fil, 0); /* version */
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sw_fwrite_u8(fil, 0); /* compression */
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sw_fwrite_u32(fil, size); /* uncompressed size */
|
||||
sw_fwrite_u32(fil, size); /* compressed size */
|
||||
sw_fwrite_u32(fil, skip->data_size); /* uncompressed size */
|
||||
sw_fwrite_u32(fil, skip->data_size); /* compressed size */
|
||||
sw_fwrite_u16(fil, skip->file_count); /* file count */
|
||||
|
||||
for(i = 0; i < skip->file_count; ++i) {
|
||||
|
@ -98,7 +192,9 @@ void sw_skip_save(struct sw_skip *skip, char *filename) {
|
|||
sw_fwrite_str_prefix8(fil, skip->files[i].name); /* file name */
|
||||
}
|
||||
|
||||
sw_fwrite_u32(fil, ftell(fil) + 4); /* file length */
|
||||
fwrite(skip->data, 1, skip->data_size, fil);
|
||||
|
||||
sw_fwrite_u32(fil, ftell(fil) + 4 - start); /* file length */
|
||||
|
||||
fclose(fil);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,66 @@
|
|||
#include "str.h"
|
||||
#include "types.h"
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
char *sw_concat(char *a, char *b) {
|
||||
char *str;
|
||||
u32 len_a, len_b;
|
||||
|
||||
len_a = strlen(a);
|
||||
len_b = strlen(b);
|
||||
|
||||
str = malloc(len_a + len_b + 1);
|
||||
memcpy(str, a, len_a);
|
||||
memcpy(str + len_a, b, len_b);
|
||||
str[len_a + len_b] = 0;
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
char *sw_concat3(char *a, char *b, char *c) {
|
||||
char *str;
|
||||
u32 len_a, len_b, len_c;
|
||||
|
||||
len_a = strlen(a);
|
||||
len_b = strlen(b);
|
||||
len_c = strlen(c);
|
||||
|
||||
str = malloc(len_a + len_b + len_c + 1);
|
||||
memcpy(str, a, len_a);
|
||||
memcpy(str + len_a, b, len_b);
|
||||
memcpy(str + len_a + len_b, c, len_c);
|
||||
str[len_a + len_b + len_c] = 0;
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
char *sw_concat4(char *a, char *b, char *c, char *d) {
|
||||
char *str;
|
||||
u32 len_a, len_b, len_c, len_d;
|
||||
|
||||
len_a = strlen(a);
|
||||
len_b = strlen(b);
|
||||
len_c = strlen(c);
|
||||
len_d = strlen(d);
|
||||
|
||||
str = malloc(len_a + len_b + len_c + len_d + 1);
|
||||
memcpy(str, a, len_a);
|
||||
memcpy(str + len_a, b, len_b);
|
||||
memcpy(str + len_a + len_b, c, len_c);
|
||||
memcpy(str + len_a + len_b + len_c, d, len_d);
|
||||
str[len_a + len_b + len_c + len_d] = 0;
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
char *sw_strdup(char *str) {
|
||||
char *out;
|
||||
u32 len;
|
||||
|
||||
len = strlen(str) + 1;
|
||||
|
||||
out = malloc(len);
|
||||
memcpy(out, str, len);
|
||||
return out;
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
prefix=C:/Program Files (x86)/glew
|
||||
exec_prefix=${prefix}
|
||||
libdir=C:/Program Files (x86)/glew/lib
|
||||
includedir=${prefix}/include
|
||||
|
||||
Name: glew
|
||||
Description: The OpenGL Extension Wrangler library
|
||||
Version: 2.1.0
|
||||
Cflags: -I${includedir}
|
||||
Libs: -L${libdir} -lglew32
|
||||
Requires: glu
|
|
@ -0,0 +1,161 @@
|
|||
#include "skip.h"
|
||||
#include "skunkworks.h"
|
||||
#include "str.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#define _AMD64_
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <fileapi.h>
|
||||
#include <minwinbase.h>
|
||||
#include <windows.h>
|
||||
|
||||
static const char *usage = "Usage:\n\
|
||||
skip x file.skip -- extracts file.skip into a directory called file\n\
|
||||
skip c dir -- compresses contents of dir into dir.skip\n";
|
||||
|
||||
static struct sw_skip *skip;
|
||||
|
||||
void usage_and_exit() {
