skunkworks-c/include/shaders.h

13 lines
316 B
C

#ifndef GUARD_1B77D3247B24AE540CDA7D1880E34980
#define GUARD_1B77D3247B24AE540CDA7D1880E34980
#include "shader.h"
#include "skip.h"
extern struct sw_shaderprogram sw_shaders_copy;
extern struct sw_shaderprogram sw_shaders_scale;
void sw_shaders_static_init();
#endif /* GUARD_1B77D3247B24AE540CDA7D1880E34980 */