.. |
audio
|
made looping sample-perfect
|
2022-10-15 05:40:21 +00:00 |
backends/gl
|
changed border of scaling to black
|
2022-11-07 23:52:50 +00:00 |
gfx
|
implemented terminal.clear function
|
2022-10-21 05:29:46 +00:00 |
nodes
|
added .then function to tweens
|
2022-10-12 01:42:59 +00:00 |
os/windows
|
changed formatting rules
|
2022-10-11 07:49:22 +00:00 |
BaseGame.java
|
delta was supposed to be in seconds, not ms
|
2022-10-24 22:41:11 +00:00 |
BaseWindow.java
|
added aspect stretch and dumb stretch mode to window
|
2022-11-05 23:54:24 +00:00 |
Engine.java
|
changed formatting rules
|
2022-10-11 07:49:22 +00:00 |
IWindow.java
|
mouse button input working
|
2022-11-07 23:17:09 +00:00 |
Recti.java
|
changed formatting rules
|
2022-10-11 07:49:22 +00:00 |
Test.java
|
mouse button input working
|
2022-11-07 23:17:09 +00:00 |
TestNode.java
|
helper function for loading texture in basegame
|
2022-10-15 05:54:44 +00:00 |
TestSound.java
|
added sample functions to BaseGame
|
2022-10-15 05:52:41 +00:00 |
Timestep.java
|
started implementing tweening system
|
2022-10-11 21:23:34 +00:00 |
Util.java
|
added tweening functions for int, double, vec2i, vec2f
|
2022-10-11 20:45:52 +00:00 |
Vec2f.java
|
mouse pos implemented, with scaling for stretchmodes
|
2022-11-07 22:53:14 +00:00 |
Vec2i.java
|
mouse pos implemented, with scaling for stretchmodes
|
2022-11-07 22:53:14 +00:00 |
WindowStretchMode.java
|
added aspect stretch and dumb stretch mode to window
|
2022-11-05 23:54:24 +00:00 |