added SDL3 to extern
|
@ -0,0 +1,6 @@
|
||||||
|
################################################################################
|
||||||
|
# This .gitignore file was automatically created by Microsoft(R) Visual Studio.
|
||||||
|
################################################################################
|
||||||
|
|
||||||
|
.vs
|
||||||
|
x64
|
|
@ -0,0 +1,31 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.8.34330.188
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blooblib", "blooblib\blooblib.vcxproj", "{CF7A4698-9135-4200-9E68-B8D4F53275D7}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Debug|x86 = Debug|x86
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
Release|x86 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{CF7A4698-9135-4200-9E68-B8D4F53275D7}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{CF7A4698-9135-4200-9E68-B8D4F53275D7}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{CF7A4698-9135-4200-9E68-B8D4F53275D7}.Debug|x86.ActiveCfg = Debug|Win32
|
||||||
|
{CF7A4698-9135-4200-9E68-B8D4F53275D7}.Debug|x86.Build.0 = Debug|Win32
|
||||||
|
{CF7A4698-9135-4200-9E68-B8D4F53275D7}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{CF7A4698-9135-4200-9E68-B8D4F53275D7}.Release|x64.Build.0 = Release|x64
|
||||||
|
{CF7A4698-9135-4200-9E68-B8D4F53275D7}.Release|x86.ActiveCfg = Release|Win32
|
||||||
|
{CF7A4698-9135-4200-9E68-B8D4F53275D7}.Release|x86.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {FFE4497E-9892-4D9E-8F2A-C7C3FA9B95DA}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
|
@ -0,0 +1,141 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="src\main.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<VCProjectVersion>17.0</VCProjectVersion>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<ProjectGuid>{cf7a4698-9135-4200-9e68-b8d4f53275d7}</ProjectGuid>
|
||||||
|
<RootNamespace>blooblib</RootNamespace>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)extern\SDL3-3.1.0\include</AdditionalIncludeDirectories>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<AdditionalDependencies>$(SolutionDir)extern\SDL3-3.1.0\VisualC\x64\Release\SDL3.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)extern\SDL3-3.1.0\include</AdditionalIncludeDirectories>
|
||||||
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<AdditionalDependencies>$(SolutionDir)extern\SDL3-3.1.0\VisualC\x64\Release\SDL3.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,22 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Source Files">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Resource Files">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="src\main.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,6 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ShowAllFiles>true</ShowAllFiles>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,8 @@
|
||||||
|
#include <iostream>
|
||||||
|
#include <SDL3/SDL.h>
|
||||||
|
|
||||||
|
int main(int argc, char* argv[]) {
|
||||||
|
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS);
|
||||||
|
std::cout << "Hello World" << std::endl;
|
||||||
|
return 0;
|
||||||
|
}
|
|
@ -0,0 +1,91 @@
|
||||||
|
---
|
||||||
|
AlignConsecutiveMacros: Consecutive
|
||||||
|
AlignConsecutiveAssignments: None
|
||||||
|
AlignConsecutiveBitFields: None
|
||||||
|
AlignConsecutiveDeclarations: None
|
||||||
|
AlignEscapedNewlines: Right
|
||||||
|
AlignOperands: Align
|
||||||
|
AlignTrailingComments: true
|
||||||
|
|
||||||
|
AllowAllArgumentsOnNextLine: true
|
||||||
|
AllowAllParametersOfDeclarationOnNextLine: true
|
||||||
|
AllowShortEnumsOnASingleLine: true
|
||||||
|
AllowShortBlocksOnASingleLine: Never
|
||||||
|
AllowShortCaseLabelsOnASingleLine: false
|
||||||
|
AllowShortFunctionsOnASingleLine: All
|
||||||
|
AllowShortIfStatementsOnASingleLine: Never
|
||||||
|
AllowShortLoopsOnASingleLine: false
|
||||||
|
|
||||||
|
AlwaysBreakAfterDefinitionReturnType: None
|
||||||
|
AlwaysBreakAfterReturnType: None
|
||||||
|
AlwaysBreakBeforeMultilineStrings: false
|
||||||
|
AlwaysBreakTemplateDeclarations: MultiLine
|
||||||
|
|
||||||
|
# Custom brace breaking
|
||||||
|
BreakBeforeBraces: Custom
|
||||||
|
BraceWrapping:
|
||||||
|
AfterCaseLabel: true
|
||||||
|
AfterClass: true
|
||||||
|
AfterControlStatement: Never
|
||||||
|
AfterEnum: true
|
||||||
|
AfterFunction: true
|
||||||
|
AfterNamespace: true
|
||||||
|
AfterObjCDeclaration: true
|
||||||
|
AfterStruct: true
|
||||||
|
AfterUnion: true
|
||||||
|
AfterExternBlock: false
|
||||||
|
BeforeElse: false
|
||||||
|
BeforeWhile: false
|
||||||
|
IndentBraces: false
|
||||||
|
SplitEmptyFunction: true
|
||||||
|
SplitEmptyRecord: true
|
||||||
|
|
||||||
|
# Make the closing brace of container literals go to a new line
|
||||||
|
Cpp11BracedListStyle: false
|
||||||
|
|
||||||
|
# Never format includes
|
||||||
|
IncludeBlocks: Preserve
|
||||||
|
# clang-format version 4.0 through 12.0:
|
||||||
|
#SortIncludes: false
|
||||||
|
# clang-format version 13.0+:
|
||||||
|
#SortIncludes: Never
|
||||||
|
|
||||||
|
# No length limit, in case it breaks macros, you can
|
||||||
|
# disable it with /* clang-format off/on */ comments
|
||||||
|
ColumnLimit: 0
|
||||||
|
|
||||||
|
IndentWidth: 4
|
||||||
|
ContinuationIndentWidth: 4
|
||||||
|
IndentCaseLabels: false
|
||||||
|
IndentCaseBlocks: false
|
||||||
|
IndentGotoLabels: true
|
||||||
|
IndentPPDirectives: None
|
||||||
|
IndentExternBlock: NoIndent
|
||||||
|
|
||||||
|
PointerAlignment: Right
|
||||||
|
SpaceAfterCStyleCast: false
|
||||||
|
SpacesInCStyleCastParentheses: false
|
||||||
|
SpacesInConditionalStatement: false
|
||||||
|
SpacesInContainerLiterals: true
|
||||||
|
SpaceBeforeAssignmentOperators: true
|
||||||
|
SpaceBeforeCaseColon: false
|
||||||
|
SpaceBeforeParens: ControlStatements
|
||||||
|
SpaceAroundPointerQualifiers: Default
|
||||||
|
SpaceInEmptyBlock: false
|
||||||
|
SpaceInEmptyParentheses: false
|
||||||
|
|
||||||
|
UseCRLF: false
|
||||||
|
UseTab: Never
|
||||||
|
|
||||||
|
ForEachMacros:
|
||||||
|
[
|
||||||
|
"spa_list_for_each",
|
||||||
|
"spa_list_for_each_safe",
|
||||||
|
"wl_list_for_each",
|
||||||
|
"wl_list_for_each_safe",
|
||||||
|
"wl_array_for_each",
|
||||||
|
"udev_list_entry_foreach",
|
||||||
|
]
|
||||||
|
|
||||||
|
---
|
||||||
|
|
|
@ -0,0 +1,59 @@
|
||||||
|
---
|
||||||
|
Checks: >
|
||||||
|
-*,
|
||||||
|
bugprone-assert-side-effect,
|
||||||
|
bugprone-assignment-in-if-condition,
|
||||||
|
bugprone-bool-pointer-implicit-conversion,
|
||||||
|
bugprone-dangling-handle,
|
||||||
|
bugprone-dynamic-static-initializers,
|
||||||
|
bugprone-infinite-loop,
|
||||||
|
bugprone-integer-division,
|
||||||
|
bugprone-macro-repeated-side-effects,
|
||||||
|
bugprone-misplaced-operator-in-strlen-in-alloc,
|
||||||
|
bugprone-misplaced-pointer-arithmetic-in-alloc,
|
||||||
|
bugprone-misplaced-widening-cast,
|
||||||
|
bugprone-not-null-terminated-result,
|
||||||
|
bugprone-posix-return,
|
||||||
|
bugprone-redundant-branch-condition,
|
||||||
|
bugprone-string-literal-with-embedded-nul,
|
||||||
|
bugprone-suspicious-memset-usage,
|
||||||
|
bugprone-suspicious-semicolon,
|
||||||
|
bugprone-suspicious-string-compare,
|
||||||
|
bugprone-too-small-loop-variable,
|
||||||
|
bugprone-unused-return-value,
|
||||||
|
cert-err33-c,
|
||||||
|
clang-analyzer-core.*,
|
||||||
|
clang-analyzer-valist.*,
|
||||||
|
clang-analyzer-unix.Malloc,
|
||||||
|
clang-diagnostic-*,
|
||||||
|
google-readability-casting,
|
||||||
|
misc-misleading-bidirectional,
|
||||||
|
misc-misleading-identifier,
|
||||||
|
misc-misplaced-const,
|
||||||
|
misc-redundant-expression,
|
||||||
|
objc-*,
|
||||||
|
performance-type-promotion-in-math-fn,
|
||||||
|
readability-avoid-const-params-in-decls,
|
||||||
|
readability-braces-around-statements,
|
||||||
|
readability-const-return-type,
|
||||||
|
readability-duplicate-include,
|
||||||
|
readability-inconsistent-declaration-parameter-name,
|
||||||
|
readability-misplaced-array-index,
|
||||||
|
readability-non-const-parameter,
|
||||||
|
readability-redundant-control-flow,
|
||||||
|
readability-redundant-declaration,
|
||||||
|
readability-redundant-function-ptr-dereference,
|
||||||
|
readability-redundant-preprocessor,
|
||||||
|
readability-simplify-boolean-expr
|
||||||
|
|
||||||
|
CheckOptions:
|
||||||
|
- key: bugprone-assert-side-effect.AssertMacros
|
||||||
|
value: "SDL_assert, SDL_assert_release, SDL_assert_paranoid, SDL_assert_always, SDL_COMPILE_TIME_ASSERT"
|
||||||
|
- key: bugprone-misplaced-widening-cast.CheckImplicitCasts
|
||||||
|
value: true
|
||||||
|
- key: bugprone-not-null-terminated-result.WantToUseSafeFunctions
|
||||||
|
value: false # Do not recommend _s functions
|
||||||
|
|
||||||
|
FormatStyle: "file"
|
||||||
|
HeaderFilterRegex: "*.h$"
|
||||||
|
WarningsAsErrors: ""
|
|
@ -0,0 +1,69 @@
|
||||||
|
# For format see editorconfig.org
|
||||||
|
# Copyright 2022 Collabora Ltd.
|
||||||
|
# SPDX-License-Identifier: Zlib
|
||||||
|
|
||||||
|
root = true
|
||||||
|
|
||||||
|
[*.{c,cc,cg,cpp,gradle,h,java,m,metal,pl,py,S,sh,txt}]
|
||||||
|
indent_size = 4
|
||||||
|
indent_style = space
|
||||||
|
insert_final_newline = true
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
|
||||||
|
[*.{html,js,json,m4,yml,yaml,vcxproj,vcxproj.filters}]
|
||||||
|
indent_size = 2
|
||||||
|
indent_style = space
|
||||||
|
trim_tailing_whitespace = true
|
||||||
|
|
||||||
|
[*.xml]
|
||||||
|
indent_size = 4
|
||||||
|
indent_style = space
|
||||||
|
|
||||||
|
[{CMakeLists.txt,cmake/*.cmake}]
|
||||||
|
indent_size = 2
|
||||||
|
indent_style = space
|
||||||
|
insert_final_newline = true
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
|
||||||
|
[{cmake/cmake_uninstall.cmake.in,test/CMakeLists.txt,cmake/SDL3Config.cmake.in}]
|
||||||
|
indent_size = 4
|
||||||
|
indent_style = space
|
||||||
|
insert_final_newline = true
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
|
||||||
|
[{Makefile.*,*.mk,*.sln,*.pbxproj,*.plist}]
|
||||||
|
indent_size = 8
|
||||||
|
indent_style = tab
|
||||||
|
tab_width = 8
|
||||||
|
|
||||||
|
[src/joystick/controller_type.*]
|
||||||
|
indent_style = tab
|
||||||
|
|
||||||
|
[src/joystick/hidapi/steam/*.h]
|
||||||
|
indent_style = tab
|
||||||
|
|
||||||
|
[src/libm/*.c]
|
||||||
|
indent_style = tab
|
||||||
|
|
||||||
|
[src/test/SDL_test_{crc32,md5,random}.c]
|
||||||
|
indent_size = 2
|
||||||
|
indent_style = space
|
||||||
|
|
||||||
|
[src/video/yuv2rgb/*.{c,h}]
|
||||||
|
indent_style = tab
|
||||||
|
|
||||||
|
[wayland-protocols/*.xml]
|
||||||
|
indent_size = 2
|
||||||
|
indent_style = space
|
||||||
|
|
||||||
|
[*.{markdown,md}]
|
||||||
|
indent_size = 4
|
||||||
|
indent_style = space
|
||||||
|
# Markdown syntax treats tabs as 4 spaces
|
||||||
|
tab_width = 4
|
||||||
|
|
||||||
|
[{*.bat,*.rc}]
|
||||||
|
end_of_line = crlf
|
||||||
|
|
||||||
|
[*.cocci]'
|
||||||
|
insert_final_newline = true
|
|
@ -0,0 +1 @@
|
||||||
|
36e73bdda4471b303d06f215ce054270ac55c284
|
|
@ -0,0 +1,17 @@
|
||||||
|
projectfullname = SDL
|
||||||
|
projectshortname = SDL
|
||||||
|
incsubdir = include/SDL3
|
||||||
|
wikisubdir =
|
||||||
|
readmesubdir = docs
|
||||||
|
apiprefixregex = (SDL_|SDLK_|KMOD_|AUDIO_)
|
||||||
|
mainincludefname = SDL3/SDL.h
|
||||||
|
versionfname = include/SDL3/SDL_version.h
|
||||||
|
versionmajorregex = \A\#define\s+SDL_MAJOR_VERSION\s+(\d+)\Z
|
||||||
|
versionminorregex = \A\#define\s+SDL_MINOR_VERSION\s+(\d+)\Z
|
||||||
|
versionpatchregex = \A\#define\s+SDL_PATCHLEVEL\s+(\d+)\Z
|
||||||
|
selectheaderregex = \ASDL.*?\.h\Z
|
||||||
|
projecturl = https://libsdl.org/
|
||||||
|
wikiurl = https://wiki.libsdl.org
|
||||||
|
bugreporturl = https://github.com/libsdl-org/sdlwiki/issues/new
|
||||||
|
warn_about_missing = 0
|
||||||
|
wikipreamble = (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!)
|
|
@ -0,0 +1,145 @@
|
||||||
|
LOCAL_PATH := $(call my-dir)
|
||||||
|
|
||||||
|
###########################
|
||||||
|
#
|
||||||
|
# SDL shared library
|
||||||
|
#
|
||||||
|
###########################
|
||||||
|
|
||||||
|
include $(CLEAR_VARS)
|
||||||
|
|
||||||
|
LOCAL_MODULE := SDL3
|
||||||
|
|
||||||
|
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include $(LOCAL_PATH)/src
|
||||||
|
|
||||||
|
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
|
||||||
|
|
||||||
|
LOCAL_SRC_FILES := \
|
||||||
|
$(subst $(LOCAL_PATH)/,, \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/audio/aaudio/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/audio/openslES/*.c) \
|
||||||
|
$(LOCAL_PATH)/src/atomic/SDL_atomic.c.arm \
|
||||||
|
$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/camera/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/camera/android/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/camera/dummy/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/core/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/events/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/file/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/hidapi/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/hidapi/android/*.cpp) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/joystick/hidapi/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/joystick/virtual/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/locale/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/locale/android/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/main/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/main/generic/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/misc/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/misc/android/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/power/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/filesystem/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/filesystem/posix/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/sensor/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/sensor/android/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/render/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/thread/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/time/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/time/unix/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/video/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/video/yuv2rgb/*.c))
|
||||||
|
|
||||||
|
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
|
||||||
|
LOCAL_CFLAGS += \
|
||||||
|
-Wall -Wextra \
|
||||||
|
-Wmissing-prototypes \
|
||||||
|
-Wunreachable-code-break \
|
||||||
|
-Wunneeded-internal-declaration \
|
||||||
|
-Wmissing-variable-declarations \
|
||||||
|
-Wfloat-conversion \
|
||||||
|
-Wshorten-64-to-32 \
|
||||||
|
-Wunreachable-code-return \
|
||||||
|
-Wshift-sign-overflow \
|
||||||
|
-Wstrict-prototypes \
|
||||||
|
-Wkeyword-macro \
|
||||||
|
|
||||||
|
# Warnings we haven't fixed (yet)
|
||||||
|
LOCAL_CFLAGS += -Wno-unused-parameter -Wno-sign-compare
|
||||||
|
|
||||||
|
LOCAL_CXXFLAGS += -std=gnu++11
|
||||||
|
|
||||||
|
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
|
||||||
|
|
||||||
|
LOCAL_LDFLAGS := -Wl,--no-undefined -Wl,--version-script=$(LOCAL_PATH)/src/dynapi/SDL_dynapi.sym
|
||||||
|
|
||||||
|
ifeq ($(NDK_DEBUG),1)
|
||||||
|
cmd-strip :=
|
||||||
|
endif
|
||||||
|
|
||||||
|
LOCAL_STATIC_LIBRARIES := cpufeatures
|
||||||
|
|
||||||
|
include $(BUILD_SHARED_LIBRARY)
|
||||||
|
|
||||||
|
|
||||||
|
###########################
|
||||||
|
#
|
||||||
|
# SDL_test static library
|
||||||
|
#
|
||||||
|
###########################
|
||||||
|
|
||||||
|
LOCAL_MODULE := SDL3_test
|
||||||
|
|
||||||
|
LOCAL_MODULE_FILENAME := libSDL3_test
|
||||||
|
|
||||||
|
LOCAL_SRC_FILES := \
|
||||||
|
$(subst $(LOCAL_PATH)/,, \
|
||||||
|
$(wildcard $(LOCAL_PATH)/src/test/*.c))
|
||||||
|
|
||||||
|
LOCAL_LDLIBS :=
|
||||||
|
|
||||||
|
LOCAL_LDFLAGS :=
|
||||||
|
|
||||||
|
LOCAL_EXPORT_LDLIBS :=
|
||||||
|
|
||||||
|
include $(BUILD_STATIC_LIBRARY)
|
||||||
|
|
||||||
|
|
||||||
|
###########################
|
||||||
|
#
|
||||||
|
# SDL static library
|
||||||
|
#
|
||||||
|
###########################
|
||||||
|
|
||||||
|
LOCAL_MODULE := SDL3_static
|
||||||
|
|
||||||
|
LOCAL_MODULE_FILENAME := libSDL3
|
||||||
|
|
||||||
|
LOCAL_LDLIBS :=
|
||||||
|
|
||||||
|
LOCAL_LDFLAGS :=
|
||||||
|
|
||||||
|
LOCAL_EXPORT_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
|
||||||
|
|
||||||
|
include $(BUILD_STATIC_LIBRARY)
|
||||||
|
|
||||||
|
$(call import-module,android/cpufeatures)
|
||||||
|
|
|
@ -0,0 +1,16 @@
|
||||||
|
|
||||||
|
Bugs are now managed in the SDL issue tracker, here:
|
||||||
|
|
||||||
|
https://github.com/libsdl-org/SDL/issues
|
||||||
|
|
||||||
|
You may report bugs there, and search to see if a given issue has already
|
||||||
|
been reported, discussed, and maybe even fixed.
|
||||||
|
|
||||||
|
|
||||||
|
You may also find help at the SDL forums/mailing list:
|
||||||
|
|
||||||
|
https://discourse.libsdl.org/
|
||||||
|
|
||||||
|
Bug reports are welcome here, but we really appreciate if you use the issue
|
||||||
|
tracker, as bugs discussed on the mailing list may be forgotten or missed.
