blooblib/extern/SDL3-3.1.0/cmake/SDL3Config.cmake.in

103 lines
2.8 KiB
CMake

# SDL cmake project-config input for CMakeLists.txt script
include(FeatureSummary)
set_package_properties(SDL3 PROPERTIES
URL "https://www.libsdl.org/"
DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware"
)
@PACKAGE_INIT@
set(SDL3_FOUND TRUE)
set(_sdl3_framework @SDL_FRAMEWORK@)
# Find SDL3::Headers
if(NOT TARGET SDL3::Headers)
include("${CMAKE_CURRENT_LIST_DIR}/SDL3headersTargets.cmake")
endif()
set(SDL3_Headers_FOUND TRUE)
# Find SDL3::SDL3-shared
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3sharedTargets.cmake")
include("${CMAKE_CURRENT_LIST_DIR}/SDL3sharedTargets.cmake")
set(SDL3_SDL3-shared_FOUND TRUE)
endif()
macro(find_sdl3_static_dependencies)
@SDL_FIND_PKG_CONFIG_COMMANDS@
endmacro()
# Find SDL3::SDL3-static
if(_sdl3_framework)
set(SDL3_SDL3-static_FOUND TRUE)
find_sdl3_static_dependencies()
find_package(SDL3-static CONFIG)
if(SDL3_SDL3-static_FOUND AND SDL3-static_FOUND)
set(SDL3_SDL3-static_FOUND TRUE)
endif()
else()
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3staticTargets.cmake")
set(SDL3_SDL3-static_FOUND TRUE)
find_sdl3_static_dependencies()
if(SDL3_SDL3-static_FOUND)
if(ANDROID OR HAIKU)
enable_language(CXX)
endif()
include("${CMAKE_CURRENT_LIST_DIR}/SDL3staticTargets.cmake")
endif()
endif()
endif()
if(ANDROID AND EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3jarTargets.cmake")
include("${CMAKE_CURRENT_LIST_DIR}/SDL3jarTargets.cmake")
set(SDL3_Jar_FOUND TRUE)
endif()
if(SDL3_SDL3-shared_FOUND OR SDL3_SDL3-static_FOUND)
set(SDL3_SDL3_FOUND TRUE)
endif()
# Find SDL3::SDL3_test
if(_sdl3_framework)
find_package(SDL3_test CONFIG)
if(SDL3_test_FOUND)
enable_language(OBJC)
set(SDL3_SDL3_test_FOUND TRUE)
endif()
else()
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3testTargets.cmake")
set(SDL3_SDL3_test_FOUND TRUE)
@SDL_TEST_FIND_PKG_CONFIG_COMMANDS@
if(SDL3_SDL3_test_FOUND)
include("${CMAKE_CURRENT_LIST_DIR}/SDL3testTargets.cmake")
endif()
endif()
endif()
check_required_components(SDL3)
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
if(CMAKE_VERSION VERSION_LESS "3.18")
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
add_library(${NEW_TARGET} INTERFACE IMPORTED)
set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
else()
add_library(${NEW_TARGET} ALIAS ${TARGET})
endif()
endfunction()
# Make sure SDL3::SDL3 always exists
if(NOT TARGET SDL3::SDL3)
if(TARGET SDL3::SDL3-shared)
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared)
else()
_sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-static)
endif()
endif()
set(SDL3_LIBRARIES SDL3::SDL3)
set(SDL3_STATIC_LIBRARIES SDL3::SDL3-static)
set(SDL3_STATIC_PRIVATE_LIBS)
set(SDL3TEST_LIBRARY SDL3::SDL3_test)