# Modules
## Graphics Backends
### Opengl (simple)
Just a basic oldschool opengl backend. Not about 
performance, just about simple implementation. Acting as 
a proof of concept, and a fallback backend.
## Networking
### Message style
Serialise class, send over network in binary form.
### Replication style
In style of unreal engine 1-3, or enet. Figure out some 
sort of class decoration for automatic replication?

# Todo
## Tileset
Cut image in software in parts, let texture atlas handle 
everything, return a List<ITexture>
## Text Rendering
## Gui Toolkit
