split image.go into multiple files

This commit is contained in:
Squishy Bloob 2024-03-25 04:56:33 +00:00
parent 25d3d8cb0d
commit b29ae90fba
6 changed files with 327 additions and 320 deletions

162
draw_image.go Normal file
View File

@ -0,0 +1,162 @@
package bloob
func (image *Image) Draw(other *Image, dst Vec2i) {
image.DrawSub(other, dst, Recti{Size: other.Size})
}
func (image *Image) DrawSub(other *Image, pos Vec2i, rect Recti) {
start, end, dst := CropToArea(image.Size, rect, pos)
//println(start.X, "|", end.X, "|", dst.X, "|", pos.X)
//println(end.Y)
if other.Alpha {
for y := start.Y; y < end.Y; y += 1 {
for x := start.X; x < end.X; x += 1 {
//println(y)
val := other.Data[x+y*other.Size.X]
if val&0xff000000 > 0 {
image.Data[(x+dst.X)+(y+dst.Y)*image.Size.X] = val
}
}
}
} else {
for y := start.Y; y < end.Y; y += 1 {
for x := start.X; x < end.X; x += 1 {
image.Data[(x+dst.X)+(y+dst.Y)*image.Size.X] = other.Data[x+y*other.Size.X]
}
}
}
}
func (image *Image) DrawColor(other *Image, dst Vec2i, color Color) {
image.DrawSubColor(other, dst, Recti{Size: other.Size}, color)
}
func (image *Image) DrawSubColor(other *Image, pos Vec2i, rect Recti, color Color) {
start, end, dst := CropToArea(image.Size, rect, pos)
for y := start.Y; y < end.Y; y += 1 {
for x := start.X; x < end.X; x += 1 {
//println(y)
val := other.Data[x+y*other.Size.X]
if val&0xff000000 > 0 {
image.Data[(x+dst.X)+(y+dst.Y)*image.Size.X] = color
}
}
}
}
func (image *Image) DrawUpscale(other *Image) {
var scale int
if image.Size.X/other.Size.X < image.Size.Y/other.Size.Y {
scale = image.Size.X / other.Size.X
} else {
scale = image.Size.Y / other.Size.Y
}
switch scale {
case 1:
wg.Add(other.Size.Y)
for y := 0; y < other.Size.Y; y += 1 {
go func(image, other *Image, y int) {
defer wg.Done()
for x := 0; x < other.Size.X; x += 1 {
val := other.Data[x+y*other.Size.X]
image.Data[(x*scale)+(y*scale)*image.Size.X] = val
}
}(image, other, y)
}
wg.Wait()
break
case 2:
wg.Add(other.Size.Y)
for y := 0; y < other.Size.Y; y += 1 {
go func(image, other *Image, y int) {
defer wg.Done()
for x := 0; x < other.Size.X; x += 1 {
val := other.Data[x+y*other.Size.X]
val2 := (val & 0xfefefe) >> 1
dx := x * 2
dy := y * 2
image.Data[(dx+0)+(dy+0)*image.Size.X] = val
image.Data[(dx+1)+(dy+0)*image.Size.X] = val
image.Data[(dx+0)+(dy+1)*image.Size.X] = val2
image.Data[(dx+1)+(dy+1)*image.Size.X] = val2
}
}(image, other, y)
}
wg.Wait()
break
case 3:
wg.Add(other.Size.Y)
//println("Before thread count : ", threadProfile.Count())
for y := 0; y < other.Size.Y; y += 1 {
go func(image, other *Image, y int) {
defer wg.Done()
for x := 0; x < other.Size.X; x += 1 {
val := other.Data[x+y*other.Size.X]
val2 := (val & 0xfefefe) >> 1
dx := x * 3
dy := y * 3
image.Data[(dx+0)+(dy+0)*image.Size.X] = val
image.Data[(dx+1)+(dy+0)*image.Size.X] = val
image.Data[(dx+2)+(dy+0)*image.Size.X] = val2
image.Data[(dx+0)+(dy+1)*image.Size.X] = val
image.Data[(dx+1)+(dy+1)*image.Size.X] = val
image.Data[(dx+2)+(dy+1)*image.Size.X] = val2
image.Data[(dx+0)+(dy+2)*image.Size.X] = val2
image.Data[(dx+1)+(dy+2)*image.Size.X] = val2
image.Data[(dx+2)+(dy+2)*image.Size.X] = val2
}
}(image, other, y)
}
//println("After thread count : ", threadProfile.Count())
wg.Wait()
break
case 4:
wg.Add(other.Size.Y)
for y := 0; y < other.Size.Y; y += 1 {
go func(image, other *Image, y int) {
defer wg.Done()
for x := 0; x < other.Size.X; x += 1 {
val := other.Data[x+y*other.Size.X]
dx := x * 4
dy := y * 4
image.Data[(dx+0)+(dy+0)*image.Size.X] = val
image.Data[(dx+1)+(dy+0)*image.Size.X] = val
image.Data[(dx+2)+(dy+0)*image.Size.X] = val
image.Data[(dx+3)+(dy+0)*image.Size.X] = val
image.Data[(dx+0)+(dy+1)*image.Size.X] = val
image.Data[(dx+1)+(dy+1)*image.Size.X] = val
image.Data[(dx+2)+(dy+1)*image.Size.X] = val
image.Data[(dx+3)+(dy+1)*image.Size.X] = val
image.Data[(dx+0)+(dy+2)*image.Size.X] = val
image.Data[(dx+1)+(dy+2)*image.Size.X] = val
image.Data[(dx+2)+(dy+2)*image.Size.X] = val
image.Data[(dx+3)+(dy+2)*image.Size.X] = val
image.Data[(dx+0)+(dy+3)*image.Size.X] = val
image.Data[(dx+1)+(dy+3)*image.Size.X] = val
image.Data[(dx+2)+(dy+3)*image.Size.X] = val
image.Data[(dx+3)+(dy+3)*image.Size.X] = val
}
}(image, other, y)
}
wg.Wait()
break
default:
wg.Add(other.Size.Y)
for y := 0; y < other.Size.Y; y += 1 {
go func(image, other *Image, y int) {
defer wg.Done()
for x := 0; x < other.Size.X; x += 1 {
val := other.Data[x+y*other.Size.X]
for sy := 0; sy < scale; sy += 1 {
for sx := 0; sx < scale; sx += 1 {
image.Data[(x*scale+sx)+(y*scale+sy)*image.Size.X] = val
}
}
}
}(image, other, y)
}
wg.Wait()
break
}
}

