skunkworks/com/danitheskunk/skunkworks/IWindow.java

53 lines
1.0 KiB
Java

package com.danitheskunk.skunkworks;
import com.danitheskunk.skunkworks.gfx.*;
import com.danitheskunk.skunkworks.gfx.font.IFont;
import com.danitheskunk.skunkworks.gfx.threedee.IRenderContext3D;
import java.util.List;
public interface IWindow {
Engine getEngine();
Vec2i getMousePos();
boolean isMouseClicked(int button);
boolean isMouseDown(int button);
IFont loadFontTTF(String path, float size);
IFont loadFontTileset(String path);
NineSlice loadNineSlice(Image image);
NineSlice loadNineSlice(String path);
ITexture loadTexture(Image image);
ITexture loadTexture(String path);
List<ITexture> loadTextureArray(Image image, Vec2i tileSize);
List<ITexture> loadTextureArray(String path, Vec2i tileSize);
void renderFinish(IRenderContext context);
void renderFinish3D(IRenderContext3D context);
IRenderContext renderStart();
IRenderContext3D renderStart3D();
//needs to be run after rendering
void runScaler();
void setDebug(boolean on);
void setStretchMode(WindowStretchMode mode);
boolean shouldClose();
void tick();
}