skunkworks-c/src
DaniTheSkunk 12d7d0c823 added some utility functions 2023-02-27 00:56:35 +00:00
..
color32.c added color mixing and gsa loop stacking 2023-01-24 11:45:52 +00:00
error.c added sw_win32_error 2023-02-26 22:29:44 +00:00
file.c added fwrite helpers 2023-02-09 15:25:38 +00:00
framebuffer.c made web compatible 2023-01-14 18:06:44 +00:00
gamepad.c made work in emscripten 2023-01-20 10:54:16 +00:00
gl.h stuff and port to msvc 2023-02-24 23:14:05 +00:00
gsa.c replaced embed.h style embedding with skip 2023-02-24 23:39:42 +00:00
gsa_input.c added input.x_dir and input.y_dir to gsa 2023-01-22 11:34:32 +00:00
gsa_map.c refactored tilemap stuff and added clear function 2023-01-22 18:02:48 +00:00
gsa_text.c added half tile tilemaps and text rendering 2023-01-22 17:47:53 +00:00
image8.c made work in emscripten, and fixed transparency bug in shader 2023-01-08 09:58:57 +00:00
image32.c made work in emscripten, and fixed transparency bug in shader 2023-01-08 09:58:57 +00:00
scaler.c implemented scalers 2023-01-14 04:48:58 +00:00
shader.c implemented scalers 2023-01-14 04:48:58 +00:00
shaders.c implemented scalers 2023-01-14 04:48:58 +00:00
skip.c addded str prefix to string functions 2023-02-26 22:29:17 +00:00
skunkworks.c added image type, and integer types 2022-12-22 04:52:59 +00:00
skunkworks.h gsa is rendering texture'ish now 2022-12-31 11:14:57 +00:00
str.c added some utility functions 2023-02-27 00:56:35 +00:00
test.c gsa is rendering texture'ish now 2022-12-31 11:14:57 +00:00
types.c added some utility functions 2023-02-27 00:56:35 +00:00
vec2i.c loading png 2022-12-22 09:05:39 +00:00
window.c gamepad fully working :) 2023-01-20 09:01:15 +00:00