|
||||||
|
|
|
@ -0,0 +1,34 @@
|
||||||
|
# Simple DirectMedia Layer CREDITS
|
||||||
|
|
||||||
|
Thanks to everyone who made this possible, including:
|
||||||
|
|
||||||
|
- Cliff Matthews, for giving me a reason to start this project. :) -- Executor rocks! *grin*
|
||||||
|
- Ryan Gordon for helping everybody out and keeping the dream alive. :)
|
||||||
|
- Gabriel Jacobo for his work on the Android port and generally helping out all around.
|
||||||
|
- Philipp Wiesemann for his attention to detail reviewing the entire SDL code base and proposes patches.
|
||||||
|
- Andreas Schiffler for his dedication to unit tests, Visual Studio projects, and managing the Google Summer of Code.
|
||||||
|
- Mike Sartain for incorporating SDL into Team Fortress 2 and cheering me on at Valve.
|
||||||
|
- Alfred Reynolds for the game controller API and general (in)sanity
|
||||||
|
- Jørgen Tjernø¸ for numerous magical macOS fixes.
|
||||||
|
- Pierre-Loup Griffais for his deep knowledge of OpenGL drivers.
|
||||||
|
- Julian Winter for the SDL 2.0 website.
|
||||||
|
- Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides.
|
||||||
|
- Paul Hunkin for his port of SDL to Android during the Google Summer of Code 2010.
|
||||||
|
- Eli Gottlieb for his work on shaped windows during the Google Summer of Code 2010.
|
||||||
|
- Jim Grandpre for his work on multi-touch and gesture recognition during
|
||||||
|
the Google Summer of Code 2010.
|
||||||
|
- Edgar "bobbens" Simo for his force feedback API development during the
|
||||||
|
Google Summer of Code 2008.
|
||||||
|
- Aaron Wishnick for his work on audio resampling and pitch shifting during
|
||||||
|
the Google Summer of Code 2008.
|
||||||
|
- Holmes Futrell for his port of SDL to the iPhone and iPod Touch during the
|
||||||
|
Google Summer of Code 2008.
|
||||||
|
- Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation.
|
||||||
|
- Everybody at Loki Software, Inc. for their great contributions!
|
||||||
|
|
||||||
|
And a big hand to everyone else who has contributed over the years.
|
||||||
|
|
||||||
|
THANKS! :)
|
||||||
|
|
||||||
|
-- Sam Lantinga <slouken@libsdl.org>
|
||||||
|
|
|
@ -0,0 +1,64 @@
|
||||||
|
# To compile and install SDL:
|
||||||
|
|
||||||
|
## Windows with Visual Studio:
|
||||||
|
|
||||||
|
Read ./docs/README-visualc.md
|
||||||
|
|
||||||
|
## Windows building with mingw-w64 for x86:
|
||||||
|
|
||||||
|
Run: `cmake -S . -B build -DCMAKE_TOOLCHAIN_FILE=build-scripts/cmake-toolchain-mingw64-i686.cmake && cmake --build build && cmake --install build`
|
||||||
|
|
||||||
|
## Windows building with mingw-w64 for x64:
|
||||||
|
|
||||||
|
Run: `cmake -S . -B build -DCMAKE_TOOLCHAIN_FILE=build-scripts/cmake-toolchain-mingw64-x86_64.cmake && cmake --build build && cmake --install build`
|
||||||
|
|
||||||
|
## macOS with Xcode:
|
||||||
|
|
||||||
|
Read docs/README-macos.md
|
||||||
|
|
||||||
|
## macOS from the command line:
|
||||||
|
|
||||||
|
Run: `cmake -S . -B build && cmake --build build && cmake --install build`
|
||||||
|
|
||||||
|
## Linux and other UNIX systems:
|
||||||
|
|
||||||
|
Run: `cmake -S . -B build && cmake --build build && cmake --install build`
|
||||||
|
|
||||||
|
## Android:
|
||||||
|
|
||||||
|
Read docs/README-android.md
|
||||||
|
|
||||||
|
## iOS:
|
||||||
|
|
||||||
|
Read docs/README-ios.md
|
||||||
|
|
||||||
|
## Using CMake:
|
||||||
|
|
||||||
|
Read docs/README-cmake.md
|
||||||
|
|
||||||
|
# Example code
|
||||||
|
|
||||||
|
Look at the example programs in ./test, and check out the online
|
||||||
|
documentation at https://wiki.libsdl.org/SDL3/
|
||||||
|
|
||||||
|
# Discussion
|
||||||
|
|
||||||
|
## Forums/mailing lists
|
||||||
|
|
||||||
|
Join the SDL developer discussions, sign up on
|
||||||
|
|
||||||
|
https://discourse.libsdl.org/
|
||||||
|
|
||||||
|
and go to the development forum
|
||||||
|
|
||||||
|
https://discourse.libsdl.org/c/sdl-development/6
|
||||||
|
|
||||||
|
Once you sign up, you can use the forum through the website, or as a mailing
|
||||||
|
list from your email client.
|
||||||
|
|
||||||
|
## Announcement list
|
||||||
|
|
||||||
|
Sign up for the announcement list through the web interface:
|
||||||
|
|
||||||
|
https://www.libsdl.org/mailing-list.php
|
||||||
|
|
|
@ -0,0 +1,18 @@
|
||||||
|
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||||
|
|
||||||
|
This software is provided 'as-is', without any express or implied
|
||||||
|
warranty. In no event will the authors be held liable for any damages
|
||||||
|
arising from the use of this software.
|
||||||
|
|
||||||
|
Permission is granted to anyone to use this software for any purpose,
|
||||||
|
including commercial applications, and to alter it and redistribute it
|
||||||
|
freely, subject to the following restrictions:
|
||||||
|
|
||||||
|
1. The origin of this software must not be misrepresented; you must not
|
||||||
|
claim that you wrote the original software. If you use this software
|
||||||
|
in a product, an acknowledgment in the product documentation would be
|
||||||
|
appreciated but is not required.
|
||||||
|
2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
misrepresented as being the original software.
|
||||||
|
3. This notice may not be removed or altered from any source distribution.
|
||||||
|
|
|
@ -0,0 +1,13 @@
|
||||||
|
|
||||||
|
Please distribute this file with the SDL runtime environment:
|
||||||
|
|
||||||
|
The Simple DirectMedia Layer (SDL for short) is a cross-platform library
|
||||||
|
designed to make it easy to write multi-media software, such as games
|
||||||
|
and emulators.
|
||||||
|
|
||||||
|
The Simple DirectMedia Layer library source code is available from:
|
||||||
|
https://www.libsdl.org/
|
||||||
|
|
||||||
|
This library is distributed under the terms of the zlib license:
|
||||||
|
http://www.zlib.net/zlib_license.html
|
||||||
|
|
|
@ -0,0 +1,17 @@
|
||||||
|
|
||||||
|
# Simple DirectMedia Layer (SDL) Version 3.0
|
||||||
|
|
||||||
|
https://www.libsdl.org/
|
||||||
|
|
||||||
|
Simple DirectMedia Layer is a cross-platform development library designed
|
||||||
|
to provide low level access to audio, keyboard, mouse, joystick, and graphics
|
||||||
|
hardware. It is used by video playback software, emulators, and popular games
|
||||||
|
including Valve's award winning catalog and many Humble Bundle games.
|
||||||
|
|
||||||
|
More extensive documentation is available in the docs directory, starting
|
||||||
|
with [README.md](docs/README.md). If you are migrating to SDL 3.0 from SDL 2.0,
|
||||||
|
the changes are extensively documented in [README-migration.md](docs/README-migration.md).
|
||||||
|
|
||||||
|
Enjoy!
|
||||||
|
|
||||||
|
Sam Lantinga (slouken@libsdl.org)
|
|
@ -0,0 +1 @@
|
||||||
|
3.1.0
|
|
@ -0,0 +1,120 @@
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.1.32414.318
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{D69D5741-611F-4E14-8541-1FEE94F50B5A}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3", "SDL\SDL.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "tests\testsprite\testsprite.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3_test", "SDL_test\SDL_test.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testcontroller", "tests\testcontroller\testcontroller.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08305}"
|
||||||
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}
|
||||||
|
EndProjectSection
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgdk", "tests\testgdk\testgdk.vcxproj", "{1C9A3F71-35A5-4C56-B292-F4375B3C3649}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Gaming.Desktop.x64 = Debug|Gaming.Desktop.x64
|
||||||
|
Debug|Gaming.Xbox.Scarlett.x64 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
Debug|Gaming.Xbox.XboxOne.x64 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
Release|Gaming.Desktop.x64 = Release|Gaming.Desktop.x64
|
||||||
|
Release|Gaming.Xbox.Scarlett.x64 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
Release|Gaming.Xbox.XboxOne.x64 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Desktop.x64.Deploy.0 = Debug|Gaming.Desktop.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Xbox.Scarlett.x64.Deploy.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Gaming.Xbox.XboxOne.x64.Deploy.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Desktop.x64.Deploy.0 = Release|Gaming.Desktop.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Xbox.Scarlett.x64.Deploy.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Gaming.Xbox.XboxOne.x64.Deploy.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Desktop.x64.Deploy.0 = Debug|Gaming.Desktop.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Xbox.Scarlett.x64.Deploy.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Gaming.Xbox.XboxOne.x64.Deploy.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Desktop.x64.Deploy.0 = Release|Gaming.Desktop.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Xbox.Scarlett.x64.Deploy.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|Gaming.Xbox.XboxOne.x64.Deploy.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Desktop.x64.Deploy.0 = Debug|Gaming.Desktop.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Xbox.Scarlett.x64.Deploy.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Debug|Gaming.Xbox.XboxOne.x64.Deploy.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Desktop.x64.Deploy.0 = Release|Gaming.Desktop.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Xbox.Scarlett.x64.Deploy.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649}.Release|Gaming.Xbox.XboxOne.x64.Deploy.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(NestedProjects) = preSolution
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{1C9A3F71-35A5-4C56-B292-F4375B3C3649} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {C320C9F2-1A8F-41D7-B02B-6338F872BCAD}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
|
@ -0,0 +1,854 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Desktop.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Desktop.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Desktop.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectName>SDL3</ProjectName>
|
||||||
|
<ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid>
|
||||||
|
<RootNamespace>SDL</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
|
||||||
|
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
||||||
|
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;vcruntimed.lib;msvcrtd.lib;ucrtd.lib;msvcprtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_xs.lib;uuid.lib;vcruntimed.lib;msvcrtd.lib;ucrtd.lib;msvcprtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||||
|
</Link>
|
||||||
|
<PreBuildEvent>
|
||||||
|
<Command>$(SolutionDir)..\src\render\direct3d12\compile_shaders_xbox.bat $(SolutionDir)</Command>
|
||||||
|
</PreBuildEvent>
|
||||||
|
<PreBuildEvent>
|
||||||
|
<Message>Building shader blobs (Xbox Series)</Message>
|
||||||
|
</PreBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_x.lib;uuid.lib;vcruntimed.lib;msvcrtd.lib;ucrtd.lib;msvcprtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||||
|
</Link>
|
||||||
|
<PreBuildEvent>
|
||||||
|
<Command>$(SolutionDir)..\src\render\direct3d12\compile_shaders_xbox.bat $(SolutionDir) one</Command>
|
||||||
|
</PreBuildEvent>
|
||||||
|
<PreBuildEvent>
|
||||||
|
<Message>Building shader blobs (Xbox One)</Message>
|
||||||
|
</PreBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;vcruntime.lib;msvcrt.lib;ucrt.lib;msvcprt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_xs.lib;uuid.lib;vcruntime.lib;msvcrt.lib;ucrt.lib;msvcprt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||||
|
</Link>
|
||||||
|
<PreBuildEvent>
|
||||||
|
<Command>$(SolutionDir)..\src\render\direct3d12\compile_shaders_xbox.bat $(SolutionDir)</Command>
|
||||||
|
</PreBuildEvent>
|
||||||
|
<PreBuildEvent>
|
||||||
|
<Message>Building shader blobs (Xbox Series)</Message>
|
||||||
|
</PreBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)\..\..\include;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_x.lib;uuid.lib;vcruntime.lib;msvcrt.lib;ucrt.lib;msvcprt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||||
|
</Link>
|
||||||
|
<PreBuildEvent>
|
||||||
|
<Command>$(SolutionDir)..\src\render\direct3d12\compile_shaders_xbox.bat $(SolutionDir) one</Command>
|
||||||
|
</PreBuildEvent>
|
||||||
|
<PreBuildEvent>
|
||||||
|
<Message>Building shader blobs (Xbox One)</Message>
|
||||||
|
</PreBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_camera.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_close_code.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_assert.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_atomic.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_audio.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_bits.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_blendmode.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_clipboard.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_copying.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_cpuinfo.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_egl.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_endian.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_error.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_events.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_filesystem.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_gamepad.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_guid.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_haptic.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_hints.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_hidapi.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_joystick.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_keyboard.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_keycode.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_loadso.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_locale.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_log.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_main.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_messagebox.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_metal.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_misc.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_mouse.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_mutex.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengl.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2_gl2.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2_gl2ext.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2_gl2platform.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2_khrplatform.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_pen.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_pixels.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_platform.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_platform_defines.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_power.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_quit.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_rect.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_render.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_revision.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_iostream.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_scancode.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_sensor.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_stdinc.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_storage.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_surface.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_system.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_assert.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_common.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_compare.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_crc32.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_font.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_fuzzer.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_harness.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_log.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_md5.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_memory.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_random.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_thread.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_time.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_timer.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_touch.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_types.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_version.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_video.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_vulkan.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_audioqueue.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_audioresample.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
|
||||||
|
<ClInclude Include="..\..\src\camera\SDL_camera_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\camera\SDL_syscamera.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\gdk\SDL_gdk.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_hid.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_immdevice.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
|
||||||
|
<ClInclude Include="..\..\src\cpuinfo\SDL_cpuinfo_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
|
||||||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\scancodes_windows.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\filesystem\SDL_filesystem.h" />
|
||||||
|
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||||
|
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h" />
|
||||||
|
<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\controller_type.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_gamepad_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_gamepad_db.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_steam_virtual_gamepad.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\usb_ids.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_rawinputjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\libm\math_libm.h" />
|
||||||
|
<ClInclude Include="..\..\src\libm\math_private.h" />
|
||||||
|
<ClInclude Include="..\..\src\locale\SDL_syslocale.h" />
|
||||||
|
<ClInclude Include="..\..\src\main\SDL_main_callbacks.h" />
|
||||||
|
<ClInclude Include="..\..\src\misc\SDL_sysurl.h" />
|
||||||
|
<ClInclude Include="..\..\src\power\SDL_syspower.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\direct3d12\SDL_render_d3d12_xbox.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\direct3d\SDL_shaders_d3d.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\opengl\SDL_glfuncs.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\SDL_sysrender.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_draw.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_assert_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_error_c.h" />
|
||||||
|
<ClCompile Include="..\..\src\core\gdk\SDL_gdk.cpp">
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\core\windows\pch.c">
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">Create</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\core\windows\pch_cpp.cpp">
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c">
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12_xbox.cpp">
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12_xboxone.cpp">
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12_xboxseries.cpp">
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\camera\dummy\SDL_camera_dummy.c" />
|
||||||
|
<ClCompile Include="..\..\src\camera\SDL_camera.c" />
|
||||||
|
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
|
||||||
|
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
|
||||||
|
<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
|
||||||
|
<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_guid.c" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_hashtable.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_hints_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_internal.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_list.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_log_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_properties_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h" />
|
||||||
|
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
|
||||||
|
<ClInclude Include="..\..\src\sensor\windows\SDL_windowssensor.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\generic\SDL_sysrwlock_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\windows\SDL_sysmutex_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\gdk\SDL_gdktextinput.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_icd.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_layer.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_sdk_platform.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.hpp" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_android.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_beta.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_core.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_directfb.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_fuchsia.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_ggp.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_ios.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_macos.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_metal.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_vi.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_wayland.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_win32.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xcb.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib_xrandr.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_blit.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_clipboard_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_egl_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_msctf.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsvulkan.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\wmmsg.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_internal.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx_func.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
|
||||||
|
<ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
|
||||||
|
<ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audio.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audioqueue.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audioresample.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_win32.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\SDL_runapp.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c">
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">stdcpp17</LanguageStandard>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
|
||||||
|
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c">
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">NotUsing</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_pen.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_quit.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_touch.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\file\SDL_iostream.c" />
|
||||||
|
<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp">
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||||
|
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
|
||||||
|
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||||
|
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c">
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">stdcpp17</LanguageStandard>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\hidapi\SDL_hidapi.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\controller_type.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\gdk\SDL_gameinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps3.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\SDL_gamepad.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_rawinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c">
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">stdcpp17</LanguageStandard>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_windows_gaming_input.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c">
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<LanguageStandard Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">stdcpp17</LanguageStandard>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\libm\e_atan2.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_exp.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_fmod.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_log.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_log10.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_pow.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_rem_pio2.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_sqrt.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\k_cos.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\k_rem_pio2.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\k_sin.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\k_tan.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_atan.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_copysign.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_cos.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_fabs.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_floor.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_modf.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_scalbn.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_sin.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_tan.c" />
|
||||||
|
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||||
|
<ClCompile Include="..\..\src\locale\SDL_locale.c" />
|
||||||
|
<ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
|
||||||
|
<ClCompile Include="..\..\src\misc\SDL_url.c" />
|
||||||
|
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
|
||||||
|
<ClCompile Include="..\..\src\power\SDL_power.c" />
|
||||||
|
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12.c">
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">CompileAsCpp</CompileAs>
|
||||||
|
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">CompileAsCpp</CompileAs>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d\SDL_shaders_d3d.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\SDL_render.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\SDL_render_unsupported.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_assert.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_list.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_hashtable.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_hints.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_log.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_properties.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_utils.c" />
|
||||||
|
<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
|
||||||
|
<ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
|
||||||
|
<ClCompile Include="..\..\src\sensor\windows\SDL_windowssensor.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_crc16.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_crc32.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_memcpy.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_memmove.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_memset.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
|
||||||
|
<MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.masm">
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
</MASM>
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
|
||||||
|
<ClCompile Include="..\..\src\storage\generic\SDL_genericstorage.c" />
|
||||||
|
<ClCompile Include="..\..\src\storage\SDL_storage.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\generic\SDL_sysrwlock.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_cv.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_sysrwlock_srw.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
|
||||||
|
<ClCompile Include="..\..\src\timer\SDL_timer.c" />
|
||||||
|
