blooblib/test/gui/main.go

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478 B
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package main
import (
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. "git.danitheskunk.com/squishy/blooblib"
. "git.danitheskunk.com/squishy/blooblib/gui"
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run "git.danitheskunk.com/squishy/blooblib/Run"
)
type Game struct {
}
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func (g Game) Init(bloob *Bloob, settings *Settings) {
button := NewButton("Ok")
button.Pos = Vec2i{X: 20, Y: 20}
Gui.Root = button
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}
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func (g Game) Render(bloob *Bloob, screen *Image) {
screen.Clear(0xcccccc)
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}
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func (g Game) Update(bloob *Bloob) {
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}
func main() {
run.Run(&Game{})
}