Package org.lwjgl.assimp
Class AIMeshAnim
- java.lang.Object
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- org.lwjgl.system.Pointer.Default
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- org.lwjgl.system.Struct
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- org.lwjgl.assimp.AIMeshAnim
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- All Implemented Interfaces:
java.lang.AutoCloseable
,org.lwjgl.system.NativeResource
,org.lwjgl.system.Pointer
public class AIMeshAnim extends org.lwjgl.system.Struct implements org.lwjgl.system.NativeResource
Describes vertex-based animations for a single mesh or a group of meshes. Meshes carry the animation data for each frame in theirAIMesh
::mAnimMeshes
array. The purpose ofaiMeshAnim
is to define keyframes linking each mesh attachment to a particular point in time.Layout
struct aiMeshAnim {
struct aiString
mName()
; unsigned intmNumKeys()
;struct aiMeshKey
*mKeys()
; }
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
AIMeshAnim.Buffer
An array ofAIMeshAnim
structs.
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Constructor Summary
Constructors Constructor Description AIMeshAnim(java.nio.ByteBuffer container)
Creates aAIMeshAnim
instance at the current position of the specifiedByteBuffer
container.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Deprecated Methods Modifier and Type Method Description static AIMeshAnim
calloc()
Returns a newAIMeshAnim
instance allocated withmemCalloc
.static AIMeshAnim.Buffer
calloc(int capacity)
Returns a newAIMeshAnim.Buffer
instance allocated withmemCalloc
.static AIMeshAnim.Buffer
calloc(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newAIMeshAnim.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.static AIMeshAnim
calloc(org.lwjgl.system.MemoryStack stack)
Returns a newAIMeshAnim
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.static AIMeshAnim
callocStack()
Deprecated.static AIMeshAnim.Buffer
callocStack(int capacity)
Deprecated.static AIMeshAnim.Buffer
callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Deprecated.static AIMeshAnim
callocStack(org.lwjgl.system.MemoryStack stack)
Deprecated.static AIMeshAnim
create()
Returns a newAIMeshAnim
instance allocated withBufferUtils
.static AIMeshAnim.Buffer
create(int capacity)
Returns a newAIMeshAnim.Buffer
instance allocated withBufferUtils
.static AIMeshAnim
create(long address)
Returns a newAIMeshAnim
instance for the specified memory address.static AIMeshAnim.Buffer
create(long address, int capacity)
Create aAIMeshAnim.Buffer
instance at the specified memory.static AIMeshAnim
createSafe(long address)
static AIMeshAnim.Buffer
createSafe(long address, int capacity)
static AIMeshAnim
malloc()
Returns a newAIMeshAnim
instance allocated withmemAlloc
.static AIMeshAnim.Buffer
malloc(int capacity)
Returns a newAIMeshAnim.Buffer
instance allocated withmemAlloc
.static AIMeshAnim.Buffer
malloc(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newAIMeshAnim.Buffer
instance allocated on the specifiedMemoryStack
.static AIMeshAnim
malloc(org.lwjgl.system.MemoryStack stack)
Returns a newAIMeshAnim
instance allocated on the specifiedMemoryStack
.static AIMeshAnim
mallocStack()
Deprecated.static AIMeshAnim.Buffer
mallocStack(int capacity)
Deprecated.static AIMeshAnim.Buffer
mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Deprecated.static AIMeshAnim
mallocStack(org.lwjgl.system.MemoryStack stack)
Deprecated.AIMeshKey.Buffer
mKeys()
Key frames of the animation.AIMeshAnim
mKeys(AIMeshKey.Buffer value)
Sets the address of the specifiedAIMeshKey.Buffer
to themKeys()
field.AIString
mName()
Name of the mesh to be animated.AIMeshAnim
mName(java.util.function.Consumer<AIString> consumer)
Passes themName()
field to the specifiedConsumer
.AIMeshAnim
mName(AIString value)
int
mNumKeys()
Size of themKeys
array.static AIMeshKey.Buffer
nmKeys(long struct)
Unsafe version ofmKeys()
.static void
nmKeys(long struct, AIMeshKey.Buffer value)
Unsafe version ofmKeys
.static AIString
nmName(long struct)
Unsafe version ofmName()
.static void
nmName(long struct, AIString value)
Unsafe version ofmName
.static int
nmNumKeys(long struct)
Unsafe version ofmNumKeys()
.static void
nmNumKeys(long struct, int value)
Sets the specified value to themNumKeys
field of the specifiedstruct
.AIMeshAnim
set(AIMeshAnim src)
Copies the specified struct data to this struct.AIMeshAnim
set(AIString mName, AIMeshKey.Buffer mKeys)
Initializes this struct with the specified values.int
sizeof()
static void
validate(long struct)
Validates pointer members that should not beNULL
.
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Constructor Detail
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AIMeshAnim
public AIMeshAnim(java.nio.ByteBuffer container)
Creates aAIMeshAnim
instance at the current position of the specifiedByteBuffer
container. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Detail
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sizeof
public int sizeof()
- Specified by:
sizeof
in classorg.lwjgl.system.Struct
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mName
public AIString mName()
Name of the mesh to be animated. An empty string is not allowed, animated meshes need to be named (not necessarily uniquely, the name can basically serve as wildcard to select a group of meshes with similar animation setup)
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mNumKeys
public int mNumKeys()
Size of themKeys
array. Must be 1, at least.
