DaniTheSkunk
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efe2991517
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adding flag parameter to window creation
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2023-03-22 04:12:14 +00:00 |
DaniTheSkunk
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0e02a3466e
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added dynamic sw_vertex_buffer and changed gsa to use it
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2023-03-09 16:37:51 +00:00 |
DaniTheSkunk
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2150ea5769
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added renderer system and ported gsa to it
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2023-03-08 18:38:58 +00:00 |
DaniTheSkunk
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daeb385bba
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stuff... forgot about git <_<
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2023-03-07 19:13:02 +00:00 |
DaniTheSkunk
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8d6775a480
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replaced embed.h style embedding with skip
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2023-02-24 23:39:42 +00:00 |
DaniTheSkunk
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fe22fe0895
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added color mixing and gsa loop stacking
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2023-01-24 11:45:52 +00:00 |
DaniTheSkunk
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c3e93ebe76
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refactored tilemap stuff and added clear function
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2023-01-22 18:02:48 +00:00 |
DaniTheSkunk
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1a6edcd22a
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added half tile tilemaps and text rendering
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2023-01-22 17:47:53 +00:00 |
DaniTheSkunk
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a67fd544a6
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gameskunk advance specific input system
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2023-01-22 11:31:05 +00:00 |
DaniTheSkunk
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cd9a5251e0
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added gamepad stuffies
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2023-01-20 08:30:34 +00:00 |
DaniTheSkunk
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35d6299688
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added framebuffer; also opengl debugging
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2023-01-12 05:10:47 +00:00 |
DaniTheSkunk
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75f83bf3f6
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made work in emscripten, and fixed transparency bug in shader
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2023-01-08 09:58:57 +00:00 |
DaniTheSkunk
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5e041ffbf0
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tilemap rendering
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2023-01-07 13:22:22 +00:00 |
DaniTheSkunk
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de0e18afa4
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palette drawing :)
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2023-01-05 09:59:05 +00:00 |
DaniTheSkunk
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3c1908317b
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loading palette
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2023-01-05 09:01:18 +00:00 |
DaniTheSkunk
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062067a033
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gsa is rendering texture'ish now
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2022-12-31 11:14:57 +00:00 |