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
|
||||||
|
<ClCompile Include="..\..\src\time\SDL_time.c" />
|
||||||
|
<ClCompile Include="..\..\src\time\windows\SDL_systime.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\gdk\SDL_gdktextinput.cpp">
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_A.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_N.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_bmp.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_clipboard.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_egl.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_video_unsupported.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_vulkan_utils.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_yuv.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ResourceCompile Include="..\..\src\core\windows\version.rc" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,456 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\src\core\gdk\SDL_gdk.cpp" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\pch.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\pch_cpp.cpp" />
|
||||||
|
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c">
|
||||||
|
<Filter>filesystem</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c">
|
||||||
|
<Filter>filesystem\windows</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12_xbox.cpp" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12_xboxone.cpp" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12_xboxseries.cpp" />
|
||||||
|
<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
|
||||||
|
<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_guid.c" />
|
||||||
|
<ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
|
||||||
|
<ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audio.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audioqueue.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audioresample.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_win32.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\SDL_runapp.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
|
||||||
|
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
|
||||||
|
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_pen.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_quit.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_touch.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\file\SDL_iostream.c" />
|
||||||
|
<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp" />
|
||||||
|
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||||
|
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
|
||||||
|
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||||
|
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
|
||||||
|
<ClCompile Include="..\..\src\hidapi\SDL_hidapi.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\controller_type.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\gdk\SDL_gameinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps3.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\SDL_gamepad.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_rawinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_windows_gaming_input.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_atan2.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_exp.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_fmod.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_log.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_log10.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_pow.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_rem_pio2.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_sqrt.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\k_cos.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\k_rem_pio2.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\k_sin.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\k_tan.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_atan.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_copysign.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_cos.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_fabs.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_floor.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_modf.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_scalbn.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_sin.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_tan.c" />
|
||||||
|
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||||
|
<ClCompile Include="..\..\src\locale\SDL_locale.c" />
|
||||||
|
<ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
|
||||||
|
<ClCompile Include="..\..\src\misc\SDL_url.c" />
|
||||||
|
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
|
||||||
|
<ClCompile Include="..\..\src\power\SDL_power.c" />
|
||||||
|
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d\SDL_shaders_d3d.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\SDL_render.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\SDL_render_unsupported.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_assert.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_list.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_hashtable.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_hints.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_log.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_properties.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_utils.c" />
|
||||||
|
<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
|
||||||
|
<ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
|
||||||
|
<ClCompile Include="..\..\src\sensor\windows\SDL_windowssensor.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_crc16.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_crc32.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_memcpy.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_memmove.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_memset.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\generic\SDL_sysrwlock.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_cv.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_sysrwlock_srw.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
|
||||||
|
<ClCompile Include="..\..\src\timer\SDL_timer.c" />
|
||||||
|
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
|
||||||
|
<ClCompile Include="..\..\src\time\SDL_time.c">
|
||||||
|
<Filter>time</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\time\windows\SDL_systime.c">
|
||||||
|
<Filter>time\windows</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\gdk\SDL_gdktextinput.cpp" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_A.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_N.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_bmp.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_clipboard.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_egl.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_video_unsupported.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_vulkan_utils.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_yuv.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
|
||||||
|
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_video_capture.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_close_code.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_assert.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_atomic.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_audio.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_bits.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_blendmode.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_clipboard.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_copying.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_cpuinfo.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_egl.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_endian.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_error.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_events.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_filesystem.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_gamepad.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_guid.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_haptic.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_hints.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_hidapi.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_joystick.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_keyboard.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_keycode.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_loadso.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_locale.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_log.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_main.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_messagebox.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_metal.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_misc.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_mouse.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_mutex.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengl.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2_gl2.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2_gl2ext.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2_gl2platform.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2_khrplatform.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_pen.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_pixels.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_platform.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_platform_defines.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_power.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_quit.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_rect.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_render.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_revision.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_iostream.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_scancode.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_sensor.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_stdinc.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_surface.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_system.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_assert.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_common.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_compare.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_crc32.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_font.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_fuzzer.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_harness.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_log.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_md5.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_memory.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_random.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_thread.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_timer.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_touch.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_types.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_version.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_video.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_vulkan.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_audioqueue.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_audioresample.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\gdk\SDL_gdk.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_hid.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_immdevice.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
|
||||||
|
<ClInclude Include="..\..\src\cpuinfo\SDL_cpuinfo_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
|
||||||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\scancodes_windows.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\filesystem\SDL_filesystem.h">
|
||||||
|
<Filter>filesystem</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||||
|
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h" />
|
||||||
|
<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\controller_type.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_gamepad_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_gamepad_db.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_steam_virtual_gamepad.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\usb_ids.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_rawinputjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\libm\math_libm.h" />
|
||||||
|
<ClInclude Include="..\..\src\libm\math_private.h" />
|
||||||
|
<ClInclude Include="..\..\src\locale\SDL_syslocale.h" />
|
||||||
|
<ClInclude Include="..\..\src\main\SDL_main_callbacks.h" />
|
||||||
|
<ClInclude Include="..\..\src\misc\SDL_sysurl.h" />
|
||||||
|
<ClInclude Include="..\..\src\power\SDL_syspower.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\direct3d12\SDL_render_d3d12_xbox.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\direct3d\SDL_shaders_d3d.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\opengl\SDL_glfuncs.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\SDL_sysrender.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_draw.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_assert_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_error_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_hashtable.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_hints_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_internal.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_list.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_log_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_properties_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h" />
|
||||||
|
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
|
||||||
|
<ClInclude Include="..\..\src\sensor\windows\SDL_windowssensor.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\generic\SDL_sysrwlock_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\windows\SDL_sysmutex_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\gdk\SDL_gdktextinput.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_icd.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_layer.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_sdk_platform.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.hpp" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_android.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_beta.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_core.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_directfb.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_fuchsia.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_ggp.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_ios.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_macos.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_metal.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_vi.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_wayland.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_win32.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xcb.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib_xrandr.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_blit.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_clipboard_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_egl_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_msctf.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsvulkan.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\wmmsg.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ResourceCompile Include="..\..\src\core\windows\version.rc" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,209 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Desktop.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Desktop.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Desktop.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectName>SDL3_test</ProjectName>
|
||||||
|
<ProjectGuid>{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}</ProjectGuid>
|
||||||
|
<RootNamespace>SDL_test</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
||||||
|
<Midl />
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<StringPooling>true</StringPooling>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
||||||
|
<Midl />
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<StringPooling>true</StringPooling>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<Midl />
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<StringPooling>true</StringPooling>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
|
||||||
|
<Midl />
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
|
||||||
|
<Midl />
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<Midl />
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_assert.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_common.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_compare.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_crc32.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_font.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_fuzzer.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_harness.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_log.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_md5.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_memory.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_random.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,7 @@
|
||||||
|
#!/bin/sh
|
||||||
|
find . -type f \( -name '*.user' -o -name '*.sdf' -o -name '*.ncb' -o -name '*.suo' \) -print -delete
|
||||||
|
find . -type f \( -name '*.bmp' -o -name '*.wav' -o -name '*.dat' \) -print -delete
|
||||||
|
find . -depth -type d \( -name Gaming.Desktop.x64 \) -exec rm -rv {} \;
|
||||||
|
find . -depth -type d \( -name Gaming.Xbox.Scarlett.x64 \) -exec rm -rv {} \;
|
||||||
|
find . -depth -type d \( -name Gaming.Xbox.XboxOne.x64 \) -exec rm -rv {} \;
|
||||||
|
rm shaders/*.h
|
After Width: | Height: | Size: 11 KiB |
After Width: | Height: | Size: 12 KiB |
After Width: | Height: | Size: 7.3 KiB |
After Width: | Height: | Size: 28 KiB |
After Width: | Height: | Size: 6.4 KiB |
|
@ -0,0 +1,9 @@
|
||||||
|
<Package>
|
||||||
|
<Chunk Id="1000" Marker="Launch">
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="testcontroller.exe" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="MicrosoftGame.config" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="*.bmp" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="*.png" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="*.dll" />
|
||||||
|
</Chunk>
|
||||||
|
</Package>
|
|
@ -0,0 +1,339 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Desktop.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Desktop.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Desktop.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08305}</ProjectGuid>
|
||||||
|
<RootNamespace>testcontroller</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\gamepadutils.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testcontroller.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="wingdk\MicrosoftGame.config">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="PackageLayout.xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo100x100.png" />
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo150x150.png" />
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo44x44.png" />
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo480x480.png" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="xboxseries\MicrosoftGame.config">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="xboxone\MicrosoftGame.config">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\SplashScreenImage.png" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
52
extern/SDL3-3.1.0/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj.filters
vendored
Normal file
|
@ -0,0 +1,52 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testcontroller.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\gamepadutils.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo44x44.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo100x100.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo150x150.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo480x480.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="wingdk\MicrosoftGame.config">
|
||||||
|
<Filter>wingdk</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="xboxseries\MicrosoftGame.config">
|
||||||
|
<Filter>xboxseries</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="xboxone\MicrosoftGame.config">
|
||||||
|
<Filter>xboxone</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\SplashScreenImage.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="PackageLayout.xml" />
|
||||||
|
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||||
|
<Filter>wingdk</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="logos">
|
||||||
|
<UniqueIdentifier>{5e858cf0-6fba-498d-b33d-11c8ecbb79c7}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="xboxseries">
|
||||||
|
<UniqueIdentifier>{5790a250-283e-4f51-8f28-6a977d3c7a6c}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="wingdk">
|
||||||
|
<UniqueIdentifier>{a4d235e4-4017-4193-af62-ecb2ac249be4}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="xboxone">
|
||||||
|
<UniqueIdentifier>{e704dcb9-c83c-4c94-a139-b0f3e3f428f2}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
34
extern/SDL3-3.1.0/VisualC-GDK/tests/testcontroller/wingdk/MicrosoftGame.config
vendored
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Game configVersion="1">
|
||||||
|
|
||||||
|
<!-- Set these to the correct identifiers from Partner Center -->
|
||||||
|
<Identity Name="SDL"
|
||||||
|
Version="1.0.0.0"
|
||||||
|
Publisher="CN=Publisher"/>
|
||||||
|
|
||||||
|
<ExecutableList>
|
||||||
|
<Executable Name="testcontroller.exe"
|
||||||
|
TargetDeviceFamily="PC"
|
||||||
|
Id="Game" />
|
||||||
|
</ExecutableList>
|
||||||
|
|
||||||
|
<DesktopRegistration>
|
||||||
|
<DependencyList>
|
||||||
|
<KnownDependency Name="VC14"/>
|
||||||
|
</DependencyList>
|
||||||
|
</DesktopRegistration>
|
||||||
|
|
||||||
|
<!-- Set these to the correct values from Partner Center -->
|
||||||
|
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||||
|
<TitleId>FFFFFFFF</TitleId>
|
||||||
|
|
||||||
|
<ShellVisuals DefaultDisplayName="testcontroller"
|
||||||
|
PublisherDisplayName="SDL"
|
||||||
|
Square480x480Logo="Logo480x480.png"
|
||||||
|
Square150x150Logo="Logo150x150.png"
|
||||||
|
Square44x44Logo="Logo44x44.png"
|
||||||
|
Description="testcontroller"
|
||||||
|
ForegroundText="light"
|
||||||
|
BackgroundColor="#000000"
|
||||||
|
StoreLogo="Logo100x100.png"/>
|
||||||
|
</Game>
|
29
extern/SDL3-3.1.0/VisualC-GDK/tests/testcontroller/xboxone/MicrosoftGame.config
vendored
Normal file
|
@ -0,0 +1,29 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Game configVersion="1">
|
||||||
|
|
||||||
|
<!-- Set these to the correct identifiers from Partner Center -->
|
||||||
|
<Identity Name="SDL"
|
||||||
|
Version="1.0.0.0"
|
||||||
|
Publisher="CN=Publisher"/>
|
||||||
|
|
||||||
|
<ExecutableList>
|
||||||
|
<Executable Name="testcontroller.exe"
|
||||||
|
TargetDeviceFamily="XboxOne"
|
||||||
|
Id="Game" />
|
||||||
|
</ExecutableList>
|
||||||
|
|
||||||
|
<!-- Set these to the correct values from Partner Center -->
|
||||||
|
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||||
|
<TitleId>FFFFFFFF</TitleId>
|
||||||
|
|
||||||
|
<ShellVisuals DefaultDisplayName="testcontroller"
|
||||||
|
PublisherDisplayName="SDL"
|
||||||
|
Square480x480Logo="Logo480x480.png"
|
||||||
|
Square150x150Logo="Logo150x150.png"
|
||||||
|
Square44x44Logo="Logo44x44.png"
|
||||||
|
SplashScreenImage="SplashScreenImage.png"
|
||||||
|
Description="testcontroller"
|
||||||
|
ForegroundText="light"
|
||||||
|
BackgroundColor="#000000"
|
||||||
|
StoreLogo="Logo100x100.png"/>
|
||||||
|
</Game>
|
29
extern/SDL3-3.1.0/VisualC-GDK/tests/testcontroller/xboxseries/MicrosoftGame.config
vendored
Normal file
|
@ -0,0 +1,29 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Game configVersion="1">
|
||||||
|
|
||||||
|
<!-- Set these to the correct identifiers from Partner Center -->
|
||||||
|
<Identity Name="SDL"
|
||||||
|
Version="1.0.0.0"
|
||||||
|
Publisher="CN=Publisher"/>
|
||||||
|
|
||||||
|
<ExecutableList>
|
||||||
|
<Executable Name="testcontroller.exe"
|
||||||
|
TargetDeviceFamily="Scarlett"
|
||||||
|
Id="Game" />
|
||||||
|
</ExecutableList>
|
||||||
|
|
||||||
|
<!-- Set these to the correct values from Partner Center -->
|
||||||
|
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||||
|
<TitleId>FFFFFFFF</TitleId>
|
||||||
|
|
||||||
|
<ShellVisuals DefaultDisplayName="testcontroller"
|
||||||
|
PublisherDisplayName="SDL"
|
||||||
|
Square480x480Logo="Logo480x480.png"
|
||||||
|
Square150x150Logo="Logo150x150.png"
|
||||||
|
Square44x44Logo="Logo44x44.png"
|
||||||
|
SplashScreenImage="SplashScreenImage.png"
|
||||||
|
Description="testcontroller"
|
||||||
|
ForegroundText="light"
|
||||||
|
BackgroundColor="#000000"
|
||||||
|
StoreLogo="Logo100x100.png"/>
|
||||||
|
</Game>
|
|
@ -0,0 +1,10 @@
|
||||||
|
<Package>
|
||||||
|
<Chunk Id="1000" Marker="Launch">
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="testgdk.exe" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="MicrosoftGame.config" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="*.bmp" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="*.wav" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="*.png" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="*.dll" />
|
||||||
|
</Chunk>
|
||||||
|
</Package>
|
|
@ -0,0 +1,462 @@
|
||||||
|
/*
|
||||||
|
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||||
|
|
||||||
|
This software is provided 'as-is', without any express or implied
|
||||||
|
warranty. In no event will the authors be held liable for any damages
|
||||||
|
arising from the use of this software.
|
||||||
|
|
||||||
|
Permission is granted to anyone to use this software for any purpose,
|
||||||
|
including commercial applications, and to alter it and redistribute it
|
||||||
|
freely.
|
||||||
|
*/
|
||||||
|
/* testgdk: Basic tests of using task queue/xbl (with simple drawing) in GDK.
|
||||||
|
* NOTE: As of June 2022 GDK, login will only work if MicrosoftGame.config is
|
||||||
|
* configured properly. See README-gdk.md.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <time.h>
|
||||||
|
|
||||||
|
#include <SDL3/SDL_test.h>
|
||||||
|
#include <SDL3/SDL_test_common.h>
|
||||||
|
#include "../src/core/windows/SDL_windows.h"
|
||||||
|
#include <SDL3/SDL_main.h>
|
||||||
|
|
||||||
|
extern "C" {
|
||||||
|
#include "../test/testutils.h"
|
||||||
|
}
|
||||||
|
|
||||||
|
#include <XGameRuntime.h>
|
||||||
|
|
||||||
|
#define NUM_SPRITES 100
|
||||||
|
#define MAX_SPEED 1
|
||||||
|
|
||||||
|
static SDLTest_CommonState *state;
|
||||||
|
static int num_sprites;
|
||||||
|
static SDL_Texture **sprites;
|
||||||
|
static SDL_bool cycle_color;
|
||||||
|
static SDL_bool cycle_alpha;
|
||||||
|
static int cycle_direction = 1;
|
||||||
|
static int current_alpha = 0;
|
||||||
|
static int current_color = 0;
|
||||||
|
static int sprite_w, sprite_h;
|
||||||
|
static SDL_BlendMode blendMode = SDL_BLENDMODE_BLEND;
|
||||||
|
|
||||||
|
int done;
|
||||||
|
|
||||||
|
static struct
|
||||||
|
{
|
||||||
|
SDL_AudioSpec spec;
|
||||||
|
Uint8 *sound; /* Pointer to wave data */
|
||||||
|
Uint32 soundlen; /* Length of wave data */
|
||||||
|
int soundpos; /* Current play position */
|
||||||
|
} wave;
|
||||||
|
|
||||||
|
static SDL_AudioStream *stream;
|
||||||
|
|
||||||
|
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
|
||||||
|
static void
|
||||||
|
quit(int rc)
|
||||||
|
{
|
||||||
|
SDL_free(sprites);
|
||||||
|
SDL_DestroyAudioStream(stream);
|
||||||
|
SDL_free(wave.sound);
|
||||||
|
SDLTest_CommonQuit(state);
|
||||||
|
/* If rc is 0, just let main return normally rather than calling exit.
|
||||||
|
* This allows testing of platforms where SDL_main is required and does meaningful cleanup.
|
||||||
|
*/
|
||||||
|
if (rc != 0) {
|
||||||
|
exit(rc);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static int fillerup(void)
|
||||||
|
{
|
||||||
|
const int minimum = (wave.soundlen / SDL_AUDIO_FRAMESIZE(wave.spec)) / 2;
|
||||||
|
if (SDL_GetAudioStreamQueued(stream) < minimum) {
|
||||||
|
SDL_PutAudioStreamData(stream, wave.sound, wave.soundlen);
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
UserLoggedIn(XUserHandle user)
|
||||||
|
{
|
||||||
|
HRESULT hr;
|
||||||
|
char gamertag[128];
|
||||||
|
hr = XUserGetGamertag(user, XUserGamertagComponent::UniqueModern, sizeof(gamertag), gamertag, NULL);
|
||||||
|
|
||||||
|
if (SUCCEEDED(hr)) {
|
||||||
|
SDL_Log("User logged in: %s", gamertag);
|
||||||
|
} else {
|
||||||
|
SDL_Log("[GDK] UserLoggedIn -- XUserGetGamertag failed: 0x%08x.", hr);
|
||||||
|
}
|
||||||
|
|
||||||
|
XUserCloseHandle(user);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
AddUserUICallback(XAsyncBlock *asyncBlock)
|
||||||
|
{
|
||||||
|
HRESULT hr;
|
||||||
|
XUserHandle user = NULL;
|
||||||
|
|
||||||
|
hr = XUserAddResult(asyncBlock, &user);
|
||||||
|
if (SUCCEEDED(hr)) {
|
||||||
|
uint64_t userId;
|
||||||
|
|
||||||
|
hr = XUserGetId(user, &userId);
|
||||||
|
if (FAILED(hr)) {
|
||||||
|
/* If unable to get the user ID, it means the account is banned, etc. */
|
||||||
|
SDL_Log("[GDK] AddUserSilentCallback -- XUserGetId failed: 0x%08x.", hr);
|
||||||
|
XUserCloseHandle(user);
|
||||||
|
|
||||||
|
/* Per the docs, likely should call XUserResolveIssueWithUiAsync here. */
|
||||||
|
} else {
|
||||||
|
UserLoggedIn(user);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
SDL_Log("[GDK] AddUserUICallback -- XUserAddAsync failed: 0x%08x.", hr);
|
||||||
|
}
|
||||||
|
|
||||||
|
delete asyncBlock;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
AddUserUI()
|
||||||
|
{
|
||||||
|
HRESULT hr;
|
||||||
|
XAsyncBlock *asyncBlock = new XAsyncBlock;
|
||||||
|
|
||||||
|
asyncBlock->context = NULL;
|
||||||
|
asyncBlock->queue = NULL; /* A null queue will use the global process task queue */
|
||||||
|
asyncBlock->callback = &AddUserUICallback;
|
||||||
|
|
||||||
|
hr = XUserAddAsync(XUserAddOptions::None, asyncBlock);
|
||||||
|
|
||||||
|
if (FAILED(hr)) {
|
||||||
|
delete asyncBlock;
|
||||||
|
SDL_Log("[GDK] AddUserSilent -- failed: 0x%08x", hr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
AddUserSilentCallback(XAsyncBlock *asyncBlock)
|
||||||
|
{
|
||||||
|
HRESULT hr;
|
||||||
|
XUserHandle user = NULL;
|
||||||
|
|
||||||
|
hr = XUserAddResult(asyncBlock, &user);
|
||||||
|
if (SUCCEEDED(hr)) {
|
||||||
|
uint64_t userId;
|
||||||
|
|
||||||
|
hr = XUserGetId(user, &userId);
|
||||||
|
if (FAILED(hr)) {
|
||||||
|
/* If unable to get the user ID, it means the account is banned, etc. */
|
||||||
|
SDL_Log("[GDK] AddUserSilentCallback -- XUserGetId failed: 0x%08x. Trying with UI.", hr);
|
||||||
|
XUserCloseHandle(user);
|
||||||
|
AddUserUI();
|
||||||
|
} else {
|
||||||
|
UserLoggedIn(user);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
SDL_Log("[GDK] AddUserSilentCallback -- XUserAddAsync failed: 0x%08x. Trying with UI.", hr);
|
||||||
|
AddUserUI();
|
||||||
|
}
|
||||||
|
|
||||||
|
delete asyncBlock;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
AddUserSilent()
|
||||||
|
{
|
||||||
|
HRESULT hr;
|
||||||
|
XAsyncBlock *asyncBlock = new XAsyncBlock;
|
||||||
|
|
||||||
|
asyncBlock->context = NULL;
|
||||||
|
asyncBlock->queue = NULL; /* A null queue will use the global process task queue */
|
||||||
|
asyncBlock->callback = &AddUserSilentCallback;
|
||||||
|
|
||||||
|
hr = XUserAddAsync(XUserAddOptions::AddDefaultUserSilently, asyncBlock);
|
||||||
|
|
||||||
|
if (FAILED(hr)) {
|
||||||
|
delete asyncBlock;
|
||||||
|
SDL_Log("[GDK] AddUserSilent -- failed: 0x%08x", hr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int
|
||||||
|
LoadSprite(const char *file)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
for (i = 0; i < state->num_windows; ++i) {
|
||||||
|
/* This does the SDL_LoadBMP step repeatedly, but that's OK for test code. */
|
||||||
|
sprites[i] = LoadTexture(state->renderers[i], file, SDL_TRUE, &sprite_w, &sprite_h);
|
||||||
|
if (!sprites[i]) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
if (SDL_SetTextureBlendMode(sprites[i], blendMode) < 0) {
|
||||||
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set blend mode: %s\n", SDL_GetError());
|
||||||
|
SDL_DestroyTexture(sprites[i]);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* We're ready to roll. :) */
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
DrawSprites(SDL_Renderer * renderer, SDL_Texture * sprite)
|
||||||
|
{
|
||||||
|
SDL_Rect viewport;
|
||||||
|
SDL_FRect temp;
|
||||||
|
|
||||||
|
/* Query the sizes */
|
||||||
|
SDL_GetRenderViewport(renderer, &viewport);
|
||||||
|
|
||||||
|
/* Cycle the color and alpha, if desired */
|
||||||
|
if (cycle_color) {
|
||||||
|
current_color += cycle_direction;
|
||||||
|
if (current_color < 0) {
|
||||||
|
current_color = 0;
|
||||||
|
cycle_direction = -cycle_direction;
|
||||||
|
}
|
||||||
|
if (current_color > 255) {
|
||||||
|
current_color = 255;
|
||||||
|
cycle_direction = -cycle_direction;
|
||||||
|
}
|
||||||
|
SDL_SetTextureColorMod(sprite, 255, (Uint8) current_color,
|
||||||
|
(Uint8) current_color);
|
||||||
|
}
|
||||||
|
if (cycle_alpha) {
|
||||||
|
current_alpha += cycle_direction;
|
||||||
|
if (current_alpha < 0) {
|
||||||
|
current_alpha = 0;
|
||||||
|
cycle_direction = -cycle_direction;
|
||||||
|
}
|
||||||
|
if (current_alpha > 255) {
|
||||||
|
current_alpha = 255;
|
||||||
|
cycle_direction = -cycle_direction;
|
||||||
|
}
|
||||||
|
SDL_SetTextureAlphaMod(sprite, (Uint8) current_alpha);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Draw a gray background */
|
||||||
|
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
|
||||||
|
SDL_RenderClear(renderer);
|
||||||
|
|
||||||
|
/* Test points */
|
||||||
|
SDL_SetRenderDrawColor(renderer, 0xFF, 0x00, 0x00, 0xFF);
|
||||||
|
SDL_RenderPoint(renderer, 0.0f, 0.0f);
|
||||||
|
SDL_RenderPoint(renderer, (float)(viewport.w - 1), 0.0f);
|
||||||
|
SDL_RenderPoint(renderer, 0.0f, (float)(viewport.h - 1));
|
||||||
|
SDL_RenderPoint(renderer, (float)(viewport.w - 1), (float)(viewport.h - 1));
|
||||||
|
|
||||||
|
/* Test horizontal and vertical lines */
|
||||||
|
SDL_SetRenderDrawColor(renderer, 0x00, 0xFF, 0x00, 0xFF);
|
||||||
|
SDL_RenderLine(renderer, 1.0f, 0.0f, (float)(viewport.w - 2), 0.0f);
|
||||||
|
SDL_RenderLine(renderer, 1.0f, (float)(viewport.h - 1), (float)(viewport.w - 2), (float)(viewport.h - 1));
|
||||||
|
SDL_RenderLine(renderer, 0.0f, 1.0f, 0.0f, (float)(viewport.h - 2));
|
||||||
|
SDL_RenderLine(renderer, (float)(viewport.w - 1), 1, (float)(viewport.w - 1), (float)(viewport.h - 2));
|
||||||
|
|
||||||
|
/* Test fill and copy */
|
||||||
|
SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF);
|
||||||
|
temp.x = 1.0f;
|
||||||
|
temp.y = 1.0f;
|
||||||
|
temp.w = (float)sprite_w;
|
||||||
|
temp.h = (float)sprite_h;
|
||||||
|
SDL_RenderFillRect(renderer, &temp);
|
||||||
|
SDL_RenderTexture(renderer, sprite, NULL, &temp);
|
||||||
|
temp.x = (float)(viewport.w-sprite_w-1);
|
||||||
|
temp.y = 1.0f;
|
||||||
|
temp.w = (float)sprite_w;
|
||||||
|
temp.h = (float)sprite_h;
|
||||||
|
SDL_RenderFillRect(renderer, &temp);
|
||||||
|
SDL_RenderTexture(renderer, sprite, NULL, &temp);
|
||||||
|
temp.x = 1.0f;
|
||||||
|
temp.y = (float)(viewport.h-sprite_h-1);
|
||||||
|
temp.w = (float)sprite_w;
|
||||||
|
temp.h = (float)sprite_h;
|
||||||
|
SDL_RenderFillRect(renderer, &temp);
|
||||||
|
SDL_RenderTexture(renderer, sprite, NULL, &temp);
|
||||||
|
temp.x = (float)(viewport.w-sprite_w-1);
|
||||||
|
temp.y = (float)(viewport.h-sprite_h-1);
|
||||||
|
temp.w = (float)(sprite_w);
|
||||||
|
temp.h = (float)(sprite_h);
|
||||||
|
SDL_RenderFillRect(renderer, &temp);
|
||||||
|
SDL_RenderTexture(renderer, sprite, NULL, &temp);
|
||||||
|
|
||||||
|
/* Test diagonal lines */
|
||||||
|
SDL_SetRenderDrawColor(renderer, 0x00, 0xFF, 0x00, 0xFF);
|
||||||
|
SDL_RenderLine(renderer, (float)sprite_w, (float)sprite_h,
|
||||||
|
(float)(viewport.w-sprite_w-2), (float)(viewport.h-sprite_h-2));
|
||||||
|
SDL_RenderLine(renderer, (float)(viewport.w-sprite_w-2), (float)sprite_h,
|
||||||
|
(float)sprite_w, (float)(viewport.h-sprite_h-2));
|
||||||
|
|
||||||
|
/* Update the screen! */
|
||||||
|
SDL_RenderPresent(renderer);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
loop()
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
SDL_Event event;
|
||||||
|
|
||||||
|
/* Check for events */
|
||||||
|
while (SDL_PollEvent(&event)) {
|
||||||
|
if (event.type == SDL_EVENT_KEY_DOWN && !event.key.repeat) {
|
||||||
|
SDL_Log("Initial SDL_EVENT_KEY_DOWN: %s", SDL_GetScancodeName(event.key.keysym.scancode));
|
||||||
|
}
|
||||||
|
#if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
|
||||||
|
/* On Xbox, ignore the keydown event because the features aren't supported */
|
||||||
|
if (event.type != SDL_EVENT_KEY_DOWN) {
|
||||||
|
SDLTest_CommonEvent(state, &event, &done);
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
SDLTest_CommonEvent(state, &event, &done);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
for (i = 0; i < state->num_windows; ++i) {
|
||||||
|
if (state->windows[i] == NULL) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
DrawSprites(state->renderers[i], sprites[i]);
|
||||||
|
}
|
||||||
|
fillerup();
|
||||||
|
}
|
||||||
|
|
||||||
|
int
|
||||||
|
main(int argc, char *argv[])
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
const char *icon = "icon.bmp";
|
||||||
|
char *soundname = NULL;
|
||||||
|
|
||||||
|
/* Initialize parameters */
|
||||||
|
num_sprites = NUM_SPRITES;
|
||||||
|
|
||||||
|
/* Initialize test framework */
|
||||||
|
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO | SDL_INIT_AUDIO);
|
||||||
|
if (!state) {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (i = 1; i < argc;) {
|
||||||
|
int consumed;
|
||||||
|
|
||||||
|
consumed = SDLTest_CommonArg(state, i);
|
||||||
|
if (consumed == 0) {
|
||||||
|
consumed = -1;
|
||||||
|
if (SDL_strcasecmp(argv[i], "--blend") == 0) {
|
||||||
|
if (argv[i + 1]) {
|
||||||
|
if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
|
||||||
|
blendMode = SDL_BLENDMODE_NONE;
|
||||||
|
consumed = 2;
|
||||||
|
} else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
|
||||||
|
blendMode = SDL_BLENDMODE_BLEND;
|
||||||
|
consumed = 2;
|
||||||
|
} else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
|
||||||
|
blendMode = SDL_BLENDMODE_ADD;
|
||||||
|
consumed = 2;
|
||||||
|
} else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
|
||||||
|
blendMode = SDL_BLENDMODE_MOD;
|
||||||
|
consumed = 2;
|
||||||
|
} else if (SDL_strcasecmp(argv[i + 1], "sub") == 0) {
|
||||||
|
blendMode = SDL_ComposeCustomBlendMode(SDL_BLENDFACTOR_SRC_ALPHA, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_SUBTRACT, SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_SUBTRACT);
|
||||||
|
consumed = 2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
|
||||||
|
cycle_color = SDL_TRUE;
|
||||||
|
consumed = 1;
|
||||||
|
} else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
|
||||||
|
cycle_alpha = SDL_TRUE;
|
||||||
|
consumed = 1;
|
||||||
|
} else if (SDL_isdigit(*argv[i])) {
|
||||||
|
num_sprites = SDL_atoi(argv[i]);
|
||||||
|
consumed = 1;
|
||||||
|
} else if (argv[i][0] != '-') {
|
||||||
|
icon = argv[i];
|
||||||
|
consumed = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (consumed < 0) {
|
||||||
|
static const char *options[] = {
|
||||||
|
"[--blend none|blend|add|mod]",
|
||||||
|
"[--cyclecolor]",
|
||||||
|
"[--cyclealpha]",
|
||||||
|
"[num_sprites]",
|
||||||
|
"[icon.bmp]",
|
||||||
|
NULL };
|
||||||
|
SDLTest_CommonLogUsage(state, argv[0], options);
|
||||||
|
quit(1);
|
||||||
|
}
|
||||||
|
i += consumed;
|
||||||
|
}
|
||||||
|
if (!SDLTest_CommonInit(state)) {
|
||||||
|
quit(2);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Create the windows, initialize the renderers, and load the textures */
|
||||||
|
sprites =
|
||||||
|
(SDL_Texture **) SDL_malloc(state->num_windows * sizeof(*sprites));
|
||||||
|
if (!sprites) {
|
||||||
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
|
||||||
|
quit(2);
|
||||||
|
}
|
||||||
|
for (i = 0; i < state->num_windows; ++i) {
|
||||||
|
SDL_Renderer *renderer = state->renderers[i];
|
||||||
|
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
|
||||||
|
SDL_RenderClear(renderer);
|
||||||
|
}
|
||||||
|
if (LoadSprite(icon) < 0) {
|
||||||
|
quit(2);
|
||||||
|
}
|
||||||
|
|
||||||
|
soundname = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav");
|
||||||
|
|
||||||
|
if (!soundname) {
|
||||||
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
|
||||||
|
quit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Load the wave file into memory */
|
||||||
|
if (SDL_LoadWAV(soundname, &wave.spec, &wave.sound, &wave.soundlen) == -1) {
|
||||||
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", soundname, SDL_GetError());
|
||||||
|
quit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Show the list of available drivers */
|
||||||
|
SDL_Log("Available audio drivers:");
|
||||||
|
for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
|
||||||
|
SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
|
||||||
|
|
||||||
|
stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, &wave.spec, NULL, NULL);
|
||||||
|
if (!stream) {
|
||||||
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create audio stream: %s\n", SDL_GetError());
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(stream));
|
||||||
|
|
||||||
|
/* Main render loop */
|
||||||
|
done = 0;
|
||||||
|
|
||||||
|
/* Try to add the default user silently */
|
||||||
|
AddUserSilent();
|
||||||
|
|
||||||
|
while (!done) {
|
||||||
|
loop();
|
||||||
|
}
|
||||||
|
|
||||||
|
quit(0);
|
||||||
|
|
||||||
|
SDL_free(soundname);
|
||||||
|
return 0;
|
||||||
|
}
|
|
@ -0,0 +1,395 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Desktop.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Desktop.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Desktop.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{1C9A3F71-35A5-4C56-B292-F4375B3C3649}</ProjectGuid>
|
||||||
|
<RootNamespace>testsprite</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="..\..\..\test\icon.bmp">
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||||
|
<ClCompile Include="src\testgdk.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="wingdk\MicrosoftGame.config">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo100x100.png" />
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo150x150.png" />
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo44x44.png" />
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo480x480.png" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="PackageLayout.xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="xboxseries\MicrosoftGame.config">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="..\..\..\test\sample.wav">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="xboxone\MicrosoftGame.config">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\SplashScreenImage.png" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,53 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||||
|
<ClCompile Include="src\testgdk.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="..\..\..\test\icon.bmp" />
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo44x44.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo100x100.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo150x150.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo480x480.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="wingdk\MicrosoftGame.config">
|
||||||
|
<Filter>wingdk</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="xboxseries\MicrosoftGame.config">
|
||||||
|
<Filter>xboxseries</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\..\test\sample.wav" />
|
||||||
|
<CopyFileToFolders Include="xboxone\MicrosoftGame.config">
|
||||||
|
<Filter>xboxone</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\SplashScreenImage.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="PackageLayout.xml" />
|
||||||
|
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||||
|
<Filter>wingdk</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="logos">
|
||||||
|
<UniqueIdentifier>{c3c871f2-c7b7-4025-8ba4-037dde717fe1}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="wingdk">
|
||||||
|
<UniqueIdentifier>{1678a80d-0ee8-4f48-bf89-9462d82dd98a}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="xboxseries">
|
||||||
|
<UniqueIdentifier>{1b47b96b-507e-40ec-9c25-99b1a4d5b575}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="xboxone">
|
||||||
|
<UniqueIdentifier>{ac7aa2d5-f0f7-46eb-a548-5b6316f3b63b}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,34 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Game configVersion="1">
|
||||||
|
|
||||||
|
<!-- Set these to the correct identifiers from Partner Center -->
|
||||||
|
<Identity Name="SDL"
|
||||||
|
Version="1.0.0.0"
|
||||||
|
Publisher="CN=Publisher"/>
|
||||||
|
|
||||||
|
<ExecutableList>
|
||||||
|
<Executable Name="testgdk.exe"
|
||||||
|
TargetDeviceFamily="PC"
|
||||||
|
Id="Game" />
|
||||||
|
</ExecutableList>
|
||||||
|
|
||||||
|
<DesktopRegistration>
|
||||||
|
<DependencyList>
|
||||||
|
<KnownDependency Name="VC14"/>
|
||||||
|
</DependencyList>
|
||||||
|
</DesktopRegistration>
|
||||||
|
|
||||||
|
<!-- Set these to the correct values from Partner Center -->
|
||||||
|
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||||
|
<TitleId>FFFFFFFF</TitleId>
|
||||||
|
|
||||||
|
<ShellVisuals DefaultDisplayName="testgdk"
|
||||||
|
PublisherDisplayName="SDL"
|
||||||
|
Square480x480Logo="Logo480x480.png"
|
||||||
|
Square150x150Logo="Logo150x150.png"
|
||||||
|
Square44x44Logo="Logo44x44.png"
|
||||||
|
Description="testgdk"
|
||||||
|
ForegroundText="light"
|
||||||
|
BackgroundColor="#000000"
|
||||||
|
StoreLogo="Logo100x100.png"/>
|
||||||
|
</Game>
|
|
@ -0,0 +1,29 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Game configVersion="1">
|
||||||
|
|
||||||
|
<!-- Set these to the correct identifiers from Partner Center -->
|
||||||
|
<Identity Name="SDL"
|
||||||
|
Version="1.0.0.0"
|
||||||
|
Publisher="CN=Publisher"/>
|
||||||
|
|
||||||
|
<ExecutableList>
|
||||||
|
<Executable Name="testgdk.exe"
|
||||||
|
TargetDeviceFamily="XboxOne"
|
||||||
|
Id="Game" />
|
||||||
|
</ExecutableList>
|
||||||
|
|
||||||
|
<!-- Set these to the correct values from Partner Center -->
|
||||||
|
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||||
|
<TitleId>FFFFFFFF</TitleId>
|
||||||
|
|
||||||
|
<ShellVisuals DefaultDisplayName="testgdk"
|
||||||
|
PublisherDisplayName="SDL"
|
||||||
|
Square480x480Logo="Logo480x480.png"
|
||||||
|
Square150x150Logo="Logo150x150.png"
|
||||||
|
Square44x44Logo="Logo44x44.png"
|
||||||
|
SplashScreenImage="SplashScreenImage.png"
|
||||||
|
Description="testgdk"
|
||||||
|
ForegroundText="light"
|
||||||
|
BackgroundColor="#000000"
|
||||||
|
StoreLogo="Logo100x100.png"/>
|
||||||
|
</Game>
|
|
@ -0,0 +1,29 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Game configVersion="1">
|
||||||
|
|
||||||
|
<!-- Set these to the correct identifiers from Partner Center -->
|
||||||
|
<Identity Name="SDL"
|
||||||
|
Version="1.0.0.0"
|
||||||
|
Publisher="CN=Publisher"/>
|
||||||
|
|
||||||
|
<ExecutableList>
|
||||||
|
<Executable Name="testgdk.exe"
|
||||||
|
TargetDeviceFamily="Scarlett"
|
||||||
|
Id="Game" />
|
||||||
|
</ExecutableList>
|
||||||
|
|
||||||
|
<!-- Set these to the correct values from Partner Center -->
|
||||||
|
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||||
|
<TitleId>FFFFFFFF</TitleId>
|
||||||
|
|
||||||
|
<ShellVisuals DefaultDisplayName="testgdk"
|
||||||
|
PublisherDisplayName="SDL"
|
||||||
|
Square480x480Logo="Logo480x480.png"
|
||||||
|
Square150x150Logo="Logo150x150.png"
|
||||||
|
Square44x44Logo="Logo44x44.png"
|
||||||
|
SplashScreenImage="SplashScreenImage.png"
|
||||||
|
Description="testgdk"
|
||||||
|
ForegroundText="light"
|
||||||
|
BackgroundColor="#000000"
|
||||||
|
StoreLogo="Logo100x100.png"/>
|
||||||
|
</Game>
|
|
@ -0,0 +1,9 @@
|
||||||
|
<Package>
|
||||||
|
<Chunk Id="1000" Marker="Launch">
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="testsprite.exe" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="MicrosoftGame.config" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="*.bmp" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="*.png" />
|
||||||
|
<FileGroup DestinationPath="." SourcePath="." Include="*.dll" />
|
||||||
|
</Chunk>
|
||||||
|
</Package>
|
|
@ -0,0 +1,389 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Desktop.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Desktop.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Desktop.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{40FB7794-D3C3-4CFE-BCF4-A80C96635682}</ProjectGuid>
|
||||||
|
<RootNamespace>testsprite</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>xgameruntime.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="..\..\..\test\icon.bmp">
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testsprite.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="wingdk/MicrosoftGame.config">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo100x100.png" />
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo150x150.png" />
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo44x44.png" />
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo480x480.png" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="PackageLayout.xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="xboxseries\MicrosoftGame.config">
|
||||||
|
<FileType>Document</FileType>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="xboxone\MicrosoftGame.config">
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\SplashScreenImage.png" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,52 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testsprite.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CopyFileToFolders Include="..\..\..\test\icon.bmp" />
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo44x44.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo100x100.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo150x150.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\Logo480x480.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="xboxseries\MicrosoftGame.config">
|
||||||
|
<Filter>xboxseries</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="xboxone\MicrosoftGame.config">
|
||||||
|
<Filter>xboxone</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="wingdk/MicrosoftGame.config">
|
||||||
|
<Filter>wingdk</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="..\..\logos\SplashScreenImage.png">
|
||||||
|
<Filter>logos</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
<CopyFileToFolders Include="PackageLayout.xml" />
|
||||||
|
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||||
|
<Filter>wingdk</Filter>
|
||||||
|
</CopyFileToFolders>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="logos">
|
||||||
|
<UniqueIdentifier>{c3c871f2-c7b7-4025-8ba4-037dde717fe1}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="wingdk">
|
||||||
|
<UniqueIdentifier>{c862dfc3-7803-4359-a31e-9dcda37e641a}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="xboxseries">
|
||||||
|
<UniqueIdentifier>{1671e83d-25b3-4eb5-bed0-5c52c80f4e49}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="xboxone">
|
||||||
|
<UniqueIdentifier>{9bf62acf-6661-43f9-bde3-0de9e1db4290}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,34 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Game configVersion="1">
|
||||||
|
|
||||||
|
<!-- Set these to the correct identifiers from Partner Center -->
|
||||||
|
<Identity Name="SDL"
|
||||||
|
Version="1.0.0.0"
|
||||||
|
Publisher="CN=Publisher"/>
|
||||||
|
|
||||||
|
<ExecutableList>
|
||||||
|
<Executable Name="testsprite.exe"
|
||||||
|
TargetDeviceFamily="PC"
|
||||||
|
Id="Game" />
|
||||||
|
</ExecutableList>
|
||||||
|
|
||||||
|
<DesktopRegistration>
|
||||||
|
<DependencyList>
|
||||||
|
<KnownDependency Name="VC14"/>
|
||||||
|
</DependencyList>
|
||||||
|
</DesktopRegistration>
|
||||||
|
|
||||||
|
<!-- Set these to the correct values from Partner Center -->
|
||||||
|
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||||
|
<TitleId>FFFFFFFF</TitleId>
|
||||||
|
|
||||||
|
<ShellVisuals DefaultDisplayName="testsprite"
|
||||||
|
PublisherDisplayName="SDL"
|
||||||
|
Square480x480Logo="Logo480x480.png"
|
||||||
|
Square150x150Logo="Logo150x150.png"
|
||||||
|
Square44x44Logo="Logo44x44.png"
|
||||||
|
Description="testsprite"
|
||||||
|
ForegroundText="light"
|
||||||
|
BackgroundColor="#000000"
|
||||||
|
StoreLogo="Logo100x100.png"/>
|
||||||
|
</Game>
|
|
@ -0,0 +1,29 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Game configVersion="1">
|
||||||
|
|
||||||
|
<!-- Set these to the correct identifiers from Partner Center -->
|
||||||
|
<Identity Name="SDL"
|
||||||
|
Version="1.0.0.0"
|
||||||
|
Publisher="CN=Publisher"/>
|
||||||
|
|
||||||
|
<ExecutableList>
|
||||||
|
<Executable Name="testsprite.exe"
|
||||||
|
TargetDeviceFamily="XboxOne"
|
||||||
|
Id="Game" />
|
||||||
|
</ExecutableList>
|
||||||
|
|
||||||
|
<!-- Set these to the correct values from Partner Center -->
|
||||||
|
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||||
|
<TitleId>FFFFFFFF</TitleId>
|
||||||
|
|
||||||
|
<ShellVisuals DefaultDisplayName="testsprite"
|
||||||
|
PublisherDisplayName="SDL"
|
||||||
|
Square480x480Logo="Logo480x480.png"
|
||||||
|
Square150x150Logo="Logo150x150.png"
|
||||||
|
Square44x44Logo="Logo44x44.png"
|
||||||
|
SplashScreenImage="SplashScreenImage.png"
|
||||||
|
Description="testsprite"
|
||||||
|
ForegroundText="light"
|
||||||
|
BackgroundColor="#000000"
|
||||||
|
StoreLogo="Logo100x100.png"/>
|
||||||
|
</Game>
|
29
extern/SDL3-3.1.0/VisualC-GDK/tests/testsprite/xboxseries/MicrosoftGame.config
vendored
Normal file
|
@ -0,0 +1,29 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Game configVersion="1">
|
||||||
|
|
||||||
|
<!-- Set these to the correct identifiers from Partner Center -->
|
||||||
|
<Identity Name="SDL"
|
||||||
|
Version="1.0.0.0"
|
||||||
|
Publisher="CN=Publisher"/>
|
||||||
|
|
||||||
|
<ExecutableList>
|
||||||
|
<Executable Name="testsprite.exe"
|
||||||
|
TargetDeviceFamily="Scarlett"
|
||||||
|
Id="Game" />
|
||||||
|
</ExecutableList>
|
||||||
|
|
||||||
|
<!-- Set these to the correct values from Partner Center -->
|
||||||
|
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||||
|
<TitleId>FFFFFFFF</TitleId>
|
||||||
|
|
||||||
|
<ShellVisuals DefaultDisplayName="testsprite"
|
||||||
|
PublisherDisplayName="SDL"
|
||||||
|
Square480x480Logo="Logo480x480.png"
|
||||||
|
Square150x150Logo="Logo150x150.png"
|
||||||
|
Square44x44Logo="Logo44x44.png"
|
||||||
|
Description="testsprite"
|
||||||
|
SplashScreenImage="SplashScreenImage.png"
|
||||||
|
ForegroundText="light"
|
||||||
|
BackgroundColor="#000000"
|
||||||
|
StoreLogo="Logo100x100.png"/>
|
||||||
|
</Game>
|
|
@ -0,0 +1,69 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 16
|
||||||
|
VisualStudioVersion = 16.0.33027.164
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3-UWP", "SDL-UWP.vcxproj", "{89E9B32E-A86A-47C3-A948-D2B1622925CE}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw", "testdraw\testdraw.vcxproj", "{95943BBE-F378-4068-A3FD-DAE1B8309B6E}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|ARM = Debug|ARM
|
||||||
|
Debug|ARM64 = Debug|ARM64
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Debug|x86 = Debug|x86
|
||||||
|
Release|ARM = Release|ARM
|
||||||
|
Release|ARM64 = Release|ARM64
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
Release|x86 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x86.ActiveCfg = Debug|Win32
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x86.Build.0 = Debug|Win32
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM.Build.0 = Release|ARM
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM64.Build.0 = Release|ARM64
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x64.Build.0 = Release|x64
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x86.ActiveCfg = Release|Win32
|
||||||
|
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x86.Build.0 = Release|Win32
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x64.Deploy.0 = Debug|x64
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x86.ActiveCfg = Debug|Win32
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x86.Build.0 = Debug|Win32
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x86.Deploy.0 = Debug|Win32
