DaniTheSkunk
  • JetBrains Request ID=18032023/11445821

  • Joined on 2022-08-25
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks-c 2023-01-24 12:46:02 +01:00
fe22fe0895 added color mixing and gsa loop stacking
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks-c 2023-01-22 19:03:35 +01:00
c3e93ebe76 refactored tilemap stuff and added clear function
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks-c 2023-01-22 18:47:56 +01:00
1a6edcd22a added half tile tilemaps and text rendering
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks-c 2023-01-22 12:34:31 +01:00
e1998aa111 added input.x_dir and input.y_dir to gsa
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks-c 2023-01-22 12:31:03 +01:00
a67fd544a6 gameskunk advance specific input system
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks-c 2023-01-20 11:54:05 +01:00
131031a4f9 made work in emscripten
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks-c 2023-01-20 10:01:08 +01:00
647c6778e2 gamepad fully working :)
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks-c 2023-01-20 09:30:30 +01:00
cd9a5251e0 added gamepad stuffies
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks 2022-12-19 02:29:25 +01:00
931b3fc114 changed Image32 to use ImageIO rather than STBImage
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks 2022-12-19 01:53:10 +01:00
f93f35dae3 started adding Image8
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks 2022-12-17 16:43:55 +01:00
4747abe678 renamed Image to Image32 to prepare to add Image8
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks 2022-12-17 14:23:36 +01:00
fb3a988375 started implementing GameSkunkAdvance
1d32ce757f don't crash TextureAtlas.repack when empty
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DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks 2022-12-14 11:41:11 +01:00
0bc2be66b3 playing around with colour threshold filter
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks 2022-12-13 10:42:10 +01:00
4a25dc4694 decoupled internal render resolution from window size more
ca38735484 recalculating size ratio every frame for now... callbacks too complicated
0323799a85 recalculating size ratio every frame for now... callbacks too complicated
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DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks 2022-12-13 05:01:11 +01:00
aa68958a77 added max width wrapping in NodeText
f3a535a433 fixed line height in ttf fonts
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DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks 2022-12-13 04:30:26 +01:00
6d6f4950ef changed IFont.getLineHeight to not require character
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks 2022-12-13 04:24:34 +01:00
6f66d7391f added NodeText
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks 2022-12-13 04:11:09 +01:00
2aec5c4981 cleanup
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks 2022-12-13 04:09:01 +01:00
4ee489c1e6 refactored mouse
DaniTheSkunk pushed to main at DaniTheSkunk/skunkworks 2022-12-13 03:46:35 +01:00
5aa96f2b7f made scalers chooseable by string