14
draw_line.go Normal file
View File

@ -0,0 +1,14 @@
package bloob
func (image *Image) DrawHLine(pos Vec2i, length int, color Color) {
for i := 0; i < length; i += 1 {
image.Data[pos.X+i+pos.Y*image.Size.X] = color
}
}
func (image *Image) DrawVLine(pos Vec2i, length int, color Color) {
for i := 0; i < length; i += 1 {
image.Data[pos.X+(pos.Y+i)*image.Size.X] = color
}
}

30
draw_rect.go Normal file
View File

@ -0,0 +1,30 @@
package bloob
func (image *Image) DrawRect(rect Recti, color Color) {
start, end, _ := CropToArea(image.Size, rect, Vec2i{})
for y := start.Y; y < end.Y; y += 1 {
for x := start.X; x < end.X; x += 1 {
image.Data[x+y*image.Size.X] = color
}
}
}
func (image *Image) DrawRectRounded(rect Recti, color Color, round int) {
round = min(max(rect.Size.X, rect.Size.Y)/2-1, round)
start, end, _ := CropToArea(image.Size, rect, Vec2i{})
for y := start.Y; y < end.Y; y += 1 {
ri := 0
yt := y - start.Y
yp := -(y - end.Y + 1)
if yt < round {
ri = round - yt
}
if yp < round {
ri = round - yp
}
for x := start.X + ri; x < end.X-ri; x += 1 {
image.Data[x+y*image.Size.X] = color
}
}
}

