#include void render() { } int main(int argc, char *argv[]) { struct sw_window *win; struct sw_renderer2d *ren; sw_init(argc, argv); win = sw_window_create(sw_vec2i(1280, 720), "example", 0); ren = sw_renderer2d_create(); sw_window_add_renderer(win, ren->renderer, render); sw_window_run(win); return 0; }