DaniTheSkunk
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45344c589c
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code style and arrangement change
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2022-11-22 22:10:56 +00:00 |
DaniTheSkunk
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7339ca69a7
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started 3d code
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2022-11-18 22:37:00 +00:00 |
DaniTheSkunk
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82dd72b15c
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mouse button input working
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2022-11-07 23:17:09 +00:00 |
DaniTheSkunk
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4a54b21136
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mouse pos implemented, with scaling for stretchmodes
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2022-11-07 22:53:14 +00:00 |
DaniTheSkunk
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bc706369d0
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added aspect stretch and dumb stretch mode to window
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2022-11-05 23:54:24 +00:00 |
DaniTheSkunk
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74b2c36243
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changed formatting rules
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2022-10-11 07:49:22 +00:00 |
DaniTheSkunk
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721185c413
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refactored, and changed gl backend to use shaders
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2022-10-06 01:46:14 +00:00 |
DaniTheSkunk
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9c992aa27e
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stuff before modern opengl rewrite
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2022-10-05 00:36:19 +00:00 |
DaniTheSkunk
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febe5786b9
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added FontTTF
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2022-09-21 03:10:12 +02:00 |
DaniTheSkunk
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3edbc36844
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implemented FontTileset
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2022-09-20 05:15:31 +02:00 |
DaniTheSkunk
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d5ca42c83c
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changed width,height in window creation to Vec2i, added texture atlas debugging, fixed texture atlas bug resizing too early
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2022-09-18 18:36:15 +02:00 |
DaniTheSkunk
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1316ee560b
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implemented loadTextureArray (for tilesets)
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2022-09-18 03:00:54 +02:00 |
DaniTheSkunk
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4ab459d515
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added loading texture from image
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2022-09-15 23:16:48 +02:00 |
Dani The Skunk
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bdc7864e0c
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rendering texture(bypassing texture atlas for now)
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2022-09-15 06:02:18 +02:00 |
Dani The Skunk
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b74608e8d3
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drawing coloured rectangle
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2022-09-14 19:08:16 +02:00 |
Dani The Skunk
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f7295c733e
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added window and opengl backend
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2022-09-14 05:47:48 +02:00 |