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM.Build.0 = Release|ARM
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM.Deploy.0 = Release|ARM
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM64.Build.0 = Release|ARM64
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM64.Deploy.0 = Release|ARM64
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|x64.Build.0 = Release|x64
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|x64.Deploy.0 = Release|x64
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|x86.ActiveCfg = Release|Win32
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|x86.Build.0 = Release|Win32
|
||||||
|
{95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|x86.Deploy.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {30680F51-7BB9-41D0-A0D6-BC44A1557D87}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
|
@ -0,0 +1,906 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|ARM64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>ARM64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|ARM">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>ARM</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|ARM">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>ARM</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|ARM64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>ARM64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_begin_code.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_camera.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_close_code.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_assert.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_atomic.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_audio.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_blendmode.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_clipboard.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_copying.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_cpuinfo.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_egl.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_endian.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_error.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_events.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_filesystem.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_guid.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_haptic.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_hints.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_hidapi.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_input.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_joystick.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_keyboard.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_keycode.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_loadso.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_locale.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_log.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_main.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_main_impl.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_misc.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_mouse.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_mutex.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_opengles2.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_pen.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_pixels.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_platform.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_platform_defines.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_power.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_properties.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_quit.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_rect.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_render.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_revision.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_iostream.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_scancode.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_sensor.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_stdinc.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_storage.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_surface.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_system.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_thread.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_time.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_timer.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_touch.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_types.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_version.h" />
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_video.h" />
|
||||||
|
<ClInclude Include="..\src\audio\disk\SDL_diskaudio.h" />
|
||||||
|
<ClInclude Include="..\src\audio\dummy\SDL_dummyaudio.h" />
|
||||||
|
<ClInclude Include="..\src\audio\SDL_audiodev_c.h" />
|
||||||
|
<ClInclude Include="..\src\audio\SDL_audio_c.h" />
|
||||||
|
<ClInclude Include="..\src\audio\SDL_sysaudio.h" />
|
||||||
|
<ClInclude Include="..\src\audio\SDL_audioqueue.h" />
|
||||||
|
<ClInclude Include="..\src\audio\SDL_audioresample.h" />
|
||||||
|
<ClInclude Include="..\src\audio\SDL_wave.h" />
|
||||||
|
<ClInclude Include="..\src\audio\wasapi\SDL_wasapi.h" />
|
||||||
|
<ClInclude Include="..\src\camera\SDL_camera_c.h" />
|
||||||
|
<ClInclude Include="..\src\camera\SDL_syscamera.h" />
|
||||||
|
<ClInclude Include="..\src\core\windows\SDL_directx.h" />
|
||||||
|
<ClInclude Include="..\src\core\windows\SDL_windows.h" />
|
||||||
|
<ClInclude Include="..\src\core\windows\SDL_xinput.h" />
|
||||||
|
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_common.h" />
|
||||||
|
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_direct3d.h" />
|
||||||
|
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_xaml.h" />
|
||||||
|
<ClInclude Include="..\src\cpuinfo\SDL_cpuinfo_c.h" />
|
||||||
|
<ClInclude Include="..\src\dynapi\SDL_dynapi.h" />
|
||||||
|
<ClInclude Include="..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||||
|
<ClInclude Include="..\src\dynapi\SDL_dynapi_procs.h" />
|
||||||
|
<ClInclude Include="..\src\events\blank_cursor.h" />
|
||||||
|
<ClInclude Include="..\src\events\default_cursor.h" />
|
||||||
|
<ClInclude Include="..\src\events\SDL_clipboardevents_c.h" />
|
||||||
|
<ClInclude Include="..\src\events\SDL_displayevents_c.h" />
|
||||||
|
<ClInclude Include="..\src\events\SDL_dropevents_c.h" />
|
||||||
|
<ClInclude Include="..\src\events\SDL_events_c.h" />
|
||||||
|
<ClInclude Include="..\src\events\SDL_keyboard_c.h" />
|
||||||
|
<ClInclude Include="..\src\events\SDL_mouse_c.h" />
|
||||||
|
<ClInclude Include="..\src\events\SDL_touch_c.h" />
|
||||||
|
<ClInclude Include="..\src\events\SDL_windowevents_c.h" />
|
||||||
|
<ClInclude Include="..\src\filesystem\SDL_filesystem.h" />
|
||||||
|
<ClInclude Include="..\src\haptic\SDL_haptic_c.h" />
|
||||||
|
<ClInclude Include="..\src\haptic\SDL_syshaptic.h" />
|
||||||
|
<ClInclude Include="..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||||
|
<ClInclude Include="..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||||
|
<ClInclude Include="..\src\joystick\controller_type.h" />
|
||||||
|
<ClInclude Include="..\src\joystick\SDL_gamepad_c.h" />
|
||||||
|
<ClInclude Include="..\src\joystick\SDL_gamepad_db.h" />
|
||||||
|
<ClInclude Include="..\src\joystick\SDL_joystick_c.h" />
|
||||||
|
<ClInclude Include="..\src\joystick\SDL_steam_virtual_gamepad.h" />
|
||||||
|
<ClInclude Include="..\src\joystick\SDL_sysjoystick.h" />
|
||||||
|
<ClInclude Include="..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\src\locale\SDL_syslocale.h" />
|
||||||
|
<ClInclude Include="..\src\main\SDL_main_callbacks.h" />
|
||||||
|
<ClInclude Include="..\src\render\direct3d11\SDL_render_winrt.h" />
|
||||||
|
<ClInclude Include="..\src\render\direct3d11\SDL_shaders_d3d11.h" />
|
||||||
|
<ClInclude Include="..\src\render\opengles2\SDL_gles2funcs.h" />
|
||||||
|
<ClInclude Include="..\src\render\opengles2\SDL_shaders_gles2.h" />
|
||||||
|
<ClInclude Include="..\src\render\SDL_d3dmath.h" />
|
||||||
|
<ClInclude Include="..\src\render\SDL_sysrender.h" />
|
||||||
|
<ClInclude Include="..\src\render\SDL_yuv_sw_c.h" />
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_blendfillrect.h" />
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_blendline.h" />
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_blendpoint.h" />
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_draw.h" />
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_drawline.h" />
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_drawpoint.h" />
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_render_sw_c.h" />
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_rotate.h" />
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_triangle.h" />
|
||||||
|
<ClInclude Include="..\src\SDL_assert_c.h" />
|
||||||
|
<ClInclude Include="..\src\SDL_error_c.h" />
|
||||||
|
<ClInclude Include="..\src\SDL_fatal.h" />
|
||||||
|
<ClInclude Include="..\src\SDL_hashtable.h" />
|
||||||
|
<ClInclude Include="..\src\SDL_hints_c.h" />
|
||||||
|
<ClInclude Include="..\src\SDL_internal.h" />
|
||||||
|
<ClInclude Include="..\src\SDL_list.h" />
|
||||||
|
<ClInclude Include="..\src\SDL_log_c.h" />
|
||||||
|
<ClInclude Include="..\src\SDL_properties_c.h" />
|
||||||
|
<ClInclude Include="..\src\sensor\dummy\SDL_dummysensor.h" />
|
||||||
|
<ClInclude Include="..\src\sensor\SDL_sensor_c.h" />
|
||||||
|
<ClInclude Include="..\src\sensor\SDL_syssensor.h" />
|
||||||
|
<ClInclude Include="..\src\thread\SDL_systhread.h" />
|
||||||
|
<ClInclude Include="..\src\thread\SDL_thread_c.h" />
|
||||||
|
<ClInclude Include="..\src\thread\stdcpp\SDL_sysmutex_c.h" />
|
||||||
|
<ClInclude Include="..\src\thread\stdcpp\SDL_systhread_c.h" />
|
||||||
|
<ClInclude Include="..\src\timer\SDL_timer_c.h" />
|
||||||
|
<ClInclude Include="..\src\video\dummy\SDL_nullevents_c.h" />
|
||||||
|
<ClInclude Include="..\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||||
|
<ClInclude Include="..\src\video\dummy\SDL_nullvideo.h" />
|
||||||
|
<ClInclude Include="..\src\video\SDL_blit.h" />
|
||||||
|
<ClInclude Include="..\src\video\SDL_blit_auto.h" />
|
||||||
|
<ClInclude Include="..\src\video\SDL_blit_copy.h" />
|
||||||
|
<ClInclude Include="..\src\video\SDL_blit_slow.h" />
|
||||||
|
<ClInclude Include="..\src\video\SDL_clipboard_c.h" />
|
||||||
|
<ClInclude Include="..\src\video\SDL_egl_c.h" />
|
||||||
|
<ClInclude Include="..\src\video\SDL_pixels_c.h" />
|
||||||
|
<ClInclude Include="..\src\video\SDL_rect_c.h" />
|
||||||
|
<ClInclude Include="..\src\video\SDL_RLEaccel_c.h" />
|
||||||
|
<ClInclude Include="..\src\video\SDL_sysvideo.h" />
|
||||||
|
<ClInclude Include="..\src\video\SDL_sysvidocapture.h" />
|
||||||
|
<ClInclude Include="..\src\video\SDL_yuv_c.h" />
|
||||||
|
<ClInclude Include="..\src\video\winrt\SDL_winrtevents_c.h" />
|
||||||
|
<ClInclude Include="..\src\video\winrt\SDL_winrtgamebar_cpp.h" />
|
||||||
|
<ClInclude Include="..\src\video\winrt\SDL_winrtmessagebox.h" />
|
||||||
|
<ClInclude Include="..\src\video\winrt\SDL_winrtmouse_c.h" />
|
||||||
|
<ClInclude Include="..\src\video\winrt\SDL_winrtopengles.h" />
|
||||||
|
<ClInclude Include="..\src\video\winrt\SDL_winrtvideo_cpp.h" />
|
||||||
|
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||||
|
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_common.h" />
|
||||||
|
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_internal.h" />
|
||||||
|
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_lsx.h" />
|
||||||
|
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_lsx_func.h" />
|
||||||
|
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_sse.h" />
|
||||||
|
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
|
||||||
|
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_std.h" />
|
||||||
|
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\src\atomic\SDL_atomic.c" />
|
||||||
|
<ClCompile Include="..\src\atomic\SDL_spinlock.c" />
|
||||||
|
<ClCompile Include="..\src\audio\disk\SDL_diskaudio.c" />
|
||||||
|
<ClCompile Include="..\src\audio\dummy\SDL_dummyaudio.c" />
|
||||||
|
<ClCompile Include="..\src\audio\SDL_audio.c" />
|
||||||
|
<ClCompile Include="..\src\audio\SDL_audiocvt.c" />
|
||||||
|
<ClCompile Include="..\src\audio\SDL_audiodev.c" />
|
||||||
|
<ClCompile Include="..\src\audio\SDL_audiotypecvt.c" />
|
||||||
|
<ClCompile Include="..\src\audio\SDL_audioqueue.c" />
|
||||||
|
<ClCompile Include="..\src\audio\SDL_audioresample.c" />
|
||||||
|
<ClCompile Include="..\src\audio\SDL_mixer.c" />
|
||||||
|
<ClCompile Include="..\src\audio\SDL_wave.c" />
|
||||||
|
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi.c" />
|
||||||
|
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\core\windows\pch.c">
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\core\windows\pch_cpp.cpp">
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\camera\dummy\SDL_camera_dummy.c" />
|
||||||
|
<ClCompile Include="..\src\camera\SDL_camera.c" />
|
||||||
|
<ClCompile Include="..\src\core\SDL_core_unsupported.c" />
|
||||||
|
<ClCompile Include="..\src\core\SDL_runapp.c" />
|
||||||
|
<ClCompile Include="..\src\core\windows\SDL_windows.c" />
|
||||||
|
<ClCompile Include="..\src\core\windows\SDL_xinput.c" />
|
||||||
|
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\cpuinfo\SDL_cpuinfo.c" />
|
||||||
|
<ClCompile Include="..\src\dynapi\SDL_dynapi.c">
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\events\SDL_clipboardevents.c" />
|
||||||
|
<ClCompile Include="..\src\events\SDL_displayevents.c" />
|
||||||
|
<ClCompile Include="..\src\events\SDL_dropevents.c" />
|
||||||
|
<ClCompile Include="..\src\events\SDL_events.c" />
|
||||||
|
<ClCompile Include="..\src\events\SDL_keyboard.c" />
|
||||||
|
<ClCompile Include="..\src\events\SDL_mouse.c" />
|
||||||
|
<ClCompile Include="..\src\events\SDL_pen.c" />
|
||||||
|
<ClCompile Include="..\src\events\SDL_quit.c" />
|
||||||
|
<ClCompile Include="..\src\events\SDL_touch.c" />
|
||||||
|
<ClCompile Include="..\src\events\SDL_windowevents.c" />
|
||||||
|
<ClCompile Include="..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\file\SDL_iostream.c" />
|
||||||
|
<ClCompile Include="..\src\filesystem\SDL_filesystem.c" />
|
||||||
|
<ClCompile Include="..\src\filesystem\windows\SDL_sysfsops.c" />
|
||||||
|
<ClCompile Include="..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||||
|
<ClCompile Include="..\src\haptic\SDL_haptic.c" />
|
||||||
|
<ClCompile Include="..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||||
|
<ClCompile Include="..\src\haptic\windows\SDL_windowshaptic.c" />
|
||||||
|
<ClCompile Include="..\src\hidapi\SDL_hidapi.c" />
|
||||||
|
<ClCompile Include="..\src\joystick\dummy\SDL_sysjoystick.c" />
|
||||||
|
<ClCompile Include="..\src\joystick\controller_type.c" />
|
||||||
|
<ClCompile Include="..\src\joystick\SDL_gamepad.c" />
|
||||||
|
<ClCompile Include="..\src\joystick\SDL_joystick.c" />
|
||||||
|
<ClCompile Include="..\src\joystick\SDL_steam_virtual_gamepad.c" />
|
||||||
|
<ClCompile Include="..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||||
|
<ClCompile Include="..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||||
|
<ClCompile Include="..\src\joystick\windows\SDL_windows_gaming_input.c" />
|
||||||
|
<ClCompile Include="..\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\src\loadso\windows\SDL_sysloadso.c" />
|
||||||
|
<ClCompile Include="..\src\locale\SDL_locale.c" />
|
||||||
|
<ClCompile Include="..\src\locale\winrt\SDL_syslocale.c" />
|
||||||
|
<ClCompile Include="..\src\main\generic\SDL_sysmain_callbacks.c" />
|
||||||
|
<ClCompile Include="..\src\main\SDL_main_callbacks.c" />
|
||||||
|
<ClCompile Include="..\src\misc\SDL_url.c" />
|
||||||
|
<ClCompile Include="..\src\misc\winrt\SDL_sysurl.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\power\SDL_power.c" />
|
||||||
|
<ClCompile Include="..\src\power\winrt\SDL_syspower.cpp">
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||||
|
<ClCompile Include="..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||||
|
<ClCompile Include="..\src\render\opengles2\SDL_render_gles2.c" />
|
||||||
|
<ClCompile Include="..\src\render\opengles2\SDL_shaders_gles2.c" />
|
||||||
|
<ClCompile Include="..\src\render\SDL_d3dmath.c" />
|
||||||
|
<ClCompile Include="..\src\render\SDL_render.c" />
|
||||||
|
<ClCompile Include="..\src\render\SDL_render_unsupported.c" />
|
||||||
|
<ClCompile Include="..\src\render\SDL_yuv_sw.c" />
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_blendfillrect.c" />
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_blendline.c" />
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_blendpoint.c" />
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_drawline.c" />
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_drawpoint.c" />
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_render_sw.c" />
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_rotate.c" />
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_triangle.c" />
|
||||||
|
<ClCompile Include="..\src\SDL.c" />
|
||||||
|
<ClCompile Include="..\src\SDL_assert.c" />
|
||||||
|
<ClCompile Include="..\src\SDL_hashtable.c" />
|
||||||
|
<ClCompile Include="..\src\SDL_list.c" />
|
||||||
|
<ClCompile Include="..\src\SDL_error.c" />
|
||||||
|
<ClCompile Include="..\src\SDL_guid.c" />
|
||||||
|
<ClCompile Include="..\src\SDL_hints.c" />
|
||||||
|
<ClCompile Include="..\src\SDL_log.c" />
|
||||||
|
<ClCompile Include="..\src\SDL_properties.c" />
|
||||||
|
<ClCompile Include="..\src\SDL_utils.c" />
|
||||||
|
<ClCompile Include="..\src\sensor\dummy\SDL_dummysensor.c" />
|
||||||
|
<ClCompile Include="..\src\sensor\SDL_sensor.c" />
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_crc16.c" />
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_crc32.c" />
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_getenv.c" />
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_iconv.c" />
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_malloc.c" />
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_memcpy.c" />
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_memmove.c" />
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_memset.c" />
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_mslibc.c" />
|
||||||
|
<MASM Condition="'$(Platform)'=='x64'" Include="..\src\stdlib\SDL_mslibc_x64.masm" >
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
</MASM>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_qsort.c" />
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_stdlib.c" />
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_string.c" />
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_strtokr.c" />
|
||||||
|
<ClCompile Include="..\src\storage\generic\SDL_genericstorage.c" />
|
||||||
|
<ClCompile Include="..\src\storage\SDL_storage.c" />
|
||||||
|
<ClCompile Include="..\src\thread\generic\SDL_syssem.c" />
|
||||||
|
<ClCompile Include="..\src\thread\SDL_thread.c" />
|
||||||
|
<ClCompile Include="..\src\thread\stdcpp\SDL_syscond.cpp">
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\thread\stdcpp\SDL_sysmutex.cpp">
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\thread\stdcpp\SDL_sysrwlock.cpp">
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\thread\stdcpp\SDL_systhread.cpp">
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\timer\SDL_timer.c" />
|
||||||
|
<ClCompile Include="..\src\timer\windows\SDL_systimer.c" />
|
||||||
|
<ClCompile Include="..\src\time\SDL_time.c" />
|
||||||
|
<ClCompile Include="..\src\time\windows\SDL_systime.c" />
|
||||||
|
<ClCompile Include="..\src\video\dummy\SDL_nullevents.c" />
|
||||||
|
<ClCompile Include="..\src\video\dummy\SDL_nullframebuffer.c" />
|
||||||
|
<ClCompile Include="..\src\video\dummy\SDL_nullvideo.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_0.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_1.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_A.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_auto.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_copy.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_N.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_slow.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_bmp.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_clipboard.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_egl.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_fillrect.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_pixels.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_rect.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_RLEaccel.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_stretch.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_surface.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_video.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_video_unsupported.c" />
|
||||||
|
<ClCompile Include="..\src\video\SDL_yuv.c" />
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtevents.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtmouse.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtopengles.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||||
|
<CompileAsWinRT>true</CompileAsWinRT>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
|
||||||
|
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb_sse.c" />
|
||||||
|
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb_std.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{89e9b32e-a86a-47c3-a948-d2b1622925ce}</ProjectGuid>
|
||||||
|
<Keyword>DynamicLibrary</Keyword>
|
||||||
|
<ProjectName>SDL3-UWP</ProjectName>
|
||||||
|
<RootNamespace>SDL3</RootNamespace>
|
||||||
|
<DefaultLanguage>en-US</DefaultLanguage>
|
||||||
|
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
|
||||||
|
<AppContainerApplication>true</AppContainerApplication>
|
||||||
|
<ApplicationType>Windows Store</ApplicationType>
|
||||||
|
<ApplicationTypeRevision>8.2</ApplicationTypeRevision>
|
||||||
|
<TargetPlatformVersion>10.0.16299.0</TargetPlatformVersion>
|
||||||
|
<TargetPlatformMinVersion>10.0.16299.0</TargetPlatformMinVersion>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<GenerateManifest>false</GenerateManifest>
|
||||||
|
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||||
|
<TargetName>SDL3</TargetName>
|
||||||
|
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<GenerateManifest>false</GenerateManifest>
|
||||||
|
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||||
|
<TargetName>SDL3</TargetName>
|
||||||
|
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||||
|
<GenerateManifest>false</GenerateManifest>
|
||||||
|
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||||
|
<TargetName>SDL3</TargetName>
|
||||||
|
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||||
|
<GenerateManifest>false</GenerateManifest>
|
||||||
|
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||||
|
<TargetName>SDL3</TargetName>
|
||||||
|
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||||
|
<GenerateManifest>false</GenerateManifest>
|
||||||
|
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||||
|
<TargetName>SDL3</TargetName>
|
||||||
|
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||||
|
<GenerateManifest>false</GenerateManifest>
|
||||||
|
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||||
|
<TargetName>SDL3</TargetName>
|
||||||
|
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<GenerateManifest>false</GenerateManifest>
|
||||||
|
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||||
|
<TargetName>SDL3</TargetName>
|
||||||
|
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<GenerateManifest>false</GenerateManifest>
|
||||||
|
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||||
|
<TargetName>SDL3</TargetName>
|
||||||
|
<IncludePath>$(SolutionDir)/../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||||
|
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||||
|
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||||
|
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||||
|
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm64'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||||
|
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm64'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||||
|
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||||
|
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||||
|
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,960 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{fa0ff2df-c3d6-498a-96f1-1f88e7ce0da3}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Source Files">
|
||||||
|
<UniqueIdentifier>{68e1b30b-19ed-4612-93e4-6260c5a979e5}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="main">
|
||||||
|
<UniqueIdentifier>{00004a2523fc69c7128c60648c860000}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="main\generic">
|
||||||
|
<UniqueIdentifier>{0000318d975e0a2867ab1d5727bf0000}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="camera">
|
||||||
|
<UniqueIdentifier>{00009e5236c2ac679fe0bc30beb90000}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="camera\dummy">
|
||||||
|
<UniqueIdentifier>{000031d805439b865ff4550d2f620000}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="filesystem">
|
||||||
|
<UniqueIdentifier>{00004389761f0ae646deb5a3d65f0000}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="filesystem\windows">
|
||||||
|
<UniqueIdentifier>{0000bc587ef6c558d75ce2e620cb0000}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="time">
|
||||||
|
<UniqueIdentifier>{0000948771d0040a6a55997a7f1e0000}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="time\windows">
|
||||||
|
<UniqueIdentifier>{0000012051ca8361c8e1013aee1d0000}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_begin_code.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_camera.h">
|
||||||
|
<Filter>API Headers</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_close_code.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_assert.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_atomic.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_audio.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_blendmode.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_clipboard.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_copying.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_cpuinfo.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_egl.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_endian.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_error.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_events.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_filesystem.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_guid.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_haptic.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_hints.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_hidapi.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_input.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_joystick.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_keyboard.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_keycode.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_loadso.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_locale.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_log.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_main.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_mouse.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_mutex.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_opengles2.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_pen.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_pixels.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_platform.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_platform_defines.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_power.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_quit.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_rect.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_render.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_revision.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_iostream.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_scancode.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_stdinc.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_surface.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_system.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_thread.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_timer.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_touch.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_types.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_version.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_video.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\camera\SDL_camera_c.h">