|
||||
printf("%s", usage);
|
||||
exit(0);
|
||||
}
|
||||
|
||||
bool file_exists(char *dir) {
|
||||
DWORD attrib = GetFileAttributes(dir);
|
||||
|
||||
return attrib != INVALID_FILE_ATTRIBUTES;
|
||||
}
|
||||
|
||||
bool is_dir(char *dir) {
|
||||
DWORD attrib = GetFileAttributes(dir);
|
||||
|
||||
return attrib != INVALID_FILE_ATTRIBUTES &&
|
||||
attrib == FILE_ATTRIBUTE_DIRECTORY;
|
||||
}
|
||||
|
||||
bool has_skip_ext(char *file) {
|
||||
i32 len;
|
||||
|
||||
len = strlen(file);
|
||||
file += len - 5;
|
||||
|
||||
return strcmp(file, ".skip") == 0;
|
||||
}
|
||||
|
||||
char *remove_skip_ext(char *file) {
|
||||
char *str;
|
||||
i32 len;
|
||||
|
||||
len = strlen(file);
|
||||
|
||||
str = malloc(len - 4);
|
||||
memcpy(str, file, len - 5);
|
||||
str[len - 5] = 0;
|
||||
return str;
|
||||
}
|
||||
|
||||
char *add_skip_ext(char *file) {
|
||||
char *str;
|
||||
i32 len;
|
||||
|
||||
len = strlen(file);
|
||||
|
||||
str = malloc(len + 6);
|
||||
memcpy(str, file, len);
|
||||
memcpy(str + len, ".skip", 5);
|
||||
str[len + 5] = 0;
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
void crawl(char *dst, char *part_path) {
|
||||
WIN32_FIND_DATA data;
|
||||
HANDLE find;
|
||||
|
||||
if(is_dir(dst)) {
|
||||
char *dir;
|
||||
char *path;
|
||||
char *new_part_path;
|
||||
|
||||
dir = sw_concat(dst, "/*.*");
|
||||
find = FindFirstFile(dir, &data);
|
||||
do {
|
||||
if(strcmp(data.cFileName, ".") != 0 &&
|
||||
strcmp(data.cFileName, "..") != 0) {
|
||||
path = sw_concat3(dst, "/", data.cFileName);
|
||||
if(part_path) {
|
||||
new_part_path = sw_concat3(part_path, "/", data.cFileName);
|
||||
} else {
|
||||
new_part_path = sw_strdup(data.cFileName);
|
||||
}
|
||||
crawl(path, new_part_path);
|
||||
free(path);
|
||||
free(new_part_path);
|
||||
}
|
||||
} while(FindNextFile(find, &data));
|
||||
free(dir);
|
||||
} else {
|
||||
sw_skip_add_file(skip, part_path, dst);
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
printf("Skip v0.0\n");
|
||||
if(argc < 3) {
|
||||
usage_and_exit();
|
||||
}
|
||||
|
||||
if(strcmp(argv[1], "x") == 0) {
|
||||
/* TODO: implement */
|
||||
sw_error("extracting not yet implemented");
|
||||
/*
|
||||
char *dst;
|
||||
|
||||
dst = remove_skip_ext(argv[2]);
|
||||
skip = sw_skip_load(argv[2]);
|
||||
|
||||
if(file_exists(dst)) {
|
||||
sw_error("destination %s already exists", dst);
|
||||
}
|
||||
|
||||
for(i = 0; i < skip->file_count; ++i) {
|
||||
}
|
||||
*/
|
||||
} else if(strcmp(argv[1], "c") == 0) {
|
||||
char *filename;
|
||||
|
||||
skip = sw_skip_create();
|
||||
if(!is_dir(argv[2])) {
|
||||
sw_error("argument not a directory");
|
||||
}
|
||||
crawl(argv[2], 0);
|
||||
filename = sw_concat(argv[2], ".skip");
|
||||
sw_skip_save(skip, filename);
|
||||
printf("%s created\n", filename);
|
||||
free(filename);
|
||||
} else if(strcmp(argv[1], "ca") == 0) {
|
||||
skip = sw_skip_create();
|
||||
if(!is_dir(argv[2])) {
|
||||
sw_error("argument not a directory");
|
||||
}
|
||||
crawl(argv[2], 0);
|
||||
sw_skip_attach(skip, argv[3]);
|
||||
printf("skip data attached to %s\n", argv[3]);
|
||||
} else if(strcmp(argv[1], "ca1") == 0) {
|
||||
skip = sw_skip_create();
|
||||
if(!is_dir(argv[2])) {
|
||||
sw_error("argument not a directory");
|
||||
}
|
||||
crawl(argv[2], 0);
|
||||
sw_skip_dettach(argv[3]);
|
||||
sw_skip_attach(skip, argv[3]);
|
||||
printf("skip data attached to %s\n", argv[3]);
|
||||
} else {
|
||||
usage_and_exit();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue