DaniTheSkunk
|
4a25dc4694
|
decoupled internal render resolution from window size more
|
2022-12-13 09:42:31 +00:00 |
DaniTheSkunk
|
ca38735484
|
recalculating size ratio every frame for now... callbacks too complicated
|
2022-12-13 09:33:26 +00:00 |
DaniTheSkunk
|
0323799a85
|
recalculating size ratio every frame for now... callbacks too complicated
|
2022-12-13 09:32:51 +00:00 |
DaniTheSkunk
|
aa68958a77
|
added max width wrapping in NodeText
|
2022-12-13 04:01:33 +00:00 |
DaniTheSkunk
|
f3a535a433
|
fixed line height in ttf fonts
|
2022-12-13 04:01:18 +00:00 |
DaniTheSkunk
|
6d6f4950ef
|
changed IFont.getLineHeight to not require character
|
2022-12-13 03:30:48 +00:00 |
DaniTheSkunk
|
6f66d7391f
|
added NodeText
|
2022-12-13 03:24:55 +00:00 |
DaniTheSkunk
|
2aec5c4981
|
cleanup
|
2022-12-13 03:11:31 +00:00 |
DaniTheSkunk
|
4ee489c1e6
|
refactored mouse
|
2022-12-13 03:09:21 +00:00 |
DaniTheSkunk
|
5aa96f2b7f
|
made scalers chooseable by string
|
2022-12-13 02:46:57 +00:00 |
DaniTheSkunk
|
e32fa9e095
|
reimplemented scalers
|
2022-12-13 02:23:21 +00:00 |
DaniTheSkunk
|
d59d14e8f8
|
fxaa kinda implmented? doesn't seem to work well tho
|
2022-12-12 10:32:38 +00:00 |
DaniTheSkunk
|
0f320d00ae
|
created filter system and ported scaler to it
|
2022-12-12 09:54:00 +00:00 |
DaniTheSkunk
|
68acfcad9d
|
added a program that just copies input to output
|
2022-12-12 09:53:42 +00:00 |
DaniTheSkunk
|
3102e1c909
|
framebuffer stores size, and can be resized
|
2022-12-12 08:40:33 +00:00 |
DaniTheSkunk
|
2521a52ba6
|
finished'ish refactor of pipelines
|
2022-12-12 07:53:08 +00:00 |
DaniTheSkunk
|
baddb2cca8
|
refactored out pipelines
|
2022-12-12 05:13:24 +00:00 |
DaniTheSkunk
|
007be3e9f3
|
started adding bone stuff
|
2022-12-12 02:06:58 +00:00 |
DaniTheSkunk
|
db610763ac
|
added Gamepad
|
2022-12-12 02:06:44 +00:00 |
DaniTheSkunk
|
9fa8eb11bb
|
framebuffer class
|
2022-12-12 02:06:12 +00:00 |
DaniTheSkunk
|
107e0a5c91
|
moved model stuff to own class
|
2022-12-07 23:18:21 +00:00 |
DaniTheSkunk
|
9c33d7b6f7
|
added IRenderContext3D.clearDepth
|
2022-12-06 05:24:54 +00:00 |
DaniTheSkunk
|
6baffc5f6c
|
added timing code, not yet variable frame rate
|
2022-12-06 05:24:17 +00:00 |
DaniTheSkunk
|
18fc57b6a5
|
made meshes tintable
|
2022-11-29 09:18:06 +00:00 |
DaniTheSkunk
|
80a28a15af
|
restored transparent background functionality
|
2022-11-29 09:05:21 +00:00 |
DaniTheSkunk
|
48811806e7
|
http requests, twitch oauth, twitch chat, irc...
|
2022-11-29 03:57:34 +00:00 |
DaniTheSkunk
|
4487a03238
|
added TwitchOauth.getToken
|
2022-11-28 22:28:34 +00:00 |
DaniTheSkunk
|
2d002f3632
|
added TTS audio node, and included it in BaseGame
|
2022-11-27 07:14:12 +00:00 |
DaniTheSkunk
|
eb9671a51a
|
various cleanup
|
2022-11-27 07:02:06 +00:00 |
DaniTheSkunk
|
7063bbee37
|
added Samplei.fromMonoDoubleArray
|
2022-11-27 06:59:57 +00:00 |
DaniTheSkunk
|
59c918299d
|
added Util.time
|
2022-11-27 06:59:39 +00:00 |
DaniTheSkunk
|
5d6dbb17cf
|
changed default samplerate to 48khz
|
2022-11-27 06:59:12 +00:00 |
DaniTheSkunk
|
978614be36
|
added documentation
|
2022-11-25 00:52:43 +00:00 |
DaniTheSkunk
|
3857c64e41
|
added datatypes to Data
|
2022-11-25 00:52:21 +00:00 |
DaniTheSkunk
|
e4d090dbd9
|
disabling depth buffer for 2d
|
2022-11-25 00:51:42 +00:00 |
DaniTheSkunk
|
44f5325f4e
|
started writing documentation
|
2022-11-24 02:05:56 +00:00 |
DaniTheSkunk
|
77197b6004
|
fixed some warnings
|
2022-11-24 00:16:14 +00:00 |
DaniTheSkunk
|
a62577234e
|
add clamping and tiny offsetting to uv coordinates... rendering tiny bit more correctly
|
2022-11-23 22:36:46 +00:00 |
DaniTheSkunk
|
324a081fc9
|
rendering vrm model semi correctly :)
|
2022-11-23 08:03:20 +00:00 |
DaniTheSkunk
|
40e1956098
|
fixed debug view
|
2022-11-23 04:51:56 +00:00 |
DaniTheSkunk
|
97a6aee5cf
|
starting to load and render .vrm
|
2022-11-23 03:20:20 +00:00 |
DaniTheSkunk
|
b9ee6962db
|
added Vec3i
|
2022-11-23 03:12:14 +00:00 |
DaniTheSkunk
|
45344c589c
|
code style and arrangement change
|
2022-11-22 22:10:56 +00:00 |
DaniTheSkunk
|
7339ca69a7
|
started 3d code
|
2022-11-18 22:37:00 +00:00 |
DaniTheSkunk
|
fe6625aa12
|
added hot reloading to Data
|
2022-11-18 06:24:31 +00:00 |
DaniTheSkunk
|
d77c3eefd4
|
implemented Engine.watchFile
|
2022-11-18 02:55:58 +00:00 |
DaniTheSkunk
|
63c1def130
|
made rendering transparent (for obs capture) work with scaling and terminal
|
2022-11-17 01:47:51 +00:00 |
DaniTheSkunk
|
cafd9f8132
|
fixed Recti.contains
|
2022-11-08 01:39:06 +00:00 |
DaniTheSkunk
|
a7d8b9f5c7
|
added Recti.contains
|
2022-11-08 00:17:52 +00:00 |
DaniTheSkunk
|
21c4d8ccdc
|
changed border of scaling to black
|
2022-11-07 23:52:50 +00:00 |