|
||||||
|
<Filter>camera</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\camera\SDL_syscamera.h">
|
||||||
|
<Filter>camera</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\filesystem\SDL_filesystem.h">
|
||||||
|
<Filter>filesystem</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\joystick\SDL_gamepad_c.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\joystick\SDL_gamepad_db.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\audio\disk\SDL_diskaudio.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\audio\dummy\SDL_dummyaudio.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\audio\SDL_audiodev_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\audio\SDL_audio_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\audio\SDL_sysaudio.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\audio\SDL_audioqueue.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\audio\SDL_audioresample.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\audio\SDL_wave.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\core\windows\SDL_directx.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\core\windows\SDL_windows.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\core\windows\SDL_xinput.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_common.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_direct3d.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\core\winrt\SDL_winrtapp_xaml.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\cpuinfo\SDL_cpuinfo_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\dynapi\SDL_dynapi.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\dynapi\SDL_dynapi_overrides.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\dynapi\SDL_dynapi_procs.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\events\blank_cursor.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\events\default_cursor.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\events\SDL_clipboardevents_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\events\SDL_dropevents_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\events\SDL_events_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\events\SDL_keyboard_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\events\SDL_mouse_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\events\SDL_touch_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\events\SDL_windowevents_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\haptic\SDL_haptic_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\haptic\SDL_syshaptic.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\joystick\SDL_joystick_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\joystick\SDL_steam_virtual_gamepad.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\joystick\SDL_sysjoystick.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\joystick\virtual\SDL_virtualjoystick_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\joystick\windows\SDL_dinputjoystick_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\joystick\windows\SDL_windowsjoystick_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\joystick\windows\SDL_xinputjoystick_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\main\SDL_main_callbacks.h">
|
||||||
|
<Filter>main</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\direct3d11\SDL_render_winrt.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\opengles2\SDL_gles2funcs.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\opengles2\SDL_shaders_gles2.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\SDL_d3dmath.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\SDL_sysrender.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\SDL_yuv_sw_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_blendfillrect.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_blendline.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_blendpoint.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_draw.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_drawline.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_drawpoint.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_render_sw_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_rotate.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\software\SDL_triangle.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\SDL_assert_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\SDL_error_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\SDL_fatal.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\SDL_hashtable.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\SDL_hints_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\SDL_internal.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\SDL_log_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\SDL_properties_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\locale\SDL_syslocale.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\thread\SDL_systhread.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\thread\SDL_thread_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\thread\stdcpp\SDL_sysmutex_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\thread\stdcpp\SDL_systhread_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\timer\SDL_timer_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\dummy\SDL_nullevents_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\dummy\SDL_nullframebuffer_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\dummy\SDL_nullvideo.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\SDL_blit.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\SDL_blit_auto.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\SDL_blit_copy.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\SDL_blit_slow.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\SDL_clipboard_c.h">
|
||||||
|
<Filter>video</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\SDL_egl_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\SDL_pixels_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\SDL_rect_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\SDL_RLEaccel_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\SDL_sysvideo.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\SDL_sysvideocapture.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\winrt\SDL_winrtevents_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\winrt\SDL_winrtmessagebox.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\winrt\SDL_winrtmouse_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\winrt\SDL_winrtopengles.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\winrt\SDL_winrtvideo_cpp.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\audio\wasapi\SDL_wasapi.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\winrt\SDL_winrtgamebar_cpp.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\SDL_list.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\haptic\windows\SDL_dinputhaptic_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\haptic\windows\SDL_windowshaptic_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\SDL_yuv_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\render\direct3d11\SDL_shaders_d3d11.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_sensor.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\sensor\SDL_sensor_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\sensor\SDL_syssensor.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\sensor\dummy\SDL_dummysensor.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\events\SDL_displayevents_c.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_misc.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClCompile Include="..\src\atomic\SDL_atomic.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\atomic\SDL_spinlock.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\audio\disk\SDL_diskaudio.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\audio\dummy\SDL_dummyaudio.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\audio\SDL_audio.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\audio\SDL_audiocvt.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\audio\SDL_audiodev.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\audio\SDL_audiotypecvt.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\audio\SDL_audioqueue.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\audio\SDL_audioresample.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\audio\SDL_mixer.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\audio\SDL_wave.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\camera\dummy\SDL_camera_dummy.c">
|
||||||
|
<Filter>camera\dummy</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\camera\SDL_camera.c">
|
||||||
|
<Filter>camera</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\core\SDL_core_unsupported.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\core\SDL_runapp.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\core\windows\SDL_windows.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\core\windows\SDL_xinput.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\cpuinfo\SDL_cpuinfo.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\dynapi\SDL_dynapi.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\events\SDL_clipboardevents.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\events\SDL_dropevents.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\events\SDL_events.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\events\SDL_keyboard.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\events\SDL_mouse.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\events\SDL_pen.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\events\SDL_quit.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\events\SDL_touch.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\events\SDL_windowevents.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\filesystem\SDL_filesystem.c">
|
||||||
|
<Filter>filesystem</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\filesystem\windows\SDL_sysfsops.c">
|
||||||
|
<Filter>filesystem\windows</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\file\SDL_iostream.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\haptic\dummy\SDL_syshaptic.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\haptic\SDL_haptic.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\hidapi\SDL_hidapi.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\joystick\dummy\SDL_sysjoystick.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\joystick\SDL_gamepad.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\joystick\SDL_joystick.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\joystick\SDL_steam_virtual_gamepad.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\joystick\virtual\SDL_virtualjoystick.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\joystick\windows\SDL_dinputjoystick.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\joystick\windows\SDL_windowsjoystick.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\joystick\windows\SDL_xinputjoystick.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\loadso\windows\SDL_sysloadso.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\main\generic\SDL_sysmain_callbacks.c">
|
||||||
|
<Filter>main\generic</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\main\SDL_main_callbacks.c">
|
||||||
|
<Filter>main</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\power\SDL_power.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\power\winrt\SDL_syspower.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\direct3d11\SDL_render_d3d11.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\opengles2\SDL_render_gles2.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\opengles2\SDL_shaders_gles2.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\SDL_d3dmath.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\SDL_render.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\SDL_render_unsupported.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\SDL_yuv_sw.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_blendfillrect.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_blendline.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_blendpoint.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_drawline.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_drawpoint.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_render_sw.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_rotate.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\software\SDL_triangle.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\SDL.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\SDL_assert.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\SDL_error.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\SDL_guid.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\SDL_hashtable.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\SDL_hints.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\SDL_list.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\SDL_log.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\SDL_utils.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\SDL_properties.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\locale\SDL_locale.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\locale\winrt\SDL_syslocale.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_crc16.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_crc32.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_getenv.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_iconv.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_malloc.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_memcpy.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_memmove.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_memset.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_qsort.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_stdlib.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_string.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_strtokr.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\thread\generic\SDL_syssem.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\thread\SDL_thread.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\thread\stdcpp\SDL_syscond.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\thread\stdcpp\SDL_sysmutex.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\thread\stdcpp\SDL_sysrwlock.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\thread\stdcpp\SDL_systhread.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\timer\SDL_timer.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\timer\windows\SDL_systimer.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\time\SDL_time.c">
|
||||||
|
<Filter>time</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\time\windows\SDL_systime.c">
|
||||||
|
<Filter>time\windows</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\dummy\SDL_nullevents.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\dummy\SDL_nullframebuffer.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\dummy\SDL_nullvideo.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_0.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_1.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_A.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_auto.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_copy.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_N.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_blit_slow.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_bmp.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_clipboard.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_egl.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_fillrect.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_pixels.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_rect.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_RLEaccel.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_stretch.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_surface.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_video.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_video_unsupported.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtevents.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtmouse.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtopengles.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtvideo.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\haptic\windows\SDL_dinputhaptic.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\haptic\windows\SDL_windowshaptic.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\SDL_yuv.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\video\yuv2rgb\yuv_rgb.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\render\direct3d11\SDL_shaders_d3d11.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\sensor\SDL_sensor.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\sensor\dummy\SDL_dummysensor.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\events\SDL_displayevents.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\misc\winrt\SDL_sysurl.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\misc\SDL_url.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClInclude Include="..\src\joystick\controller_type.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\include\SDL3\SDL_main_impl.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\src\joystick\windows\SDL_windows_gaming_input.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\joystick\controller_type.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\stdlib\SDL_mslibc.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<MASM Include="..\src\stdlib\SDL_mslibc_x64.masm">
|
||||||
|
<Filter>stdlib</Filter>
|
||||||
|
</MASM>
|
||||||
|
<ClCompile Include="..\src\core\windows\pch.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\src\core\windows\pch_cpp.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
BIN
extern/SDL3-3.1.0/VisualC-WinRT/testdraw/Assets/LockScreenLogo.scale-200.png
vendored
Normal file
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 7.5 KiB |
BIN
extern/SDL3-3.1.0/VisualC-WinRT/testdraw/Assets/Square150x150Logo.scale-200.png
vendored
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
extern/SDL3-3.1.0/VisualC-WinRT/testdraw/Assets/Square44x44Logo.scale-200.png
vendored
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
extern/SDL3-3.1.0/VisualC-WinRT/testdraw/Assets/Square44x44Logo.targetsize-24_altform-unplated.png
vendored
Normal file
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.4 KiB |
BIN
extern/SDL3-3.1.0/VisualC-WinRT/testdraw/Assets/Wide310x150Logo.scale-200.png
vendored
Normal file
After Width: | Height: | Size: 3.1 KiB |
|
@ -0,0 +1,49 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
|
||||||
|
<Package
|
||||||
|
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
|
||||||
|
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
|
||||||
|
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
|
||||||
|
IgnorableNamespaces="uap mp">
|
||||||
|
|
||||||
|
<Identity
|
||||||
|
Name="a430d85b-5cf1-4705-9fe1-7da520f91d4b"
|
||||||
|
Publisher="CN=Daniel"
|
||||||
|
Version="1.0.0.0" />
|
||||||
|
|
||||||
|
<mp:PhoneIdentity PhoneProductId="a430d85b-5cf1-4705-9fe1-7da520f91d4b" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
|
||||||
|
|
||||||
|
<Properties>
|
||||||
|
<DisplayName>testdraw</DisplayName>
|
||||||
|
<PublisherDisplayName>Daniel</PublisherDisplayName>
|
||||||
|
<Logo>Assets\StoreLogo.png</Logo>
|
||||||
|
</Properties>
|
||||||
|
|
||||||
|
<Dependencies>
|
||||||
|
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.0.0" />
|
||||||
|
</Dependencies>
|
||||||
|
|
||||||
|
<Resources>
|
||||||
|
<Resource Language="x-generate"/>
|
||||||
|
</Resources>
|
||||||
|
|
||||||
|
<Applications>
|
||||||
|
<Application Id="App"
|
||||||
|
Executable="$targetnametoken$.exe"
|
||||||
|
EntryPoint="testdraw.App">
|
||||||
|
<uap:VisualElements
|
||||||
|
DisplayName="testdraw"
|
||||||
|
Square150x150Logo="Assets\Square150x150Logo.png"
|
||||||
|
Square44x44Logo="Assets\Square44x44Logo.png"
|
||||||
|
Description="testdraw"
|
||||||
|
BackgroundColor="transparent">
|
||||||
|
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png"/>
|
||||||
|
<uap:SplashScreen Image="Assets\SplashScreen.png" />
|
||||||
|
</uap:VisualElements>
|
||||||
|
</Application>
|
||||||
|
</Applications>
|
||||||
|
|
||||||
|
<Capabilities>
|
||||||
|
<Capability Name="internetClient" />
|
||||||
|
</Capabilities>
|
||||||
|
</Package>
|
|
@ -0,0 +1,331 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|ARM">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>ARM</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|ARM">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>ARM</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|ARM64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>ARM64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|ARM64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>ARM64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{95943bbe-f378-4068-a3fd-dae1b8309b6e}</ProjectGuid>
|
||||||
|
<Keyword>DirectXApp</Keyword>
|
||||||
|
<RootNamespace>testdraw</RootNamespace>
|
||||||
|
<DefaultLanguage>en-US</DefaultLanguage>
|
||||||
|
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
|
||||||
|
<AppContainerApplication>true</AppContainerApplication>
|
||||||
|
<ApplicationType>Windows Store</ApplicationType>
|
||||||
|
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
|
||||||
|
<WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion>
|
||||||
|
<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
|
||||||
|
<AppxPackageSigningEnabled>false</AppxPackageSigningEnabled>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.props" />
|
||||||
|
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.props" />
|
||||||
|
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||||
|
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||||
|
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm64; $(VCInstallDir)\lib\arm64</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||||
|
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm64; $(VCInstallDir)\lib\arm64</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||||
|
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||||
|
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||||
|
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\amd64; $(VCInstallDir)\lib\amd64</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||||
|
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\amd64; $(VCInstallDir)\lib\amd64</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
</Link>
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||||
|
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<CompileAsWinRT>false</CompileAsWinRT>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Image Include="Assets\LockScreenLogo.scale-200.png" />
|
||||||
|
<Image Include="Assets\SplashScreen.scale-200.png" />
|
||||||
|
<Image Include="Assets\Square150x150Logo.scale-200.png" />
|
||||||
|
<Image Include="Assets\Square44x44Logo.scale-200.png" />
|
||||||
|
<Image Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
|
||||||
|
<Image Include="Assets\StoreLogo.png" />
|
||||||
|
<Image Include="Assets\Wide310x150Logo.scale-200.png" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<AppxManifest Include="Package.appxmanifest">
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</AppxManifest>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\SDL-UWP.vcxproj">
|
||||||
|
<Project>{89e9b32e-a86a-47c3-a948-d2b1622925ce}</Project>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_assert.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_common.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_compare.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_crc32.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_font.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_fuzzer.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_harness.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_log.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_md5.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_memory.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_random.c" />
|
||||||
|
<ClCompile Include="..\..\test\main.cpp">
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\test\testdraw.c">
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
|
||||||
|
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="..\..\src\main\winrt\SDL3-WinRTResource_BlankCursor.cur" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ResourceCompile Include="..\..\src\main\winrt\SDL3-WinRTResources.rc" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.targets" />
|
||||||
|
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
|
||||||
|
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,88 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Common">
|
||||||
|
<UniqueIdentifier>95943bbe-f378-4068-a3fd-dae1b8309b6e</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Assets">
|
||||||
|
<UniqueIdentifier>dad3d573-ab33-428d-ae70-6098066c27e7</UniqueIdentifier>
|
||||||
|
<Extensions>bmp;fbx;gif;jpg;jpeg;tga;tiff;tif;png</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Content">
|
||||||
|
<UniqueIdentifier>e4caa635-e149-44c2-8915-48ffa6ac48f7</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Image Include="Assets\LockScreenLogo.scale-200.png">
|
||||||
|
<Filter>Assets</Filter>
|
||||||
|
</Image>
|
||||||
|
<Image Include="Assets\SplashScreen.scale-200.png">
|
||||||
|
<Filter>Assets</Filter>
|
||||||
|
</Image>
|
||||||
|
<Image Include="Assets\Square150x150Logo.scale-200.png">
|
||||||
|
<Filter>Assets</Filter>
|
||||||
|
</Image>
|
||||||
|
<Image Include="Assets\Square44x44Logo.scale-200.png">
|
||||||
|
<Filter>Assets</Filter>
|
||||||
|
</Image>
|
||||||
|
<Image Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png">
|
||||||
|
<Filter>Assets</Filter>
|
||||||
|
</Image>
|
||||||
|
<Image Include="Assets\Wide310x150Logo.scale-200.png">
|
||||||
|
<Filter>Assets</Filter>
|
||||||
|
</Image>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Image Include="Assets\StoreLogo.png">
|
||||||
|
<Filter>Assets</Filter>
|
||||||
|
</Image>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<AppxManifest Include="Package.appxmanifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\test\main.cpp">
|
||||||
|
<Filter>Content</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\test\testdraw.c">
|
||||||
|
<Filter>Content</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_assert.c">
|
||||||
|
<Filter>Common</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_common.c">
|
||||||
|
<Filter>Common</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_compare.c">
|
||||||
|
<Filter>Common</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_crc32.c">
|
||||||
|
<Filter>Common</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_font.c">
|
||||||
|
<Filter>Common</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_fuzzer.c">
|
||||||
|
<Filter>Common</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_harness.c">
|
||||||
|
<Filter>Common</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_log.c">
|
||||||
|
<Filter>Common</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_md5.c">
|
||||||
|
<Filter>Common</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_memory.c">
|
||||||
|
<Filter>Common</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_random.c">
|
||||||
|
<Filter>Common</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="..\..\src\main\winrt\SDL3-WinRTResource_BlankCursor.cur" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ResourceCompile Include="..\..\src\main\winrt\SDL3-WinRTResources.rc" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,295 @@
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||||
|