97
draw_text.go Normal file
View File

@ -0,0 +1,97 @@
package bloob
import "math"
func (image *Image) DrawText(str string, font *Font, pos Vec2i, color Color) {
origX := pos.X
for _, ch := range str {
c := font.chars[ch]
if ch == 10 {
pos.X = origX
pos.Y += font.lineHeight
continue
}
image.DrawColor(c.image, pos, color)
pos.X += c.xForward
}
}
func (image *Image) DrawTextCenter(str string, font *Font, rect Recti, color Color) {
size := font.StringBounds(str)
pos := Add(DivScalar(Sub(rect.Size, size), 2), Add(rect.Pos, Vec2i{X: 0, Y: 1}))
image.DrawText(str, font, pos, color)
}
func (image *Image) DrawTextSin(str string, font *Font, pos Vec2i, color Color, freq, amplitude, phase float64) {
origX := pos.X
for _, ch := range str {
c := font.chars[ch]
if ch == 10 {
pos.X = origX
pos.Y += font.lineHeight
continue
}
image.DrawColor(c.image, Vec2i{X: pos.X, Y: int(math.Sin(float64(pos.X)*math.Pi/4/freq+phase*math.Pi*2)*amplitude) + pos.Y}, color)
pos.X += c.xForward
}
}
func (image *Image) DrawTextOutline(str string, font *Font, pos Vec2i, color, outlineColor Color) {
origX := pos.X
for _, ch := range str {
c := font.chars[ch]
if ch == 10 {
pos.X = origX
pos.Y += font.lineHeight
continue
}
x := pos.X
y := pos.Y
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y - 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y + 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y - 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y + 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y - 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y + 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y + 2}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y + 2}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y + 2}, outlineColor)
image.DrawColor(c.image, pos, color)
pos.X += c.xForward
}
}
func (image *Image) DrawTextOutlineCenter(str string, font *Font, rect Recti, color, outlineColor Color) {
size := font.StringBounds(str)
pos := Add(DivScalar(Sub(rect.Size, size), 2), Add(rect.Pos, Vec2i{X: 0, Y: 1}))
image.DrawTextOutline(str, font, pos, color, outlineColor)
}
func (image *Image) DrawTextOutlineSin(str string, font *Font, pos Vec2i, color, outlineColor Color, freq, amplitude, phase float64) {
origX := pos.X
for _, ch := range str {
c := font.chars[ch]
if ch == 10 {
pos.X = origX
pos.Y += font.lineHeight
continue
}
x := pos.X
y := int(math.Sin(float64(pos.X)*math.Pi/4/freq+phase*math.Pi*2)*amplitude) + pos.Y
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y - 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y + 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y - 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y + 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y - 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y + 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y + 2}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y + 2}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y + 2}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y}, color)
pos.X += c.xForward
}
}

24
draw_tilemap.go Normal file
View File

@ -0,0 +1,24 @@
package bloob
func (image *Image) DrawTilemap(tilemap *Tilemap, pos Vec2i) {
tilesize := tilemap.Tileset[0].Size
for y := 0; y < tilemap.Size.Y; y += 1 {
for x := 0; x < tilemap.Size.X; x += 1 {
tpos := Vec2i{X: x, Y: y}
image.Draw(tilemap.Tileset[tilemap.Get(tpos)], Add(Mul(tpos, tilesize), pos))
}
}
}
func (image *Image) MakeTileset(tileSize Vec2i) []*Image {
tileCount := Div(image.Size, tileSize)
var tiles []*Image
for y := 0; y < tileCount.Y; y += 1 {
for x := 0; x < tileCount.X; x += 1 {
tile := NewImage(tileSize)
tile.DrawSub(image, Vec2i{}, Recti{Pos: Vec2i{X: x * tileSize.X, Y: y * tileSize.Y}, Size: tileSize})
tiles = append(tiles, tile)
}
}
return tiles
}

