DaniTheSkunk
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8d6775a480
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replaced embed.h style embedding with skip
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2023-02-24 23:39:42 +00:00 |
DaniTheSkunk
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cd13750858
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stuff and port to msvc
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2023-02-24 23:14:05 +00:00 |
DaniTheSkunk
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bf7b89c05a
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skip file format
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2023-02-09 18:36:39 +00:00 |
DaniTheSkunk
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732acde1e6
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added fwrite helpers
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2023-02-09 15:25:38 +00:00 |
DaniTheSkunk
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fe22fe0895
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added color mixing and gsa loop stacking
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2023-01-24 11:45:52 +00:00 |
DaniTheSkunk
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c3e93ebe76
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refactored tilemap stuff and added clear function
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2023-01-22 18:02:48 +00:00 |
DaniTheSkunk
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1a6edcd22a
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added half tile tilemaps and text rendering
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2023-01-22 17:47:53 +00:00 |
DaniTheSkunk
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e1998aa111
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added input.x_dir and input.y_dir to gsa
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2023-01-22 11:34:32 +00:00 |
DaniTheSkunk
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a67fd544a6
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gameskunk advance specific input system
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2023-01-22 11:31:05 +00:00 |
DaniTheSkunk
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131031a4f9
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made work in emscripten
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2023-01-20 10:54:16 +00:00 |
DaniTheSkunk
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647c6778e2
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gamepad fully working :)
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2023-01-20 09:01:15 +00:00 |
DaniTheSkunk
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cd9a5251e0
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added gamepad stuffies
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2023-01-20 08:30:34 +00:00 |
DaniTheSkunk
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3d41defaf9
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implemented scalers
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2023-01-14 04:48:58 +00:00 |
DaniTheSkunk
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35d6299688
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added framebuffer; also opengl debugging
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2023-01-12 05:10:47 +00:00 |
DaniTheSkunk
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5e041ffbf0
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tilemap rendering
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2023-01-07 13:22:22 +00:00 |
DaniTheSkunk
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3c1908317b
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loading palette
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2023-01-05 09:01:18 +00:00 |
DaniTheSkunk
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062067a033
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gsa is rendering texture'ish now
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2022-12-31 11:14:57 +00:00 |
DaniTheSkunk
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51fcee697d
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loading png
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2022-12-22 09:05:39 +00:00 |
DaniTheSkunk
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cfb2fb2ea1
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added image type, and integer types
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2022-12-22 04:52:59 +00:00 |
DaniTheSkunk
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ed0a834ee2
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fixed forward decleration
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2022-12-21 06:26:51 +00:00 |
DaniTheSkunk
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1054c18ba9
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added zlib and libpng
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2022-12-21 06:09:29 +00:00 |