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mKeys
public AIMeshKey.Buffer mKeys()
Key frames of the animation. May not beNULL
.
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mName
public AIMeshAnim mName(AIString value)
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mName
public AIMeshAnim mName(java.util.function.Consumer<AIString> consumer)
Passes themName()
field to the specifiedConsumer
.
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mKeys
public AIMeshAnim mKeys(AIMeshKey.Buffer value)
Sets the address of the specifiedAIMeshKey.Buffer
to themKeys()
field.
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set
public AIMeshAnim set(AIString mName, AIMeshKey.Buffer mKeys)
Initializes this struct with the specified values.
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set
public AIMeshAnim set(AIMeshAnim src)
Copies the specified struct data to this struct.- Parameters:
src
- the source struct- Returns:
- this struct
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malloc
public static AIMeshAnim malloc()
Returns a newAIMeshAnim
instance allocated withmemAlloc
. The instance must be explicitly freed.
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calloc
public static AIMeshAnim calloc()
Returns a newAIMeshAnim
instance allocated withmemCalloc
. The instance must be explicitly freed.
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create
public static AIMeshAnim create()
Returns a newAIMeshAnim
instance allocated withBufferUtils
.
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create
public static AIMeshAnim create(long address)
Returns a newAIMeshAnim
instance for the specified memory address.
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createSafe
@Nullable public static AIMeshAnim createSafe(long address)
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malloc
public static AIMeshAnim.Buffer malloc(int capacity)
Returns a newAIMeshAnim.Buffer
instance allocated withmemAlloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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calloc
public static AIMeshAnim.Buffer calloc(int capacity)
Returns a newAIMeshAnim.Buffer
instance allocated withmemCalloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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create
public static AIMeshAnim.Buffer create(int capacity)
Returns a newAIMeshAnim.Buffer
instance allocated withBufferUtils
.- Parameters:
capacity
- the buffer capacity
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create
public static AIMeshAnim.Buffer create(long address, int capacity)
Create aAIMeshAnim.Buffer
instance at the specified memory.- Parameters:
address
- the memory addresscapacity
- the buffer capacity
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createSafe
@Nullable public static AIMeshAnim.Buffer createSafe(long address, int capacity)
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mallocStack
@Deprecated public static AIMeshAnim mallocStack()
Deprecated.Deprecated for removal in 3.4.0. Usemalloc(MemoryStack)
instead.
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callocStack
@Deprecated public static AIMeshAnim callocStack()
Deprecated.Deprecated for removal in 3.4.0. Usecalloc(MemoryStack)
instead.
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mallocStack
@Deprecated public static AIMeshAnim mallocStack(org.lwjgl.system.MemoryStack stack)
Deprecated.Deprecated for removal in 3.4.0. Usemalloc(MemoryStack)
instead.
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callocStack
@Deprecated public static AIMeshAnim callocStack(org.lwjgl.system.MemoryStack stack)
Deprecated.Deprecated for removal in 3.4.0. Usecalloc(MemoryStack)
instead.
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mallocStack
@Deprecated public static AIMeshAnim.Buffer mallocStack(int capacity)
Deprecated.Deprecated for removal in 3.4.0. Usemalloc(int, MemoryStack)
instead.
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callocStack
@Deprecated public static AIMeshAnim.Buffer callocStack(int capacity)
Deprecated.Deprecated for removal in 3.4.0. Usecalloc(int, MemoryStack)
instead.
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mallocStack
@Deprecated public static AIMeshAnim.Buffer mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Deprecated.Deprecated for removal in 3.4.0. Usemalloc(int, MemoryStack)
instead.
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callocStack
@Deprecated public static AIMeshAnim.Buffer callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
Deprecated.Deprecated for removal in 3.4.0. Usecalloc(int, MemoryStack)
instead.
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malloc
public static AIMeshAnim malloc(org.lwjgl.system.MemoryStack stack)
Returns a newAIMeshAnim
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocate
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calloc
public static AIMeshAnim calloc(org.lwjgl.system.MemoryStack stack)
Returns a newAIMeshAnim
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocate
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malloc
public static AIMeshAnim.Buffer malloc(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newAIMeshAnim.Buffer
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocatecapacity
- the buffer capacity
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calloc
public static AIMeshAnim.Buffer calloc(int capacity, org.lwjgl.system.MemoryStack stack)
Returns a newAIMeshAnim.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocatecapacity
- the buffer capacity
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nmNumKeys
public static int nmNumKeys(long struct)
Unsafe version ofmNumKeys()
.
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nmKeys
public static AIMeshKey.Buffer nmKeys(long struct)
Unsafe version ofmKeys()
.
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nmNumKeys
public static void nmNumKeys(long struct, int value)
Sets the specified value to themNumKeys
field of the specifiedstruct
.
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nmKeys
public static void nmKeys(long struct, AIMeshKey.Buffer value)
Unsafe version ofmKeys
.
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validate
public static void validate(long struct)
Validates pointer members that should not beNULL
.- Parameters:
struct
- the struct to validate
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