skunkworks-c/include
DaniTheSkunk 732acde1e6 added fwrite helpers 2023-02-09 15:25:38 +00:00
..
color8.h gsa is rendering texture'ish now 2022-12-31 11:14:57 +00:00
color32.h added color mixing and gsa loop stacking 2023-01-24 11:45:52 +00:00
error.h loading png 2022-12-22 09:05:39 +00:00
file.h added fwrite helpers 2023-02-09 15:25:38 +00:00
framebuffer.h implemented scalers 2023-01-14 04:48:58 +00:00
gamepad.h made work in emscripten 2023-01-20 10:54:16 +00:00
gsa.h added color mixing and gsa loop stacking 2023-01-24 11:45:52 +00:00
gsa_input.h added input.x_dir and input.y_dir to gsa 2023-01-22 11:34:32 +00:00
gsa_map.h refactored tilemap stuff and added clear function 2023-01-22 18:02:48 +00:00
gsa_text.h added half tile tilemaps and text rendering 2023-01-22 17:47:53 +00:00
image8.h loading palette 2023-01-05 09:01:18 +00:00
image32.h loading png 2022-12-22 09:05:39 +00:00
scaler.h implemented scalers 2023-01-14 04:48:58 +00:00
shader.h implemented scalers 2023-01-14 04:48:58 +00:00
shaders.h implemented scalers 2023-01-14 04:48:58 +00:00
skunkworks.h gamepad fully working :) 2023-01-20 09:01:15 +00:00
types.h implemented scalers 2023-01-14 04:48:58 +00:00
vec2i.h implemented scalers 2023-01-14 04:48:58 +00:00
window.h implemented scalers 2023-01-14 04:48:58 +00:00