added BaseGame
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parent
b90784f744
commit
09362620e5
111
Test.java
111
Test.java
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@ -1,85 +1,60 @@
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import com.danitheskunk.skunkworks.*;
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import com.danitheskunk.skunkworks.BaseGame;
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import com.danitheskunk.skunkworks.Vec2i;
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import com.danitheskunk.skunkworks.gfx.Color;
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import com.danitheskunk.skunkworks.gfx.Color;
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import com.danitheskunk.skunkworks.gfx.IRenderContext;
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import com.danitheskunk.skunkworks.gfx.vt.Terminal;
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import com.danitheskunk.skunkworks.gfx.vt.Terminal;
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import java.nio.charset.StandardCharsets;
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public class Test extends BaseGame {
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private Terminal term;
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public class Test {
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public Test() {
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public static void main(String[] args) {
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super(new Vec2i(1280, 720), "Skunkworks");
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/*
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var windows = Window.getAllVisible();
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System.out.printf("%d Open Windows:\n", windows.size());
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for(var window: windows) {
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System.out.printf("%s -- %s -- %s\n", window.getTitle(), window.getClassName(), window.getExecutableName());
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}
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}
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windows.get(0).setBorder(true);
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windows.get(0).setBorderRounded(false);
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windows.get(0).move(new Recti(1280, 720, 2560, 1440));
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windows.get(0).debugPrintStyles();
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windows.get(0).debugPrintStylesEx();
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Window.onKey();
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Window.onNewWindow();
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Window.messageLoop();
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*/
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var engine = new Engine();
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public static void main(String[] args) {
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var window = engine.openWindow(new Vec2i(1280, 720), "Skunkworks");
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new Test().run();
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var img = engine.loadImage("C:\\Users\\dani\\Videos\\Screenshot 2022-06-25 17-00-59.png");
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}
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var tex2 = window.loadTexture("C:\\art\\pixel stuff.png");
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var tileset = window.loadTextureArray("C:\\stream\\coding\\rlc\\tilemap.png", new Vec2i(16, 16));
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@Override
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var font = window.loadFontTileset("EGA8x14.png");
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protected void init() {
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var fontThin = window.loadFontTileset("fonts\\thin-6x12.png");
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var fontThin = window.loadFontTileset("fonts\\thin-6x12.png");
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var fontThin2 = window.loadFontTileset("fonts\\thin-12x12.png");
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var fontThin2 = window.loadFontTileset("fonts\\thin-12x12.png");
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var font2 = window.loadFontTTF("fonts\\LiberationSans-Regular.ttf", 16 * 8.f);
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term = new Terminal(new Vec2i(80, 45), fontThin2, fontThin);
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var font3 = window.loadFontTTF("fonts\\LiberationSans-Regular.ttf", 16);
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var tex = window.loadTexture(img);
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var slice = window.loadNineSlice("demoassets\\9slice-2.png");
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var term = new Terminal(new Vec2i(80, 45), fontThin2, fontThin);
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//window.setDebug(true);
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term.setChar(new Vec2i(0, 0), 0xC9, Color.GREEN);
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var c1 = Color.GREEN;
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term.setChar(new Vec2i(9, 9), 0xC9, Color.GREEN);
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var c2 = new Color(0, 128, 0);
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term.setChar(new Vec2i(10, 10), 0xC9, Color.GREEN);
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term.drawHalfString(new Vec2i(11, 11), "AHello world. This is a test.", Color.GREEN);
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term.drawBoxDouble(new Recti(11, 12, 4, 4), Color.GREEN, Color.DARK_GRAY, true);
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while(!window.shouldClose()) {
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term.drawHorizontalSingleLine(new Vec2i(0, 0), 20, c2);
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window.tick();
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term.drawHalfString(new Vec2i(6, 0), " Upgrades ");
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var renderContext = window.renderStart();
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/*renderContext.drawTextureRectangle(
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new Recti(0, 0, 1280, 720),
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tex,
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false
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);*/
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//renderContext.drawTextureRectangle(
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// new Recti(new Vec2i(200, 100), tex2.getSize()),
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// tex2,
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// true
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//);
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/*renderContext.drawTextureRectangle(
