fixed class visibility

This commit is contained in:
DaniTheSkunk 2022-09-18 19:00:12 +02:00
parent d5ca42c83c
commit db785d7bca
3 changed files with 3 additions and 3 deletions

View File

@ -2,7 +2,7 @@ package com.danitheskunk.skunkworks;
import static org.lwjgl.opengl.GL11.*; import static org.lwjgl.opengl.GL11.*;
public class GLRenderContext implements IRenderContext{ class GLRenderContext implements IRenderContext{
private GLTextureAtlas atlas; private GLTextureAtlas atlas;
public GLRenderContext(GLTextureAtlas atlas) { public GLRenderContext(GLTextureAtlas atlas) {

View File

@ -1,6 +1,6 @@
package com.danitheskunk.skunkworks; package com.danitheskunk.skunkworks;
public class GLTexture implements ITexture { class GLTexture implements ITexture {
private Recti texArea; private Recti texArea;
Image img; //for re-blitting onto texture atlas Image img; //for re-blitting onto texture atlas

View File

@ -12,7 +12,7 @@ import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL11.*; import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.system.MemoryUtil.NULL; import static org.lwjgl.system.MemoryUtil.NULL;
public class GLWindow implements IWindow { class GLWindow implements IWindow {
private boolean debug; private boolean debug;
private Engine engine; private Engine engine;
private GLRenderContext renderContext; private GLRenderContext renderContext;