skunkworks/notes.md

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# Modules
## Graphics Backends
### Opengl (simple)
Just a basic oldschool opengl backend. Not about
performance, just about simple implementation. Acting as
a proof of concept, and a fallback backend.
## Networking
### Message style
Serialise class, send over network in binary form.
### Replication style
In style of unreal engine 1-3, or enet. Figure out some
sort of class decoration for automatic replication?
# Todo
## Tileset
Cut image in software in parts, let texture atlas handle
everything, return a List<ITexture>
## Text Rendering
## Gui Toolkit