Compare commits
No commits in common. "661fc6d2753b498467fc00ba7f8e21ab3f583338" and "280907902500e7a4cce41222e0b7338bf33ba06a" have entirely different histories.
661fc6d275
...
2809079025
|
@ -3,20 +3,17 @@ package com.danitheskunk.skunkworks;
|
|||
import com.danitheskunk.skunkworks.gfx.Color;
|
||||
import com.danitheskunk.skunkworks.gfx.IRenderContext;
|
||||
import com.danitheskunk.skunkworks.gfx.font.IFont;
|
||||
import com.danitheskunk.skunkworks.nodes.Node;
|
||||
|
||||
public abstract class BaseGame {
|
||||
protected Engine engine;
|
||||
protected IWindow window;
|
||||
protected IFont debugFont;
|
||||
protected Node rootNode;
|
||||
|
||||
public BaseGame(Vec2i windowSize, String windowTitle) {
|
||||
this.engine = new Engine();
|
||||
this.window = engine.openWindow(windowSize, windowTitle);
|
||||
//todo: load from .jar
|
||||
this.debugFont = window.loadFontTileset("fonts/ega-8x14.png");
|
||||
this.rootNode = new Node();
|
||||
init();
|
||||
}
|
||||
|
||||
|
@ -26,8 +23,6 @@ public abstract class BaseGame {
|
|||
//todo: frame rate control
|
||||
update(1000.0 / 60.0);
|
||||
var rc = window.renderStart();
|
||||
renderPre(rc);
|
||||
rootNode.render(rc);
|
||||
render(rc);
|
||||
window.renderFinish(rc);
|
||||
}
|
||||
|
@ -37,12 +32,8 @@ public abstract class BaseGame {
|
|||
|
||||
}
|
||||
|
||||
protected void renderPre(IRenderContext rc) {
|
||||
|
||||
}
|
||||
|
||||
protected void render(IRenderContext rc) {
|
||||
//rc.drawString(new Vec2i(8, 8), "Welcome to Skunkworks, please overide the render method to get started", debugFont, Color.LIGHT_GRAY);
|
||||
rc.drawString(new Vec2i(8, 8), "Welcome to Skunkworks, please overide the render method to get started", debugFont, Color.LIGHT_GRAY);
|
||||
}
|
||||
|
||||
protected void update(double delta) {
|
||||
|
|
|
@ -1,19 +0,0 @@
|
|||
package com.danitheskunk.skunkworks;
|
||||
|
||||
import com.danitheskunk.skunkworks.nodes.NodeSprite;
|
||||
|
||||
public class TestNode extends BaseGame {
|
||||
NodeSprite sprite;
|
||||
|
||||
public TestNode() {
|
||||
super(new Vec2i(1280, 720), "Skunkworks");
|
||||
sprite = new NodeSprite();
|
||||
sprite.setTexture(window.loadTexture("demoassets/test.png"));
|
||||
sprite.setPos(new Vec2f(100, 100));
|
||||
rootNode.add(sprite);
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
new TestNode().run();
|
||||
}
|
||||
}
|
|
@ -1,7 +1,6 @@
|
|||
package com.danitheskunk.skunkworks;
|
||||
|
||||
public final class Vec2f {
|
||||
public final static Vec2f ZERO = new Vec2f(0, 0);
|
||||
private final double x, y;
|
||||
|
||||
//constructors
|
||||
|
@ -10,6 +9,15 @@ public final class Vec2f {
|
|||
this.y = y;
|
||||
}
|
||||
|
||||
//getters and setters
|
||||
public double getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
public double getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
//static functions
|
||||
public static Vec2f add(Vec2f a, Vec2f b) {
|
||||
return new Vec2f(a.x + b.x, a.y + b.y);
|
||||
|
@ -26,17 +34,4 @@ public final class Vec2f {
|
|||
public static Vec2f div(Vec2f a, double b) {
|
||||
return new Vec2f(a.x / b, a.y / b);
|
||||
}
|
||||
|
||||
//getters and setters
|
||||
public double getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
public double getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
public Vec2i toVec2i() {
|
||||
return new Vec2i((int) x, (int) y);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,9 +2,10 @@ package com.danitheskunk.skunkworks;
|
|||
|
||||
@SuppressWarnings("SpellCheckingInspection")
|
||||
public final class Vec2i {
|
||||
public final static Vec2i ZERO = new Vec2i(0, 0);
|
||||
private final int x, y;
|
||||
|
||||
public final static Vec2i ZERO = new Vec2i(0, 0);
|
||||
|
||||
//constructors
|
||||
|
||||
public Vec2i(int x, int y) {
|
||||
|
@ -14,6 +15,16 @@ public final class Vec2i {
|
|||
|
||||
//getters and setters
|
||||
|
||||
public int getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
public int getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
//static functions
|
||||
|
||||
public static Vec2i add(Vec2i a, Vec2i b) {
