DaniTheSkunk
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931b3fc114
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changed Image32 to use ImageIO rather than STBImage
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2022-12-19 01:29:47 +00:00 |
DaniTheSkunk
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f93f35dae3
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started adding Image8
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2022-12-19 00:53:33 +00:00 |
DaniTheSkunk
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4747abe678
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renamed Image to Image32 to prepare to add Image8
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2022-12-17 15:44:20 +00:00 |
DaniTheSkunk
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fb3a988375
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started implementing GameSkunkAdvance
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2022-12-17 13:24:00 +00:00 |
DaniTheSkunk
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1d32ce757f
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don't crash TextureAtlas.repack when empty
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2022-12-17 13:07:38 +00:00 |
DaniTheSkunk
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0bc2be66b3
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playing around with colour threshold filter
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2022-12-14 10:41:31 +00:00 |
DaniTheSkunk
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4a25dc4694
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decoupled internal render resolution from window size more
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2022-12-13 09:42:31 +00:00 |
DaniTheSkunk
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ca38735484
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recalculating size ratio every frame for now... callbacks too complicated
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2022-12-13 09:33:26 +00:00 |
DaniTheSkunk
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0323799a85
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recalculating size ratio every frame for now... callbacks too complicated
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2022-12-13 09:32:51 +00:00 |
DaniTheSkunk
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aa68958a77
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added max width wrapping in NodeText
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2022-12-13 04:01:33 +00:00 |
DaniTheSkunk
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f3a535a433
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fixed line height in ttf fonts
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2022-12-13 04:01:18 +00:00 |
DaniTheSkunk
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6d6f4950ef
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changed IFont.getLineHeight to not require character
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2022-12-13 03:30:48 +00:00 |
DaniTheSkunk
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6f66d7391f
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added NodeText
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2022-12-13 03:24:55 +00:00 |
DaniTheSkunk
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2aec5c4981
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cleanup
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2022-12-13 03:11:31 +00:00 |
DaniTheSkunk
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4ee489c1e6
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refactored mouse
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2022-12-13 03:09:21 +00:00 |
DaniTheSkunk
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5aa96f2b7f
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made scalers chooseable by string
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2022-12-13 02:46:57 +00:00 |
DaniTheSkunk
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e32fa9e095
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reimplemented scalers
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2022-12-13 02:23:21 +00:00 |
DaniTheSkunk
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d59d14e8f8
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fxaa kinda implmented? doesn't seem to work well tho
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2022-12-12 10:32:38 +00:00 |
DaniTheSkunk
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0f320d00ae
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created filter system and ported scaler to it
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2022-12-12 09:54:00 +00:00 |
DaniTheSkunk
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68acfcad9d
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added a program that just copies input to output
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2022-12-12 09:53:42 +00:00 |
DaniTheSkunk
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3102e1c909
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framebuffer stores size, and can be resized
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2022-12-12 08:40:33 +00:00 |
DaniTheSkunk
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2521a52ba6
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finished'ish refactor of pipelines
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2022-12-12 07:53:08 +00:00 |
DaniTheSkunk
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baddb2cca8
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refactored out pipelines
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2022-12-12 05:13:24 +00:00 |
DaniTheSkunk
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007be3e9f3
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started adding bone stuff
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2022-12-12 02:06:58 +00:00 |
DaniTheSkunk
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db610763ac
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added Gamepad
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2022-12-12 02:06:44 +00:00 |
DaniTheSkunk
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9fa8eb11bb
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framebuffer class
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2022-12-12 02:06:12 +00:00 |
DaniTheSkunk
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107e0a5c91
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moved model stuff to own class
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2022-12-07 23:18:21 +00:00 |
DaniTheSkunk
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9c33d7b6f7
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added IRenderContext3D.clearDepth
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2022-12-06 05:24:54 +00:00 |
DaniTheSkunk
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6baffc5f6c
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added timing code, not yet variable frame rate
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2022-12-06 05:24:17 +00:00 |
DaniTheSkunk
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18fc57b6a5
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made meshes tintable
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2022-11-29 09:18:06 +00:00 |
DaniTheSkunk
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80a28a15af
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restored transparent background functionality
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2022-11-29 09:05:21 +00:00 |
DaniTheSkunk
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48811806e7
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http requests, twitch oauth, twitch chat, irc...
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2022-11-29 03:57:34 +00:00 |
DaniTheSkunk
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4487a03238
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added TwitchOauth.getToken
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2022-11-28 22:28:34 +00:00 |
DaniTheSkunk
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2d002f3632
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added TTS audio node, and included it in BaseGame
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2022-11-27 07:14:12 +00:00 |
DaniTheSkunk
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eb9671a51a
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various cleanup
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2022-11-27 07:02:06 +00:00 |
DaniTheSkunk
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7063bbee37
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added Samplei.fromMonoDoubleArray
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2022-11-27 06:59:57 +00:00 |
DaniTheSkunk
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59c918299d
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added Util.time
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2022-11-27 06:59:39 +00:00 |
DaniTheSkunk
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5d6dbb17cf
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changed default samplerate to 48khz
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2022-11-27 06:59:12 +00:00 |
DaniTheSkunk
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978614be36
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added documentation
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2022-11-25 00:52:43 +00:00 |
DaniTheSkunk
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3857c64e41
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added datatypes to Data
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2022-11-25 00:52:21 +00:00 |
DaniTheSkunk
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e4d090dbd9
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disabling depth buffer for 2d
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2022-11-25 00:51:42 +00:00 |
DaniTheSkunk
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44f5325f4e
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started writing documentation
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2022-11-24 02:05:56 +00:00 |
DaniTheSkunk
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77197b6004
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fixed some warnings
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2022-11-24 00:16:14 +00:00 |
DaniTheSkunk
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a62577234e
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add clamping and tiny offsetting to uv coordinates... rendering tiny bit more correctly
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2022-11-23 22:36:46 +00:00 |
DaniTheSkunk
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324a081fc9
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rendering vrm model semi correctly :)
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2022-11-23 08:03:20 +00:00 |
DaniTheSkunk
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40e1956098
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fixed debug view
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2022-11-23 04:51:56 +00:00 |
DaniTheSkunk
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97a6aee5cf
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starting to load and render .vrm
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2022-11-23 03:20:20 +00:00 |
DaniTheSkunk
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b9ee6962db
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added Vec3i
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2022-11-23 03:12:14 +00:00 |
DaniTheSkunk
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45344c589c
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code style and arrangement change
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2022-11-22 22:10:56 +00:00 |
DaniTheSkunk
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7339ca69a7
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started 3d code
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2022-11-18 22:37:00 +00:00 |