# Visual Studio 2010
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{D69D5741-611F-4E14-8541-1FEE94F50B5A}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3", "SDL\SDL.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys.vcxproj", "{26828762-C95D-4637-9CB1-7F0979523813}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave.vcxproj", "{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic.vcxproj", "{66B32F7E-5716-48D0-B5B9-D832FD052DD5}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testautomation", "tests\testautomation\testautomation.vcxproj", "{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw", "tests\testdraw\testdraw.vcxproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfile", "tests\testfile\testfile.vcxproj", "{CAE4F1D0-314F-4B10-805B-0EFD670133A0}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl", "tests\testgl\testgl.vcxproj", "{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay", "tests\testoverlay\testoverlay.vcxproj", "{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform.vcxproj", "{26932B24-EFC6-4E3A-B277-ED653DA37968}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget.vcxproj", "{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrumble", "tests\testrumble\testrumble.vcxproj", "{BFF40245-E9A6-4297-A425-A554E5D767E8}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale.vcxproj", "{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testshape", "tests\testshape\testshape.vcxproj", "{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "tests\testsprite\testsprite.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3_test", "SDL_test\SDL_test.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testcontroller", "tests\testcontroller\testcontroller.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08305}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgles2", "tests\testgles2\testgles2.vcxproj", "{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testvulkan", "tests\testvulkan\testvulkan.vcxproj", "{0D604DFD-AAB6-442C-9368-F91A344146AB}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwm", "tests\testwm\testwm.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testyuv", "tests\testyuv\testyuv.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C97635682}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsensor", "tests\testsensor\testsensor.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsurround", "tests\testsurround\testsurround.vcxproj", "{70B894A9-E306-49E8-ABC2-932A952A5E5F}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpen", "tests\testpen\testpen.vcxproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC1A3}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Win32 = Debug|Win32
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Release|Win32 = Release|Win32
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.Build.0 = Release|x64
|
||||||
|
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}.Release|x64.Build.0 = Release|x64
|
||||||
|
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{66B32F7E-5716-48D0-B5B9-D832FD052DD5}.Release|x64.Build.0 = Release|x64
|
||||||
|
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}.Release|x64.Build.0 = Release|x64
|
||||||
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|x64.Build.0 = Release|x64
|
||||||
|
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{CAE4F1D0-314F-4B10-805B-0EFD670133A0}.Release|x64.Build.0 = Release|x64
|
||||||
|
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.Build.0 = Release|x64
|
||||||
|
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Release|x64.Build.0 = Release|x64
|
||||||
|
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{26932B24-EFC6-4E3A-B277-ED653DA37968}.Release|x64.Build.0 = Release|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.Build.0 = Release|x64
|
||||||
|
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}.Release|x64.Build.0 = Release|x64
|
||||||
|
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{BFF40245-E9A6-4297-A425-A554E5D767E8}.Release|x64.Build.0 = Release|x64
|
||||||
|
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}.Release|x64.Build.0 = Release|x64
|
||||||
|
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}.Release|x64.Build.0 = Release|x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|x64.Build.0 = Release|x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.Build.0 = Release|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305}.Release|x64.Build.0 = Release|x64
|
||||||
|
{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315}.Release|x64.Build.0 = Release|x64
|
||||||
|
{0D604DFD-AAB6-442C-9368-F91A344146AB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{0D604DFD-AAB6-442C-9368-F91A344146AB}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{0D604DFD-AAB6-442C-9368-F91A344146AB}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{0D604DFD-AAB6-442C-9368-F91A344146AB}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{0D604DFD-AAB6-442C-9368-F91A344146AB}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{0D604DFD-AAB6-442C-9368-F91A344146AB}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{0D604DFD-AAB6-442C-9368-F91A344146AB}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{0D604DFD-AAB6-442C-9368-F91A344146AB}.Release|x64.Build.0 = Release|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5}.Release|x64.Build.0 = Release|x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C97635682}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C97635682}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C97635682}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C97635682}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C97635682}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C97635682}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C97635682}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C97635682}.Release|x64.Build.0 = Release|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}.Release|x64.Build.0 = Release|x64
|
||||||
|
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{70B894A9-E306-49E8-ABC2-932A952A5E5F}.Release|x64.Build.0 = Release|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC1A3}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC1A3}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC1A3}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC1A3}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC1A3}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC1A3}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC1A3}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC1A3}.Release|x64.Build.0 = Release|x64
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(NestedProjects) = preSolution
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{66B32F7E-5716-48D0-B5B9-D832FD052DD5} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{CAE4F1D0-314F-4B10-805B-0EFD670133A0} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{26932B24-EFC6-4E3A-B277-ED653DA37968} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{BFF40245-E9A6-4297-A425-A554E5D767E8} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08305} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{0D604DFD-AAB6-442C-9368-F91A344146AB} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C97635682} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{70B894A9-E306-49E8-ABC2-932A952A5E5F} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC1A3} = {D69D5741-611F-4E14-8541-1FEE94F50B5A}
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {C320C9F2-1A8F-41D7-B02B-6338F872BCAD}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
|
@ -0,0 +1,715 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectName>SDL3</ProjectName>
|
||||||
|
<ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid>
|
||||||
|
<RootNamespace>SDL</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath)</LibraryPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<IncludePath>$(ProjectDir)/../../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<IncludePath>$(ProjectDir)/../../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<IncludePath>$(ProjectDir)/../../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<IncludePath>$(ProjectDir)/../../src;$(IncludePath)</IncludePath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<PreBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PreBuildEvent>
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
<Lib>
|
||||||
|
<AdditionalDependencies>winmm.lib;setupapi.lib;version.lib;imm32.lib</AdditionalDependencies>
|
||||||
|
</Lib>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<PreBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PreBuildEvent>
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderFile>SDL_internal.h</PrecompiledHeaderFile>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>setupapi.lib;winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
</Link>
|
||||||
|
<Lib>
|
||||||
|
<AdditionalDependencies>winmm.lib;setupapi.lib;version.lib;imm32.lib</AdditionalDependencies>
|
||||||
|
</Lib>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_camera.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_close_code.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_assert.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_atomic.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_audio.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_bits.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_blendmode.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_clipboard.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_copying.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_cpuinfo.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_egl.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_endian.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_error.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_events.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_filesystem.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_gamepad.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_guid.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_haptic.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_hints.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_hidapi.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_joystick.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_keyboard.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_keycode.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_loadso.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_locale.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_log.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_main.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_messagebox.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_metal.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_misc.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_mouse.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_mutex.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengl.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2_gl2.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2_gl2ext.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2_gl2platform.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_opengles2_khrplatform.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_pen.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_pixels.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_platform.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_platform_defines.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_power.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_properties.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_quit.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_rect.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_render.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_revision.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_iostream.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_scancode.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_sensor.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_stdinc.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_storage.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_surface.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_system.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_assert.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_common.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_compare.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_crc32.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_font.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_fuzzer.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_harness.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_log.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_md5.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_memory.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_test_random.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_thread.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_time.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_timer.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_touch.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_version.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_video.h" />
|
||||||
|
<ClInclude Include="..\..\include\SDL3\SDL_vulkan.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_audioqueue.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_audioresample.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
|
||||||
|
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
|
||||||
|
<ClInclude Include="..\..\src\camera\SDL_camera_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\camera\SDL_syscamera.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_hid.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_immdevice.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||||
|
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
|
||||||
|
<ClInclude Include="..\..\src\cpuinfo\SDL_cpuinfo_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
|
||||||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
|
||||||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_unsupported.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\scancodes_windows.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\filesystem\SDL_filesystem.h" />
|
||||||
|
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||||
|
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h" />
|
||||||
|
<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\controller_type.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_gamepad_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_gamepad_db.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_steam_virtual_gamepad.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\usb_ids.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_rawinputjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\libm\math_libm.h" />
|
||||||
|
<ClInclude Include="..\..\src\libm\math_private.h" />
|
||||||
|
<ClInclude Include="..\..\src\locale\SDL_syslocale.h" />
|
||||||
|
<ClInclude Include="..\..\src\main\SDL_main_callbacks.h" />
|
||||||
|
<ClInclude Include="..\..\src\misc\SDL_sysurl.h" />
|
||||||
|
<ClInclude Include="..\..\src\power\SDL_syspower.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\direct3d\SDL_shaders_d3d.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\opengl\SDL_glfuncs.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\SDL_d3dmath.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\SDL_sysrender.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_draw.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
|
||||||
|
<ClInclude Include="..\..\src\render\vulkan\SDL_shaders_vulkan.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_assert_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_error_c.h" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\pch.c">
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\camera\dummy\SDL_camera_dummy.c" />
|
||||||
|
<ClCompile Include="..\..\src\camera\mediafoundation\SDL_camera_mediafoundation.c" />
|
||||||
|
<ClCompile Include="..\..\src\camera\SDL_camera.c" />
|
||||||
|
<ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" />
|
||||||
|
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" />
|
||||||
|
<ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
|
||||||
|
<ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\vulkan\SDL_render_vulkan.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\vulkan\SDL_shaders_vulkan.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_guid.c" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_hashtable.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_hints_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_internal.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_list.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_log_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\SDL_properties_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h" />
|
||||||
|
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
|
||||||
|
<ClInclude Include="..\..\src\sensor\windows\SDL_windowssensor.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\windows\SDL_sysmutex_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\generic\SDL_sysrwlock_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_icd.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_layer.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_sdk_platform.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.hpp" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_android.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_beta.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_core.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_directfb.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_fuchsia.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_ggp.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_ios.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_macos.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_metal.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_vi.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_wayland.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_win32.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xcb.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib_xrandr.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_blit.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_clipboard_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_egl_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_pixels_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_rect_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_msctf.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsvulkan.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\windows\wmmsg.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_internal.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx_func.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std.h" />
|
||||||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
|
||||||
|
<ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
|
||||||
|
<ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audio.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audioqueue.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_audioresample.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||||
|
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_win32.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\SDL_runapp.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||||
|
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
|
||||||
|
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
|
||||||
|
<ClCompile Include="..\..\src\dialog\windows\SDL_windowsdialog.c" />
|
||||||
|
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c">
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_displayevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_keyboard.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_mouse.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_pen.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_quit.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_touch.c" />
|
||||||
|
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\file\SDL_iostream.c" />
|
||||||
|
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||||
|
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||||
|
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
|
||||||
|
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||||
|
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
|
||||||
|
<ClCompile Include="..\..\src\hidapi\SDL_hidapi.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\controller_type.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\gdk\SDL_gameinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps3.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\SDL_gamepad.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_rawinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_windows_gaming_input.c" />
|
||||||
|
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_atan2.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_exp.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_fmod.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_log.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_log10.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_pow.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_rem_pio2.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\e_sqrt.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\k_cos.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\k_rem_pio2.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\k_sin.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\k_tan.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_atan.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_copysign.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_cos.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_fabs.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_floor.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_modf.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_scalbn.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_sin.c" />
|
||||||
|
<ClCompile Include="..\..\src\libm\s_tan.c" />
|
||||||
|
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||||
|
<ClCompile Include="..\..\src\locale\SDL_locale.c" />
|
||||||
|
<ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
|
||||||
|
<ClCompile Include="..\..\src\misc\SDL_url.c" />
|
||||||
|
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
|
||||||
|
<ClCompile Include="..\..\src\power\SDL_power.c" />
|
||||||
|
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\direct3d\SDL_shaders_d3d.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\SDL_render.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\SDL_render_unsupported.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
|
||||||
|
<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_assert.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_hashtable.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_hints.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_list.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_log.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_properties.c" />
|
||||||
|
<ClCompile Include="..\..\src\SDL_utils.c" />
|
||||||
|
<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
|
||||||
|
<ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
|
||||||
|
<ClCompile Include="..\..\src\sensor\windows\SDL_windowssensor.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_crc16.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_crc32.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_memcpy.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_memmove.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_memset.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
|
||||||
|
<MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.masm">
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
</MASM>
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||||
|
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" />
|
||||||
|
<ClCompile Include="..\..\src\storage\generic\SDL_genericstorage.c" />
|
||||||
|
<ClCompile Include="..\..\src\storage\steam\SDL_steamstorage.c" />
|
||||||
|
<ClCompile Include="..\..\src\storage\SDL_storage.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\generic\SDL_sysrwlock.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_cv.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_sysrwlock_srw.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
|
||||||
|
<ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
|
||||||
|
<ClCompile Include="..\..\src\timer\SDL_timer.c" />
|
||||||
|
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
|
||||||
|
<ClCompile Include="..\..\src\time\SDL_time.c" />
|
||||||
|
<ClCompile Include="..\..\src\time\windows\SDL_systime.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_A.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_N.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_bmp.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_clipboard.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_egl.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_pixels.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_rect.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_stretch.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_video.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_video_unsupported.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_vulkan_utils.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\SDL_yuv.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.c" />
|
||||||
|
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ResourceCompile Include="..\..\src\core\windows\version.rc" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,6 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ShowAllFiles>true</ShowAllFiles>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,175 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectName>SDL3_test</ProjectName>
|
||||||
|
<ProjectGuid>{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}</ProjectGuid>
|
||||||
|
<RootNamespace>SDL_test</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<PreBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PreBuildEvent>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<StringPooling>true</StringPooling>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<StringPooling>true</StringPooling>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<PreBuildEvent>
|
||||||
|
<Command>
|
||||||
|
</Command>
|
||||||
|
</PreBuildEvent>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(ProjectDir)/../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||||
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_assert.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_common.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_compare.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_crc32.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_font.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_fuzzer.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_harness.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_log.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_md5.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_memory.c" />
|
||||||
|
<ClCompile Include="..\..\src\test\SDL_test_random.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,4 @@
|
||||||
|
#!/bin/sh
|
||||||
|
find . -type f \( -name '*.user' -o -name '*.sdf' -o -name '*.ncb' -o -name '*.suo' \) -print -delete
|
||||||
|
find . -type f \( -name '*.bmp' -o -name '*.wav' -o -name '*.dat' \) -print -delete
|
||||||
|
find . -depth -type d \( -name Win32 -o -name x64 \) -exec rm -rv {} \;
|
|
@ -0,0 +1,54 @@
|
||||||
|
# based on the files generated by CMake's write_basic_package_version_file
|
||||||
|
|
||||||
|
# SDL CMake version configuration file:
|
||||||
|
# This file is meant to be placed in a cmake subfolder of SDL3-devel-3.x.y-VC
|
||||||
|
|
||||||
|
if(NOT EXISTS "${CMAKE_CURRENT_LIST_DIR}/../include/SDL3/SDL_version.h")
|
||||||
|
message(AUTHOR_WARNING "Could not find SDL3/SDL_version.h. This script is meant to be placed in the root of SDL3-devel-3.x.y-VC")
|
||||||
|
return()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
file(READ "${CMAKE_CURRENT_LIST_DIR}/../include/SDL3/SDL_version.h" _sdl_version_h)
|
||||||
|
string(REGEX MATCH "#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)" _sdl_major_re "${_sdl_version_h}")
|
||||||
|
set(_sdl_major "${CMAKE_MATCH_1}")
|
||||||
|
string(REGEX MATCH "#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)" _sdl_minor_re "${_sdl_version_h}")
|
||||||
|
set(_sdl_minor "${CMAKE_MATCH_1}")
|
||||||
|
string(REGEX MATCH "#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)" _sdl_patch_re "${_sdl_version_h}")
|
||||||
|
set(_sdl_patch "${CMAKE_MATCH_1}")
|
||||||
|
if(_sdl_major_re AND _sdl_minor_re AND _sdl_patch_re)
|
||||||
|
set(PACKAGE_VERSION "${_sdl_major}.${_sdl_minor}.${_sdl_patch}")
|
||||||
|
else()
|
||||||
|
message(AUTHOR_WARNING "Could not extract version from SDL3/SDL_version.h.")
