skunkworks-c/include/gsa_input.h

22 lines
455 B
C

#ifndef GUARD_E847906A380863BFA9BE2CD8BC8943DA
#define GUARD_E847906A380863BFA9BE2CD8BC8943DA
#include "types.h"
struct _gsa_input_set {
bool dpad_up, dpad_down, dpad_left, dpad_right, face_up, face_down,
face_left, face_right, l, r, start, select;
};
struct gsa_input {
struct _gsa_input_set down, pressed;
i32 x_dir;
i32 y_dir;
};
extern struct gsa_input input;
void _gsa_input_tick();
#endif /* GUARD_E847906A380863BFA9BE2CD8BC8943DA */