DaniTheSkunk
|
3ea92c4618
|
added vec2f and vec4f
|
2023-04-15 02:21:49 +00:00 |
DaniTheSkunk
|
0df808899b
|
big cleanup
|
2023-03-31 05:05:54 +00:00 |
DaniTheSkunk
|
1066bb5af3
|
first draft of 2d renderer api requirements
|
2023-03-28 17:06:07 +00:00 |
DaniTheSkunk
|
fc8f2b387c
|
added shader to renderer2d
|
2023-03-22 23:08:34 +00:00 |
DaniTheSkunk
|
efe2991517
|
adding flag parameter to window creation
|
2023-03-22 04:12:14 +00:00 |
DaniTheSkunk
|
5a14b18d2c
|
added type variations of min max functions
|
2023-03-19 06:15:48 +00:00 |
DaniTheSkunk
|
0e02a3466e
|
added dynamic sw_vertex_buffer and changed gsa to use it
|
2023-03-09 16:37:51 +00:00 |
DaniTheSkunk
|
2150ea5769
|
added renderer system and ported gsa to it
|
2023-03-08 18:38:58 +00:00 |
DaniTheSkunk
|
daeb385bba
|
stuff... forgot about git <_<
|
2023-03-07 19:13:02 +00:00 |
DaniTheSkunk
|
12d7d0c823
|
added some utility functions
|
2023-02-27 00:56:35 +00:00 |
DaniTheSkunk
|
4cb2893b85
|
added sw_win32_error
|
2023-02-26 22:29:44 +00:00 |
DaniTheSkunk
|
c3e8c508ae
|
addded str prefix to string functions
|
2023-02-26 22:29:17 +00:00 |
DaniTheSkunk
|
8d6775a480
|
replaced embed.h style embedding with skip
|
2023-02-24 23:39:42 +00:00 |
DaniTheSkunk
|
cd13750858
|
stuff and port to msvc
|
2023-02-24 23:14:05 +00:00 |
DaniTheSkunk
|
bf7b89c05a
|
skip file format
|
2023-02-09 18:36:39 +00:00 |
DaniTheSkunk
|
732acde1e6
|
added fwrite helpers
|
2023-02-09 15:25:38 +00:00 |
DaniTheSkunk
|
fe22fe0895
|
added color mixing and gsa loop stacking
|
2023-01-24 11:45:52 +00:00 |
DaniTheSkunk
|
c3e93ebe76
|
refactored tilemap stuff and added clear function
|
2023-01-22 18:02:48 +00:00 |
DaniTheSkunk
|
1a6edcd22a
|
added half tile tilemaps and text rendering
|
2023-01-22 17:47:53 +00:00 |
DaniTheSkunk
|
e1998aa111
|
added input.x_dir and input.y_dir to gsa
|
2023-01-22 11:34:32 +00:00 |
DaniTheSkunk
|
a67fd544a6
|
gameskunk advance specific input system
|
2023-01-22 11:31:05 +00:00 |
DaniTheSkunk
|
131031a4f9
|
made work in emscripten
|
2023-01-20 10:54:16 +00:00 |
DaniTheSkunk
|
647c6778e2
|
gamepad fully working :)
|
2023-01-20 09:01:15 +00:00 |
DaniTheSkunk
|
cd9a5251e0
|
added gamepad stuffies
|
2023-01-20 08:30:34 +00:00 |
DaniTheSkunk
|
3d41defaf9
|
implemented scalers
|
2023-01-14 04:48:58 +00:00 |
DaniTheSkunk
|
35d6299688
|
added framebuffer; also opengl debugging
|
2023-01-12 05:10:47 +00:00 |
DaniTheSkunk
|
5e041ffbf0
|
tilemap rendering
|
2023-01-07 13:22:22 +00:00 |
DaniTheSkunk
|
3c1908317b
|
loading palette
|
2023-01-05 09:01:18 +00:00 |
DaniTheSkunk
|
062067a033
|
gsa is rendering texture'ish now
|
2022-12-31 11:14:57 +00:00 |
DaniTheSkunk
|
51fcee697d
|
loading png
|
2022-12-22 09:05:39 +00:00 |
DaniTheSkunk
|
cfb2fb2ea1
|
added image type, and integer types
|
2022-12-22 04:52:59 +00:00 |
DaniTheSkunk
|
ed0a834ee2
|
fixed forward decleration
|
2022-12-21 06:26:51 +00:00 |
DaniTheSkunk
|
1054c18ba9
|
added zlib and libpng
|
2022-12-21 06:09:29 +00:00 |