|
||||||
|
return()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(PACKAGE_FIND_VERSION_RANGE)
|
||||||
|
# Package version must be in the requested version range
|
||||||
|
if ((PACKAGE_FIND_VERSION_RANGE_MIN STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MIN)
|
||||||
|
OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_GREATER PACKAGE_FIND_VERSION_MAX)
|
||||||
|
OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_GREATER_EQUAL PACKAGE_FIND_VERSION_MAX)))
|
||||||
|
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||||
|
else()
|
||||||
|
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||||
|
endif()
|
||||||
|
else()
|
||||||
|
if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION)
|
||||||
|
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||||
|
else()
|
||||||
|
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||||
|
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
|
||||||
|
set(PACKAGE_VERSION_EXACT TRUE)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# if the using project doesn't have CMAKE_SIZEOF_VOID_P set, fail.
|
||||||
|
if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "")
|
||||||
|
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# check that the installed version has the same 32/64bit-ness as the one which is currently searching:
|
||||||
|
if(NOT (CMAKE_SIZEOF_VOID_P STREQUAL "8" OR CMAKE_SIZEOF_VOID_P STREQUAL "4"))
|
||||||
|
set(PACKAGE_VERSION "${PACKAGE_VERSION} (32+64bit)")
|
||||||
|
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||||
|
endif()
|
|
@ -0,0 +1,133 @@
|
||||||
|
# SDL CMake configuration file:
|
||||||
|
# This file is meant to be placed in a cmake subfolder of SDL3-devel-3.x.y-VC
|
||||||
|
|
||||||
|
cmake_minimum_required(VERSION 3.0...3.5)
|
||||||
|
|
||||||
|
include(FeatureSummary)
|
||||||
|
set_package_properties(SDL3 PROPERTIES
|
||||||
|
URL "https://www.libsdl.org/"
|
||||||
|
DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware"
|
||||||
|
)
|
||||||
|
|
||||||
|
# Copied from `configure_package_config_file`
|
||||||
|
macro(set_and_check _var _file)
|
||||||
|
set(${_var} "${_file}")
|
||||||
|
if(NOT EXISTS "${_file}")
|
||||||
|
message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !")
|
||||||
|
endif()
|
||||||
|
endmacro()
|
||||||
|
|
||||||
|
# Copied from `configure_package_config_file`
|
||||||
|
macro(check_required_components _NAME)
|
||||||
|
foreach(comp ${${_NAME}_FIND_COMPONENTS})
|
||||||
|
if(NOT ${_NAME}_${comp}_FOUND)
|
||||||
|
if(${_NAME}_FIND_REQUIRED_${comp})
|
||||||
|
set(${_NAME}_FOUND FALSE)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
endforeach()
|
||||||
|
endmacro()
|
||||||
|
|
||||||
|
set(SDL3_FOUND TRUE)
|
||||||
|
|
||||||
|
if(CMAKE_SIZEOF_VOID_P STREQUAL "4")
|
||||||
|
set(_sdl_arch_subdir "x86")
|
||||||
|
elseif(CMAKE_SIZEOF_VOID_P STREQUAL "8")
|
||||||
|
set(_sdl_arch_subdir "x64")
|
||||||
|
else()
|
||||||
|
set(SDL3_FOUND FALSE)
|
||||||
|
return()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
get_filename_component(_sdl3_prefix "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
|
||||||
|
set_and_check(_sdl3_prefix "${_sdl3_prefix}")
|
||||||
|
set(_sdl3_include_dirs "${_sdl3_prefix}/include;${_sdl3_prefix}/include/SDL3")
|
||||||
|
|
||||||
|
set(_sdl3_library "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/SDL3.lib")
|
||||||
|
set(_sdl3_dll_library "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/SDL3.dll")
|
||||||
|
set(_sdl3test_library "${_sdl3_prefix}/lib/${_sdl_arch_subdir}/SDL3_test.lib")
|
||||||
|
|
||||||
|
unset(_sdl_arch_subdir)
|
||||||
|
unset(_sdl3_prefix)
|
||||||
|
|
||||||
|
# All targets are created, even when some might not be requested though COMPONENTS.
|
||||||
|
# This is done for compatibility with CMake generated SDL3-target.cmake files.
|
||||||
|
|
||||||
|
if(NOT TARGET SDL3::Headers)
|
||||||
|
add_library(SDL3::Headers INTERFACE IMPORTED)
|
||||||
|
set_target_properties(SDL3::Headers
|
||||||
|
PROPERTIES
|
||||||
|
INTERFACE_INCLUDE_DIRECTORIES "${_sdl3_include_dirs}"
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
set(SDL3_Headers_FOUND TRUE)
|
||||||
|
unset(_sdl3_include_dirs)
|
||||||
|
|
||||||
|
if(EXISTS "${_sdl3_library}" AND EXISTS "${_sdl3_dll_library}")
|
||||||
|
if(NOT TARGET SDL3::SDL3-shared)
|
||||||
|
add_library(SDL3::SDL3-shared SHARED IMPORTED)
|
||||||
|
set_target_properties(SDL3::SDL3-shared
|
||||||
|
PROPERTIES
|
||||||
|
INTERFACE_LINK_LIBRARIES "SDL3::Headers"
|
||||||
|
IMPORTED_IMPLIB "${_sdl3_library}"
|
||||||
|
IMPORTED_LOCATION "${_sdl3_dll_library}"
|
||||||
|
COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
|
||||||
|
INTERFACE_SDL3_SHARED "ON"
|
||||||
|
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||||
|
INTERFACE_SDL_VERSION "SDL3"
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
set(SDL3_SDL3-shared_FOUND TRUE)
|
||||||
|
else()
|
||||||
|
set(SDL3_SDL3-shared_FOUND FALSE)
|
||||||
|
endif()
|
||||||
|
unset(_sdl3_library)
|
||||||
|
unset(_sdl3_dll_library)
|
||||||
|
|
||||||
|
set(SDL3_SDL3-static_FOUND FALSE)
|
||||||
|
|
||||||
|
if(EXISTS "${_sdl3test_library}")
|
||||||
|
if(NOT TARGET SDL3::SDL3_test)
|
||||||
|
add_library(SDL3::SDL3_test STATIC IMPORTED)
|
||||||
|
set_target_properties(SDL3::SDL3_test
|
||||||
|
PROPERTIES
|
||||||
|
INTERFACE_LINK_LIBRARIES "SDL3::Headers"
|
||||||
|
IMPORTED_LOCATION "${_sdl3test_library}"
|
||||||
|
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||||
|
INTERFACE_SDL_VERSION "SDL3"
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
set(SDL3_SDL3_test_FOUND TRUE)
|
||||||
|
else()
|
||||||
|
set(SDL3_SDL3_test_FOUND FALSE)
|
||||||
|
endif()
|
||||||
|
unset(_sdl3test_library)
|
||||||
|
|
||||||
|
if(SDL3_SDL3-shared_FOUND)
|
||||||
|
set(SDL3_SDL3_FOUND TRUE)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
|
||||||
|
if(CMAKE_VERSION VERSION_LESS "3.18")
|
||||||
|
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
|
||||||
|
add_library(${NEW_TARGET} INTERFACE IMPORTED)
|
||||||
|
set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
|
||||||
|
else()
|
||||||
|
add_library(${NEW_TARGET} ALIAS ${TARGET})
|
||||||
|
endif()
|
||||||
|
endfunction()
|
||||||
|
|
||||||
|
# Make sure SDL3::SDL3 always exists
|
||||||
|
if(NOT TARGET SDL3::SDL3)
|
||||||
|
if(TARGET SDL3::SDL3-shared)
|
||||||
|
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
check_required_components(SDL3)
|
||||||
|
|
||||||
|
set(SDL3_LIBRARIES SDL3::SDL3)
|
||||||
|
set(SDL3_STATIC_LIBRARIES SDL3::SDL3-static)
|
||||||
|
set(SDL3_STATIC_PRIVATE_LIBS)
|
||||||
|
|
||||||
|
set(SDL3TEST_LIBRARY SDL3::SDL3_test)
|
|
@ -0,0 +1,219 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{26828762-C95D-4637-9CB1-7F0979523813}</ProjectGuid>
|
||||||
|
<RootNamespace>checkkeys</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/checkkeys.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/checkkeys.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/checkkeys.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile>.\Release/checkkeys.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/checkkeys.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile>.\Release/checkkeys.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\checkkeys.c">
|
||||||
|
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\;%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\;%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\;%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,231 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB}</ProjectGuid>
|
||||||
|
<RootNamespace>loopwave</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/loopwave.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile>.\Release/loopwave.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/loopwave.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile>.\Release/loopwave.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/loopwave.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/loopwave.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\Test\loopwave.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuild Include="..\..\..\test\sample.wav">
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
</CustomBuild>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,204 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{66B32F7E-5716-48D0-B5B9-D832FD052DD5}</ProjectGuid>
|
||||||
|
<RootNamespace>testatomic</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testatomic.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testatomic.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testatomic.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testatomic.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testatomic.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,239 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{9C7E8C03-3130-436D-A97E-E8F8ED1AC4EA}</ProjectGuid>
|
||||||
|
<RootNamespace>testautomation</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testautomation.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testautomation.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testautomation.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testautomation.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\Test\testautomation.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_audio.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_clipboard.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_events.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_guid.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_hints.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_images.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_intrinsics.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_joystick.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_keyboard.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_log.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_main.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_math.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_mouse.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_pen.c">
|
||||||
|
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\..\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\..\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\..\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\..\..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_pixels.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_platform.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_properties.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_rect.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_render.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_iostream.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_sdltest.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_stdlib.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_surface.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_time.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_timer.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_video.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testautomation_subsystems.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\..\..\test\testautomation_suites.h" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,206 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{55812185-D13C-4022-9C81-32E0F4A08305}</ProjectGuid>
|
||||||
|
<RootNamespace>testcontroller</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testcontroller.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testcontroller.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\gamepadutils.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testcontroller.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,204 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}</ProjectGuid>
|
||||||
|
<RootNamespace>testdraw</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testdraw.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testdraw.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testdraw.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testdraw.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testdraw.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,204 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{CAE4F1D0-314F-4B10-805B-0EFD670133A0}</ProjectGuid>
|
||||||
|
<RootNamespace>testfile</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testfile.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testfile.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testfile.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testfile.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\Test\testfile.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,208 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}</ProjectGuid>
|
||||||
|
<RootNamespace>testgl</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testgl.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testgl.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testgl.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testgl.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testgl.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,204 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{E9558DFE-1961-4DD4-B09B-DD0EEFD5C315}</ProjectGuid>
|
||||||
|
<RootNamespace>testgles2</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testgles2.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testgles2.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testgles2.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testgles2.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testgles2.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,225 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}</ProjectGuid>
|
||||||
|
<RootNamespace>testoverlay</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testoverlay.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testoverlay.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testoverlay.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testoverlay.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuild Include="..\..\..\test\moose.dat">
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
</CustomBuild>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testoverlay.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,204 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{C4E04D18-EF76-4B42-B4C2-16A1BACDC1A3}</ProjectGuid>
|
||||||
|
<RootNamespace>testpower</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testpower.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testpower.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testpen.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,232 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{26932B24-EFC6-4E3A-B277-ED653DA37968}</ProjectGuid>
|
||||||
|
<RootNamespace>testplatform</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testplatform.tlb</TypeLibraryName>
|
||||||
|
<HeaderFileName>
|
||||||
|
</HeaderFileName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<PrecompiledHeaderOutputFile>.\Debug/testplatform.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
<Bscmake>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<OutputFile>.\Debug/testplatform.bsc</OutputFile>
|
||||||
|
</Bscmake>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testplatform.tlb</TypeLibraryName>
|
||||||
|
<HeaderFileName>
|
||||||
|
</HeaderFileName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<PrecompiledHeaderOutputFile>.\Debug/testplatform.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
<Bscmake>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<OutputFile>.\Debug/testplatform.bsc</OutputFile>
|
||||||
|
</Bscmake>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testplatform.tlb</TypeLibraryName>
|
||||||
|
<HeaderFileName>
|
||||||
|
</HeaderFileName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<PrecompiledHeaderOutputFile>.\Release/testplatform.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
<Bscmake>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<OutputFile>.\Release/testplatform.bsc</OutputFile>
|
||||||
|
</Bscmake>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testplatform.tlb</TypeLibraryName>
|
||||||
|
<HeaderFileName>
|
||||||
|
</HeaderFileName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<PrecompiledHeaderOutputFile>.\Release/testplatform.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
<Bscmake>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<OutputFile>.\Release/testplatform.bsc</OutputFile>
|
||||||
|
</Bscmake>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\Test\testplatform.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,204 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}</ProjectGuid>
|
||||||
|
<RootNamespace>testpower</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testpower.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testpower.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testpower.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testpower.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
After Width: | Height: | Size: 578 B |
After Width: | Height: | Size: 68 KiB |
|
@ -0,0 +1,243 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{2D17C1EB-1157-460E-9A99-A82BFC1F9D1E}</ProjectGuid>
|
||||||
|
<RootNamespace>testrendertarget</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testrendertarget.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testrendertarget.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testrendertarget.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testrendertarget.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuild Include="..\..\..\test\icon.bmp">
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
</CustomBuild>
|
||||||
|
<CustomBuild Include="..\..\..\test\sample.bmp">
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
</CustomBuild>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testrendertarget.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,204 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{BFF40245-E9A6-4297-A425-A554E5D767E8}</ProjectGuid>
|
||||||
|
<RootNamespace>testrumble</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testrumble.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testrumble.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testrumble.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testrumble.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testrumble.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
After Width: | Height: | Size: 578 B |
After Width: | Height: | Size: 68 KiB |
|
@ -0,0 +1,243 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{5D0930C0-7C91-4ECE-9014-7B7DDE9502E6}</ProjectGuid>
|
||||||
|
<RootNamespace>testscale</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testscale.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testscale.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testscale.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testscale.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuild Include="..\..\..\test\icon.bmp">
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
</CustomBuild>
|
||||||
|
<CustomBuild Include="..\..\..\test\sample.bmp">
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
</CustomBuild>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testscale.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,204 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A4}</ProjectGuid>
|
||||||
|
<RootNamespace>testsensor</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testsensor.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testsensor.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testsensor.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testsensor.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testsensor.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,204 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{31A3E4E1-AAE9-4EF3-9B23-18D0924BE4D2}</ProjectGuid>
|
||||||
|
<RootNamespace>testshape</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testshape.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testshape.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testshape.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testshape.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testshape.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
After Width: | Height: | Size: 578 B |
|
@ -0,0 +1,225 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{40FB7794-D3C3-4CFE-BCF4-A80C96635682}</ProjectGuid>
|
||||||
|
<RootNamespace>testsprite</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testsprite.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuild Include="..\..\..\test\icon.bmp">
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Copying %(Filename)%(Extension)</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||||
|
</Command>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||||
|
</CustomBuild>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testsprite.c" />
|
||||||
|
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,210 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{70B894A9-E306-49E8-ABC2-932A952A5E5F}</ProjectGuid>
|
||||||
|
<RootNamespace>testsurround</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testsurround.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile>.\Release/testsurround.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testsurround.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderOutputFile>.\Release/testsurround.pch</PrecompiledHeaderOutputFile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testsurround.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testsurround.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\Test\testsurround.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,200 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{0D604DFD-AAB6-442C-9368-F91A344146AB}</ProjectGuid>
|
||||||
|
<RootNamespace>testvulkan</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testvulkan.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testvulkan.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testvulkan.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testvulkan.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testvulkan.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,204 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A5}</ProjectGuid>
|
||||||
|
<RootNamespace>testwm</RootNamespace>
|
||||||
|
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testwm.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Debug/testwm.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testwm.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Midl>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||||
|
<TargetEnvironment>X64</TargetEnvironment>
|
||||||
|
<TypeLibraryName>.\Release/testwm.tlb</TypeLibraryName>
|
||||||
|
</Midl>
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<Culture>0x0409</Culture>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\SDL\SDL.vcxproj">
|
||||||
|
<Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\SDL_test\SDL_test.vcxproj">
|
||||||
|
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||||
|
<Private>false</Private>
|
||||||
|
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||||
|
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\test\testwm.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
After Width: | Height: | Size: 722 KiB |