# Modules ## Graphics Backends ### Opengl (simple) Just a basic oldschool opengl backend. Not about performance, just about simple implementation. Acting as a proof of concept, and a fallback backend. ## Networking ### Message style Serialise class, send over network in binary form. ### Replication style In style of unreal engine 1-3, or enet. Figure out some sort of class decoration for automatic replication? # Todo ## Tileset Cut image in software in parts, let texture atlas handle everything, return a List ## Text Rendering ## Gui Toolkit