|
||||
return new Vec2i(a.x + b.x, a.y + b.y);
|
||||
}
|
||||
|
@ -22,8 +33,6 @@ public final class Vec2i {
|
|||
return new Vec2i(a.x + b.x + c.x, a.y + b.y + c.y);
|
||||
}
|
||||
|
||||
//static functions
|
||||
|
||||
public static Vec2i add(Vec2i a, Vec2i b, Vec2i c, Vec2i d) {
|
||||
return new Vec2i(a.x + b.x + c.x + d.x, a.y + b.y + c.y + d.y);
|
||||
}
|
||||
|
@ -35,7 +44,6 @@ public final class Vec2i {
|
|||
public static Vec2i mul(Vec2i a, int b) {
|
||||
return new Vec2i(a.x * b, a.y * b);
|
||||
}
|
||||
|
||||
public static Vec2i mul(Vec2i a, Vec2i b) {
|
||||
return new Vec2i(a.x * b.x, a.y * b.y);
|
||||
}
|
||||
|
@ -43,36 +51,19 @@ public final class Vec2i {
|
|||
public static Vec2i div(Vec2i a, int b) {
|
||||
return new Vec2i(a.x / b, a.y / b);
|
||||
}
|
||||
|
||||
public static Vec2i div(Vec2i a, Vec2i b) {
|
||||
return new Vec2i(a.x / b.x, a.y / b.y);
|
||||
}
|
||||
|
||||
public static Vec2f divf(Vec2i a, double b) {
|
||||
return new Vec2f(a.x / b, a.y / b);
|
||||
}
|
||||
|
||||
public static Vec2f divf(Vec2i a, Vec2f b) {
|
||||
return new Vec2f(a.x / b.getX(), a.y / b.getY());
|
||||
}
|
||||
|
||||
public static Vec2f divf(Vec2i a, int b) {
|
||||
return new Vec2f(a.x / (double) b, a.y / (double) b);
|
||||
return new Vec2f(a.x / (double)b, a.y / (double)b);
|
||||
}
|
||||
|
||||
public static Vec2f divf(Vec2i a, Vec2i b) {
|
||||
return new Vec2f(a.x / (double) b.x, a.y / (double) b.y);
|
||||
}
|
||||
|
||||
public int getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
public int getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
public Vec2f toVec2f() {
|
||||
return new Vec2f((double) x, (double) y);
|
||||
return new Vec2f(a.x / (double)b.x, a.y / (double)b.y);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,59 +0,0 @@
|
|||
package com.danitheskunk.skunkworks.nodes;
|
||||
|
||||
import com.danitheskunk.skunkworks.Vec2f;
|
||||
import com.danitheskunk.skunkworks.gfx.IRenderContext;
|
||||
|
||||
import java.sql.Array;
|
||||
import java.util.*;
|
||||
|
||||
//todo: figure out the whole translation position thingie
|
||||
|
||||
public class Node implements Iterable<Node> {
|
||||
protected List<Node> children;
|
||||
protected Node parent;
|
||||
protected Vec2f pos;
|
||||
|
||||
public Node() {
|
||||
children = new ArrayList<>();
|
||||
parent = null;
|
||||
pos = Vec2f.ZERO;
|
||||
}
|
||||
|
||||
public Vec2f getPos() {
|
||||
return pos;
|
||||
}
|
||||
|
||||
public void setPos(Vec2f pos) {
|
||||
this.pos = pos;
|
||||
}
|
||||
|
||||
public void add(Node node) {
|
||||
if(node.parent != null) {
|
||||
throw new RuntimeException("Can't add node to two nodes");
|
||||
}
|
||||
node.parent = this;
|
||||
children.add(node);
|
||||
}
|
||||
|
||||
public void remove(Node node) {
|
||||
node.parent = null;
|
||||
children.remove(node);
|
||||
}
|
||||
|
||||
public void render(IRenderContext rc) {
|
||||
for(var child : this) {
|
||||
child.render(rc);
|
||||
}
|
||||
}
|
||||
|
||||
public Vec2f getAbsolutePos() {
|
||||
if(parent == null)
|
||||
return pos;
|
||||
return Vec2f.add(parent.getAbsolutePos(), pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterator<Node> iterator() {
|
||||
return children.iterator();
|
||||
}
|
||||
}
|
|
@ -1,27 +0,0 @@
|
|||
package com.danitheskunk.skunkworks.nodes;
|
||||
|
||||
import com.danitheskunk.skunkworks.Vec2f;
|
||||
import com.danitheskunk.skunkworks.gfx.IRenderContext;
|
||||
import com.danitheskunk.skunkworks.gfx.ITexture;
|
||||
|
||||
public class NodeSprite extends Node {
|
||||
//todo: support animations
|
||||
private ITexture texture;
|
||||
|
||||
public NodeSprite() {
|
||||
texture = null;
|
||||
}
|
||||
|
||||
public ITexture getTexture() {
|
||||
return texture;
|
||||
}
|
||||
|
||||
public void setTexture(ITexture texture) {
|
||||
this.texture = texture;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(IRenderContext rc) {
|
||||
rc.drawTexture(getAbsolutePos().toVec2i(), texture);
|
||||
}
|
||||
}
|
Binary file not shown.
Before Width: | Height: | Size: 18 KiB |
Loading…
Reference in New Issue