86 lines
2.5 KiB
C
86 lines
2.5 KiB
C
|
/*
|
||
|
Simple DirectMedia Layer
|
||
|
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied
|
||
|
warranty. In no event will the authors be held liable for any damages
|
||
|
arising from the use of this software.
|
||
|
|
||
|
Permission is granted to anyone to use this software for any purpose,
|
||
|
including commercial applications, and to alter it and redistribute it
|
||
|
freely, subject to the following restrictions:
|
||
|
|
||
|
1. The origin of this software must not be misrepresented; you must not
|
||
|
claim that you wrote the original software. If you use this software
|
||
|
in a product, an acknowledgment in the product documentation would be
|
||
|
appreciated but is not required.
|
||
|
2. Altered source versions must be plainly marked as such, and must not be
|
||
|
misrepresented as being the original software.
|
||
|
3. This notice may not be removed or altered from any source distribution.
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* \file SDL.h
|
||
|
*
|
||
|
* Main include header for the SDL library
|
||
|
*/
|
||
|
|
||
|
|
||
|
#ifndef SDL_h_
|
||
|
#define SDL_h_
|
||
|
|
||
|
#include <SDL3/SDL_stdinc.h>
|
||
|
#include <SDL3/SDL_assert.h>
|
||
|
#include <SDL3/SDL_atomic.h>
|
||
|
#include <SDL3/SDL_audio.h>
|
||
|
#include <SDL3/SDL_bits.h>
|
||
|
#include <SDL3/SDL_blendmode.h>
|
||
|
#include <SDL3/SDL_camera.h>
|
||
|
#include <SDL3/SDL_clipboard.h>
|
||
|
#include <SDL3/SDL_cpuinfo.h>
|
||
|
#include <SDL3/SDL_dialog.h>
|
||
|
#include <SDL3/SDL_endian.h>
|
||
|
#include <SDL3/SDL_error.h>
|
||
|
#include <SDL3/SDL_events.h>
|
||
|
#include <SDL3/SDL_filesystem.h>
|
||
|
#include <SDL3/SDL_gamepad.h>
|
||
|
#include <SDL3/SDL_guid.h>
|
||
|
#include <SDL3/SDL_haptic.h>
|
||
|
#include <SDL3/SDL_hidapi.h>
|
||
|
#include <SDL3/SDL_hints.h>
|
||
|
#include <SDL3/SDL_init.h>
|
||
|
#include <SDL3/SDL_joystick.h>
|
||
|
#include <SDL3/SDL_keyboard.h>
|
||
|
#include <SDL3/SDL_keycode.h>
|
||
|
#include <SDL3/SDL_loadso.h>
|
||
|
#include <SDL3/SDL_locale.h>
|
||
|
#include <SDL3/SDL_log.h>
|
||
|
#include <SDL3/SDL_messagebox.h>
|
||
|
#include <SDL3/SDL_metal.h>
|
||
|
#include <SDL3/SDL_misc.h>
|
||
|
#include <SDL3/SDL_mouse.h>
|
||
|
#include <SDL3/SDL_mutex.h>
|
||
|
#include <SDL3/SDL_pen.h>
|
||
|
#include <SDL3/SDL_pixels.h>
|
||
|
#include <SDL3/SDL_platform.h>
|
||
|
#include <SDL3/SDL_power.h>
|
||
|
#include <SDL3/SDL_properties.h>
|
||
|
#include <SDL3/SDL_quit.h>
|
||
|
#include <SDL3/SDL_rect.h>
|
||
|
#include <SDL3/SDL_render.h>
|
||
|
#include <SDL3/SDL_iostream.h>
|
||
|
#include <SDL3/SDL_scancode.h>
|
||
|
#include <SDL3/SDL_sensor.h>
|
||
|
#include <SDL3/SDL_storage.h>
|
||
|
#include <SDL3/SDL_surface.h>
|
||
|
#include <SDL3/SDL_system.h>
|
||
|
#include <SDL3/SDL_thread.h>
|
||
|
#include <SDL3/SDL_time.h>
|
||
|
#include <SDL3/SDL_timer.h>
|
||
|
#include <SDL3/SDL_touch.h>
|
||
|
#include <SDL3/SDL_version.h>
|
||
|
#include <SDL3/SDL_video.h>
|
||
|
#include <SDL3/SDL_oldnames.h>
|
||
|
|
||
|
#endif /* SDL_h_ */
|