color8.h
|
gsa is rendering texture'ish now
|
2022-12-31 11:14:57 +00:00 |
color32.h
|
loading palette
|
2023-01-05 09:01:18 +00:00 |
error.h
|
loading png
|
2022-12-22 09:05:39 +00:00 |
file.h
|
loading png
|
2022-12-22 09:05:39 +00:00 |
framebuffer.h
|
implemented scalers
|
2023-01-14 04:48:58 +00:00 |
gamepad.h
|
made work in emscripten
|
2023-01-20 10:54:16 +00:00 |
gsa.h
|
gameskunk advance specific input system
|
2023-01-22 11:31:05 +00:00 |
gsa_input.h
|
gameskunk advance specific input system
|
2023-01-22 11:31:05 +00:00 |
image8.h
|
loading palette
|
2023-01-05 09:01:18 +00:00 |
image32.h
|
loading png
|
2022-12-22 09:05:39 +00:00 |
scaler.h
|
implemented scalers
|
2023-01-14 04:48:58 +00:00 |
shader.h
|
implemented scalers
|
2023-01-14 04:48:58 +00:00 |
shaders.h
|
implemented scalers
|
2023-01-14 04:48:58 +00:00 |
skunkworks.h
|
gamepad fully working :)
|
2023-01-20 09:01:15 +00:00 |
types.h
|
implemented scalers
|
2023-01-14 04:48:58 +00:00 |
vec2i.h
|
implemented scalers
|
2023-01-14 04:48:58 +00:00 |
window.h
|
implemented scalers
|
2023-01-14 04:48:58 +00:00 |