#ifndef GUARD_2B56918289975E8AA8711D6E080ED4B9 #define GUARD_2B56918289975E8AA8711D6E080ED4B9 #include "shader.h" struct sw_renderer2d { struct sw_shaderprogram shader; }; struct sw_renderer2d *sw_renderer2d_create(); #endif /* GUARD_2B56918289975E8AA8711D6E080ED4B9 */