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term.drawHalfString(new Vec2i(0, 1), " a", c1);
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new Recti(new Vec2i(400, 400), new Vec2i(160, 160)),
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term.drawHalfString(new Vec2i(1, 1), " - [", c2);
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tileset.get(0x30),
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term.drawHalfString(new Vec2i(3, 1), " Upgraded Skeleton", c1);
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true
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term.drawHalfString(new Vec2i(12, 1), " ]", c2);
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);*/
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term.drawHalfString(new Vec2i(16, 1), "10,000$", c1);
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//byte[] str = {(byte)0xC9, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xCD, (byte)0xBB};
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term.drawHalfString(new Vec2i(0, 2), " b", c1);
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//renderContext.drawString(new Vec2i(36, 36), new String(str), fontThin2, new Color(0, 255, 0));
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term.drawHalfString(new Vec2i(1, 2), " - [", c2);
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//renderContext.drawString(new Vec2i(36, 36), "\u00c9\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00BB", fontThin2, new Color(0, 255, 0));
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term.drawHalfString(new Vec2i(3, 2), " Upgraded Eyes", c1);
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//renderContext.drawString(new Vec2i(36, 48), "\u00ba \u00ba", fontThin2, new Color(0, 255, 0));
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term.drawHalfString(new Vec2i(10, 2), " ]", c2);
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//renderContext.drawString(new Vec2i(36, 60), "\u00ba \u00ba", fontThin2, new Color(0, 255, 0));
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term.drawHalfString(new Vec2i(16, 2), " 7,000$", c1);
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//renderContext.drawString(new Vec2i(36, 72), "\u00c8\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00cd\u00BC", fontThin2, new Color(0, 255, 0));
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//renderContext.drawString(new Vec2i(48, 48), "The quick brown fox jumps over the lazy dog", fontThin, new Color(0, 255, 0));
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//renderContext.drawString(new Vec2i(48, 60), "Soft Kitty, Warm Kitty, Little Ball of Fur. Happy Kitty, Sleepy Kitty, Purr Purr Purr.", fontThin, new Color(0, 255, 0));
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renderContext.drawTerminal(term);
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term.drawHalfString(new Vec2i(0, 3), " c", c1);
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term.drawHalfString(new Vec2i(1, 3), " - [", c2);
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term.drawHalfString(new Vec2i(3, 3), " Upgraded Senses", c1);
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term.drawHalfString(new Vec2i(11, 3), " ]", c2);
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term.drawHalfString(new Vec2i(16, 3), " 6,000$", c1);
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//renderContext.drawNineSlice(slice, new Recti(100, 100, 75, 23));
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term.drawHalfString(new Vec2i(0, 4), " d", c1);
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//renderContext.drawString(new Vec2i(118, 117), "Meow", font3, new Color(0,0,0));
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term.drawHalfString(new Vec2i(1, 4), " - [", c2);
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//renderContext.drawString(new Vec2i(122, 105), "Meow", font, new Color(0,0,0));
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term.drawHalfString(new Vec2i(3, 4), " Upgraded Legs", c1);
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window.renderFinish(renderContext);
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term.drawHalfString(new Vec2i(10, 4), " ]", c2);
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}
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term.drawHalfString(new Vec2i(16, 4), " 4,500$", c1);
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}
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}
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@Override
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protected void render(IRenderContext rc) {
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rc.drawTerminal(term);
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}
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}
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}
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@ -0,0 +1,37 @@
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package com.danitheskunk.skunkworks;
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import com.danitheskunk.skunkworks.gfx.IRenderContext;
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public abstract class BaseGame {
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protected Engine engine;
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protected IWindow window;
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public BaseGame(Vec2i windowSize, String windowTitle) {
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this.engine = new Engine();
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this.window = engine.openWindow(windowSize, windowTitle);
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init();
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}
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public void run() {
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while(!window.shouldClose()) {
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window.tick();
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//todo: frame rate control
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update(1000.0 / 60.0);
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var rc = window.renderStart();
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render(rc);
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window.renderFinish(rc);
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}
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}
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protected void init() {
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}
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protected void render(IRenderContext rc) {
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//todo: demo text?
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}
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protected void update(double delta) {
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}
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}
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