320
image.go
View File

@ -5,7 +5,6 @@ import (
_ "github.com/askeladdk/aseprite" _ "github.com/askeladdk/aseprite"
"image" "image"
_ "image/png" _ "image/png"
"math"
"os" "os"
"runtime/pprof" "runtime/pprof"
"sync" "sync"
@ -94,322 +93,3 @@ func CropToArea(sizeDst Vec2i, rectSrc Recti, posDst Vec2i) (start, end, dst Vec
func (image *Image) DrawPixel(pos Vec2i, color Color) { func (image *Image) DrawPixel(pos Vec2i, color Color) {
image.Data[pos.X+pos.Y*image.Size.X] = color image.Data[pos.X+pos.Y*image.Size.X] = color
} }
func (image *Image) DrawHLine(pos Vec2i, length int, color Color) {
for i := 0; i < length; i += 1 {
image.Data[pos.X+i+pos.Y*image.Size.X] = color
}
}
func (image *Image) DrawVLine(pos Vec2i, length int, color Color) {
for i := 0; i < length; i += 1 {
image.Data[pos.X+(pos.Y+i)*image.Size.X] = color
}
}
func (image *Image) DrawRect(rect Recti, color Color) {
start, end, _ := CropToArea(image.Size, rect, Vec2i{})
for y := start.Y; y < end.Y; y += 1 {
for x := start.X; x < end.X; x += 1 {
image.Data[x+y*image.Size.X] = color
}
}
}
func (image *Image) DrawRectRounded(rect Recti, color Color, round int) {
round = min(max(rect.Size.X, rect.Size.Y)/2-1, round)
start, end, _ := CropToArea(image.Size, rect, Vec2i{})
for y := start.Y; y < end.Y; y += 1 {
ri := 0
yt := y - start.Y
yp := -(y - end.Y+1)
if yt < round {
ri = round - yt
}
if yp < round {
ri = round - yp
}
for x := start.X + ri; x < end.X-ri; x += 1 {
image.Data[x+y*image.Size.X] = color
}
}
}
func (image *Image) Draw(other *Image, dst Vec2i) {
image.DrawSub(other, dst, Recti{Size: other.Size})
}
func (image *Image) DrawSub(other *Image, pos Vec2i, rect Recti) {
start, end, dst := CropToArea(image.Size, rect, pos)
//println(start.X, "|", end.X, "|", dst.X, "|", pos.X)
//println(end.Y)
if other.Alpha {
for y := start.Y; y < end.Y; y += 1 {
for x := start.X; x < end.X; x += 1 {
//println(y)
val := other.Data[x+y*other.Size.X]
if val&0xff000000 > 0 {
image.Data[(x+dst.X)+(y+dst.Y)*image.Size.X] = val
}
}
}
} else {
for y := start.Y; y < end.Y; y += 1 {
for x := start.X; x < end.X; x += 1 {
image.Data[(x+dst.X)+(y+dst.Y)*image.Size.X] = other.Data[x+y*other.Size.X]
}
}
}
}
func (image *Image) DrawColor(other *Image, dst Vec2i, color Color) {
image.DrawSubColor(other, dst, Recti{Size: other.Size}, color)
}
func (image *Image) DrawSubColor(other *Image, pos Vec2i, rect Recti, color Color) {
start, end, dst := CropToArea(image.Size, rect, pos)
for y := start.Y; y < end.Y; y += 1 {
for x := start.X; x < end.X; x += 1 {
//println(y)
val := other.Data[x+y*other.Size.X]
if val&0xff000000 > 0 {
image.Data[(x+dst.X)+(y+dst.Y)*image.Size.X] = color
}
}
}
}
func (image *Image) DrawUpscale(other *Image) {
var scale int
if image.Size.X/other.Size.X < image.Size.Y/other.Size.Y {
scale = image.Size.X / other.Size.X
} else {
scale = image.Size.Y / other.Size.Y
}
switch scale {
case 1:
wg.Add(other.Size.Y)
for y := 0; y < other.Size.Y; y += 1 {
go func(image, other *Image, y int) {
defer wg.Done()
for x := 0; x < other.Size.X; x += 1 {
val := other.Data[x+y*other.Size.X]
image.Data[(x*scale)+(y*scale)*image.Size.X] = val
}
}(image, other, y)
}
wg.Wait()
