diff --git a/assets/player-gui.png b/assets/player-gui.png index efc6024..17c7c61 100644 Binary files a/assets/player-gui.png and b/assets/player-gui.png differ diff --git a/main.go b/main.go index 6e23c89..860adc0 100644 --- a/main.go +++ b/main.go @@ -1,10 +1,10 @@ package main import ( - . "git.danitheskunk.com/squishy/blooblib" - . "git.danitheskunk.com/squishy/goo/src" + run "git.danitheskunk.com/squishy/blooblib/Run" + "git.danitheskunk.com/squishy/goo/src" ) func main() { - Run(&Game{}) + run.Run(&src.Game{}) } diff --git a/src/game.go b/src/game.go index 96fbff1..74257d2 100644 --- a/src/game.go +++ b/src/game.go @@ -34,6 +34,7 @@ func (g *Game) Render(bloob *Bloob, screen *Image) { screen.DrawTextOutline("P:10 T:23:24 B:3", DefaultFontThin, Vec2i{X: 19, Y: 162}, color.White, color.Black) screen.DrawTextOutline("Tomato Kigu", DefaultFontThin, Vec2i{X: 19, Y: 317}, color.White, color.Black) screen.DrawTextOutline("P:3 T: 3:24 B:2", DefaultFontThin, Vec2i{X: 19, Y: 328}, color.White, color.Black) + screen.DrawTextOutline("Chat Log Conf", DefaultFontThin, Vec2i{X: 496, Y: 5}, color.White, color.Black) if mouseTilePos.X >= 10 && mouseTilePos.Y >= 1 && mouseTilePos.X < 29 && mouseTilePos.Y < 20 { tilePos := Sub(mouseTilePos, Vec2i{X: 10, Y: 1}) g.boardState.DrawHover(screen, tilePos, Black)