Commit Graph

16 Commits

Author SHA1 Message Date
DaniTheSkunk efe2991517 adding flag parameter to window creation 2023-03-22 04:12:14 +00:00
DaniTheSkunk 0e02a3466e added dynamic sw_vertex_buffer and changed gsa to use it 2023-03-09 16:37:51 +00:00
DaniTheSkunk 2150ea5769 added renderer system and ported gsa to it 2023-03-08 18:38:58 +00:00
DaniTheSkunk daeb385bba stuff... forgot about git <_< 2023-03-07 19:13:02 +00:00
DaniTheSkunk 8d6775a480 replaced embed.h style embedding with skip 2023-02-24 23:39:42 +00:00
DaniTheSkunk fe22fe0895 added color mixing and gsa loop stacking 2023-01-24 11:45:52 +00:00
DaniTheSkunk c3e93ebe76 refactored tilemap stuff and added clear function 2023-01-22 18:02:48 +00:00
DaniTheSkunk 1a6edcd22a added half tile tilemaps and text rendering 2023-01-22 17:47:53 +00:00
DaniTheSkunk a67fd544a6 gameskunk advance specific input system 2023-01-22 11:31:05 +00:00
DaniTheSkunk cd9a5251e0 added gamepad stuffies 2023-01-20 08:30:34 +00:00
DaniTheSkunk 35d6299688 added framebuffer; also opengl debugging 2023-01-12 05:10:47 +00:00
DaniTheSkunk 75f83bf3f6 made work in emscripten, and fixed transparency bug in shader 2023-01-08 09:58:57 +00:00
DaniTheSkunk 5e041ffbf0 tilemap rendering 2023-01-07 13:22:22 +00:00
DaniTheSkunk de0e18afa4 palette drawing :) 2023-01-05 09:59:05 +00:00
DaniTheSkunk 3c1908317b loading palette 2023-01-05 09:01:18 +00:00
DaniTheSkunk 062067a033 gsa is rendering texture'ish now 2022-12-31 11:14:57 +00:00