break
case 2:
wg.Add(other.Size.Y)
for y := 0; y < other.Size.Y; y += 1 {
go func(image, other *Image, y int) {
defer wg.Done()
for x := 0; x < other.Size.X; x += 1 {
val := other.Data[x+y*other.Size.X]
val2 := (val & 0xfefefe) >> 1
dx := x * 2
dy := y * 2
image.Data[(dx+0)+(dy+0)*image.Size.X] = val
image.Data[(dx+1)+(dy+0)*image.Size.X] = val
image.Data[(dx+0)+(dy+1)*image.Size.X] = val2
image.Data[(dx+1)+(dy+1)*image.Size.X] = val2
}
}(image, other, y)
}
wg.Wait()
break
case 3:
wg.Add(other.Size.Y)
//println("Before thread count : ", threadProfile.Count())
for y := 0; y < other.Size.Y; y += 1 {
go func(image, other *Image, y int) {
defer wg.Done()
for x := 0; x < other.Size.X; x += 1 {
val := other.Data[x+y*other.Size.X]
val2 := (val & 0xfefefe) >> 1
dx := x * 3
dy := y * 3
image.Data[(dx+0)+(dy+0)*image.Size.X] = val
image.Data[(dx+1)+(dy+0)*image.Size.X] = val
image.Data[(dx+2)+(dy+0)*image.Size.X] = val2
image.Data[(dx+0)+(dy+1)*image.Size.X] = val
image.Data[(dx+1)+(dy+1)*image.Size.X] = val
image.Data[(dx+2)+(dy+1)*image.Size.X] = val2
image.Data[(dx+0)+(dy+2)*image.Size.X] = val2
image.Data[(dx+1)+(dy+2)*image.Size.X] = val2
image.Data[(dx+2)+(dy+2)*image.Size.X] = val2
}
}(image, other, y)
}
//println("After thread count : ", threadProfile.Count())
wg.Wait()
break
case 4:
wg.Add(other.Size.Y)
for y := 0; y < other.Size.Y; y += 1 {
go func(image, other *Image, y int) {
defer wg.Done()
for x := 0; x < other.Size.X; x += 1 {
val := other.Data[x+y*other.Size.X]
dx := x * 4
dy := y * 4
image.Data[(dx+0)+(dy+0)*image.Size.X] = val
image.Data[(dx+1)+(dy+0)*image.Size.X] = val
image.Data[(dx+2)+(dy+0)*image.Size.X] = val
image.Data[(dx+3)+(dy+0)*image.Size.X] = val
image.Data[(dx+0)+(dy+1)*image.Size.X] = val
image.Data[(dx+1)+(dy+1)*image.Size.X] = val
image.Data[(dx+2)+(dy+1)*image.Size.X] = val
image.Data[(dx+3)+(dy+1)*image.Size.X] = val
image.Data[(dx+0)+(dy+2)*image.Size.X] = val
image.Data[(dx+1)+(dy+2)*image.Size.X] = val
image.Data[(dx+2)+(dy+2)*image.Size.X] = val
image.Data[(dx+3)+(dy+2)*image.Size.X] = val
image.Data[(dx+0)+(dy+3)*image.Size.X] = val
image.Data[(dx+1)+(dy+3)*image.Size.X] = val
image.Data[(dx+2)+(dy+3)*image.Size.X] = val
image.Data[(dx+3)+(dy+3)*image.Size.X] = val
}
}(image, other, y)
}
wg.Wait()
break
default:
wg.Add(other.Size.Y)
for y := 0; y < other.Size.Y; y += 1 {
go func(image, other *Image, y int) {
defer wg.Done()
for x := 0; x < other.Size.X; x += 1 {
val := other.Data[x+y*other.Size.X]
for sy := 0; sy < scale; sy += 1 {
for sx := 0; sx < scale; sx += 1 {
image.Data[(x*scale+sx)+(y*scale+sy)*image.Size.X] = val
}
}
}
}(image, other, y)
}
wg.Wait()
break
}
}
func (image *Image) DrawText(str string, font *Font, pos Vec2i, color Color) {
origX := pos.X
for _, ch := range str {
c := font.chars[ch]
if ch == 10 {
pos.X = origX
pos.Y += font.lineHeight
continue
}
image.DrawColor(c.image, pos, color)
pos.X += c.xForward
}
}
func (image *Image) DrawTextCenter(str string, font *Font, rect Recti, color Color) {
size := font.StringBounds(str)
pos := Add(DivScalar(Sub(rect.Size, size), 2), Add(rect.Pos, Vec2i{X: 0, Y: 1}))
image.DrawText(str, font, pos, color)
}
