testing light colour scheme
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parent
ceda613fec
commit
1429c2bf18
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@ -46,6 +46,7 @@ public class Skunkwrite extends BaseGame {
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window.loadFontTileset("fonts/ega-8x14.png")
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window.loadFontTileset("fonts/ega-8x14.png")
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);
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);
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//term.drawHalfString(new Vec2i(0, 0), "Meow", Color.GREEN);
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//term.drawHalfString(new Vec2i(0, 0), "Meow", Color.GREEN);
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term.clear(new Color(0xF2, 0xEE, 0xCB));
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drawEditor();
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drawEditor();
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}
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}
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@ -86,7 +87,7 @@ public class Skunkwrite extends BaseGame {
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for(int i = 0; i < lines.size(); ++i) {
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for(int i = 0; i < lines.size(); ++i) {
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var l = splitIntoLines(lines.get(i), lineLength);
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var l = splitIntoLines(lines.get(i), lineLength);
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for(int j = 0; j < l.size(); ++j) {
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for(int j = 0; j < l.size(); ++j) {
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term.drawString(new Vec2i(x, y), l.get(j), Color.GREEN);
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term.drawString(new Vec2i(x, y), l.get(j), Color.DARK_GRAY);
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++y;
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++y;
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}
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}
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++y;
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++y;
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