skunkworks-c/include/window.h

24 lines
523 B
C

#ifndef GUARD_F247452E0BF1EC9CD9131C2A6FD281CA
#define GUARD_F247452E0BF1EC9CD9131C2A6FD281CA
#include "framebuffer.h"
#include "types.h"
#include "vec2i.h"
struct GLFWwindow;
struct sw_window {
struct sw_vec2i size;
struct sw_vec2i real_size;
i32 scaler;
struct GLFWwindow *_window;
struct sw_framebuffer *_scaler_fb;
};
struct sw_window *sw_window_create(struct sw_vec2i size, char *title);
void sw_window_run(struct sw_window *window, void (*callback)());
#endif /* GUARD_F247452E0BF1EC9CD9131C2A6FD281CA */