func (image *Image) DrawTextSin(str string, font *Font, pos Vec2i, color Color, freq, amplitude, phase float64) {
origX := pos.X
for _, ch := range str {
c := font.chars[ch]
if ch == 10 {
pos.X = origX
pos.Y += font.lineHeight
continue
}
image.DrawColor(c.image, Vec2i{X: pos.X, Y: int(math.Sin(float64(pos.X)*math.Pi/4/freq+phase*math.Pi*2)*amplitude) + pos.Y}, color)
pos.X += c.xForward
}
}
func (image *Image) DrawTextOutline(str string, font *Font, pos Vec2i, color, outlineColor Color) {
origX := pos.X
for _, ch := range str {
c := font.chars[ch]
if ch == 10 {
pos.X = origX
pos.Y += font.lineHeight
continue
}
x := pos.X
y := pos.Y
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y - 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y + 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y - 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y + 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y - 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y + 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y + 2}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y + 2}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y + 2}, outlineColor)
image.DrawColor(c.image, pos, color)
pos.X += c.xForward
}
}
func (image *Image) DrawTextOutlineCenter(str string, font *Font, rect Recti, color, outlineColor Color) {
size := font.StringBounds(str)
pos := Add(DivScalar(Sub(rect.Size, size), 2), Add(rect.Pos, Vec2i{X: 0, Y: 1}))
image.DrawTextOutline(str, font, pos, color, outlineColor)
}
func (image *Image) DrawTextOutlineSin(str string, font *Font, pos Vec2i, color, outlineColor Color, freq, amplitude, phase float64) {
origX := pos.X
for _, ch := range str {
c := font.chars[ch]
if ch == 10 {
pos.X = origX
pos.Y += font.lineHeight
continue
}
x := pos.X
y := int(math.Sin(float64(pos.X)*math.Pi/4/freq+phase*math.Pi*2)*amplitude) + pos.Y
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y - 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y + 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y - 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y + 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y - 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y + 1}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y + 2}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x - 1, Y: y + 2}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x + 1, Y: y + 2}, outlineColor)
image.DrawColor(c.image, Vec2i{X: x, Y: y}, color)
pos.X += c.xForward
}
}
func (image *Image) DrawTilemap(tilemap *Tilemap, pos Vec2i) {
tilesize := tilemap.Tileset[0].Size
for y := 0; y < tilemap.Size.Y; y += 1 {
for x := 0; x < tilemap.Size.X; x += 1 {
tpos := Vec2i{X: x, Y: y}
image.Draw(tilemap.Tileset[tilemap.Get(tpos)], Add(Mul(tpos, tilesize), pos))
}
}
}
func (image *Image) MakeTileset(tileSize Vec2i) []*Image {
tileCount := Div(image.Size, tileSize)
var tiles []*Image
for y := 0; y < tileCount.Y; y += 1 {
for x := 0; x < tileCount.X; x += 1 {
tile := NewImage(tileSize)
tile.DrawSub(image, Vec2i{}, Recti{Pos: Vec2i{X: x * tileSize.X, Y: y * tileSize.Y}, Size: tileSize})
tiles = append(tiles, tile)
}
}
return tiles
}