Commit Graph

16 Commits

Author SHA1 Message Date
DaniTheSkunk 45344c589c code style and arrangement change 2022-11-22 22:10:56 +00:00
DaniTheSkunk 7339ca69a7 started 3d code 2022-11-18 22:37:00 +00:00
DaniTheSkunk 82dd72b15c mouse button input working 2022-11-07 23:17:09 +00:00
DaniTheSkunk 4a54b21136 mouse pos implemented, with scaling for stretchmodes 2022-11-07 22:53:14 +00:00
DaniTheSkunk bc706369d0 added aspect stretch and dumb stretch mode to window 2022-11-05 23:54:24 +00:00
DaniTheSkunk 74b2c36243 changed formatting rules 2022-10-11 07:49:22 +00:00
DaniTheSkunk 721185c413 refactored, and changed gl backend to use shaders 2022-10-06 01:46:14 +00:00
DaniTheSkunk 9c992aa27e stuff before modern opengl rewrite 2022-10-05 00:36:19 +00:00
DaniTheSkunk febe5786b9 added FontTTF 2022-09-21 03:10:12 +02:00
DaniTheSkunk 3edbc36844 implemented FontTileset 2022-09-20 05:15:31 +02:00
DaniTheSkunk d5ca42c83c changed width,height in window creation to Vec2i, added texture atlas debugging, fixed texture atlas bug resizing too early 2022-09-18 18:36:15 +02:00
DaniTheSkunk 1316ee560b implemented loadTextureArray (for tilesets) 2022-09-18 03:00:54 +02:00
DaniTheSkunk 4ab459d515 added loading texture from image 2022-09-15 23:16:48 +02:00
Dani The Skunk bdc7864e0c rendering texture(bypassing texture atlas for now) 2022-09-15 06:02:18 +02:00
Dani The Skunk b74608e8d3 drawing coloured rectangle 2022-09-14 19:08:16 +02:00
Dani The Skunk f7295c733e added window and opengl backend 2022-09-14 05:47:48 +02:00