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No commits in common. "f52d6e66e3f06b1f02db3b9d1a4a521b7e197b6e" and "a05892e677ed31b851a458bf5bbf4eb96d08fbc2" have entirely different histories.

5 changed files with 18 additions and 171 deletions

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@ -3,7 +3,6 @@ package com.danitheskunk.skunkworks;
import com.danitheskunk.skunkworks.audio.AudioEngine;
import com.danitheskunk.skunkworks.audio.nodes.Mixer;
import com.danitheskunk.skunkworks.audio.nodes.Node;
import com.danitheskunk.skunkworks.audio.nodes.SamplePlayer;
import com.danitheskunk.skunkworks.audio.nodes.Sine;
import org.lwjgl.openal.AL;
import org.lwjgl.openal.ALC;
@ -20,44 +19,18 @@ import static org.lwjgl.openal.ALC10.*;
public class TestSound {
public static void main(String args[]) throws InterruptedException {
var engine = new AudioEngine(44100, 256, 16);
var engine = new AudioEngine(44100, 256, 8);
var mix = new Mixer(engine, 4);
var sin1 = new Sine(engine, 440);
var sin2 = new Sine(engine, 659.25);
var sin3 = new Sine(engine, 523.25);
Node.connect(sin1, 0, mix, 0);
Node.connect(sin2, 0, mix, 1);
Node.connect(sin3, 0, mix, 2);
engine.setNode(mix);
//Node.connect(sin1, 0, mix, 0);
//Node.connect(sin3, 0, mix, 1);
//Node.connect(sin2, 0, mix, 2);
var loop = engine.loadSample("C:\\Users\\dani\\Downloads\\AKWF" +
"\\AKWF_bw_sin\\AKWF_sin_0001.wav");
var sample = engine.loadSample("C:\\Users\\dani\\Downloads\\Untitled" +
".wav");
var kick = engine.loadSample("C:\\samples\\drum\\legowelt\\BASEDRUMS" +
"\\Legowelt Basedrum 007.wav");
var player = new SamplePlayer(engine);
Node.connect(player, 0, mix, 0);
player.play(loop, true);
for(int j = 0; j < 10; ++j) {
//player.play(kick);
for(int i = 0; i < 50; ++i) {
engine.refill();
Thread.sleep(20);
}
}
/*
for(int i = 0; i < 60; ++i) {
for(int i = 0; i < 120; ++i) {
engine.refill();
Thread.sleep(20);
}
for(int i = 0; i < 60; ++i) {
engine.refill();
Thread.sleep(20);
}
*/
}
}

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@ -4,13 +4,6 @@ import com.danitheskunk.skunkworks.audio.nodes.Node;
import org.lwjgl.openal.AL;
import org.lwjgl.openal.ALC;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.UnsupportedAudioFileException;
import java.io.BufferedInputStream;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
@ -104,54 +97,4 @@ public class AudioEngine {
public void setNode(Node node) {
this.node = node;
}
public ISample loadSample(String path) {
//todo: clean up this code
FileInputStream file = null;
try {
file = new FileInputStream(path);
} catch(FileNotFoundException e) {
throw new RuntimeException(e);
}
var bufFile = new BufferedInputStream(file);
AudioInputStream audio;
byte[] bytes;
try {
audio = AudioSystem.getAudioInputStream(bufFile);
} catch(UnsupportedAudioFileException | IOException e) {
throw new RuntimeException(e);
}
var format = audio.getFormat();
int channels = format.getChannels();
if(channels <= 0 || channels > 2) {
throw new RuntimeException("can only handle mono or stereo " +
"samples");
}
int bytesPerFrame = format.getFrameSize();
if(bytesPerFrame / channels != 2) {
throw new RuntimeException("currently only 16-bit audio samples " +
"supported");
}
try {
bytes = audio.readAllBytes();
audio.close();
file.close();
} catch(IOException e) {
throw new RuntimeException(e);
}
var sample = new Samplei(bytes.length / 2 / channels, channels == 2);
for(int i = 0; i < bytes.length / 2 / channels; ++i) {
var l = (bytes[i * 2 * channels] & 0xFF) +
(bytes[i * 2 * channels + 1] & 0xFF) * 256;
if(channels == 2) {
var r = (bytes[i * 2 * channels + 2] & 0xFF) +
(bytes[i * 2 * channels + 3] & 0xFF) * 256;
sample.setSamplei(i, (short) l, (short) r);
} else {
sample.setSamplei(i, (short) l);
}
}
return sample;
}
}

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@ -8,9 +8,9 @@ public interface ISample {
double getSampleRight(int pos);
void setSamplei(int pos, short left);
void setSample(int pos, int left);
void setSamplei(int pos, short left, short right);
void setSample(int pos, int left, int right);
boolean isStereo();
void isStereo();
}

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@ -1,17 +1,12 @@
package com.danitheskunk.skunkworks.audio;
public class Samplei implements ISample {
private short[] left;
private short[] right;
private double[] left;
private double[] right;
public Samplei(int length, boolean stereo) {
left = new short[length];
right = stereo ? new short[length] : left;
}
public Samplei(short[] left, short[] right) {
this.left = left;
this.right = right == null ? left : right;
left = new double[length];
right = stereo ? new double[length] : left;
}
@Override
@ -21,27 +16,27 @@ public class Samplei implements ISample {
@Override
public double getSampleLeft(int pos) {
return (double) left[pos] / 32768.0;
return left[pos];
}
@Override
public double getSampleRight(int pos) {
return (double) right[pos] / 32768.0;
return right[pos];
}
@Override
public void setSamplei(int pos, short left) {
public void setSample(int pos, int left) {
this.left[pos] = left;
}
@Override
public void setSamplei(int pos, short left, short right) {
public void setSample(int pos, int left, int right) {
this.left[pos] = left;
this.right[pos] = right;
}
@Override
public boolean isStereo() {
return left != right;
public void isStereo() {
}
}

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@ -1,64 +0,0 @@
package com.danitheskunk.skunkworks.audio.nodes;
import com.danitheskunk.skunkworks.audio.AudioBuffer;
import com.danitheskunk.skunkworks.audio.AudioEngine;
import com.danitheskunk.skunkworks.audio.ISample;
import java.util.ArrayList;
import java.util.List;
public class SamplePlayer extends Node {
private List<PlayingSample> samples;
public SamplePlayer(AudioEngine engine) {
super(engine, 0, 1);
samples = new ArrayList<>();
}
@Override
public AudioBuffer getBuffer(int slot) {
var bufsize = getEngine().getBufferSize();
var buf = new AudioBuffer(bufsize);
var toRemove = new ArrayList<PlayingSample>();
for(int i = 0; i < bufsize; ++i) {
double l = 0;
double r = 0;
for(var sample : samples) {
if(sample.loop) {
sample.tick %= sample.sample.getLength();
}
if(sample.tick < sample.sample.getLength()) {
l += sample.sample.getSampleLeft(sample.tick);
r += sample.sample.getSampleRight(sample.tick);
++sample.tick;
} else {
toRemove.add(sample);
}
}
for(var sample : toRemove) {
samples.remove(sample);
}
toRemove.clear();
buf.setSample(i, l, r);
}
return buf;
}
public void play(ISample sample) {
play(sample, false);
}
public void play(ISample sample, boolean looping) {
var s = new PlayingSample();
s.sample = sample;
s.loop = looping;
s.tick = 0;
samples.add(s);
}
private static class PlayingSample {
ISample sample;
int tick;
boolean loop;
}
}