reorganised Run
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6
main.go
6
main.go
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@ -1,10 +1,10 @@
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package main
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package main
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import (
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import (
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. "git.danitheskunk.com/squishy/blooblib"
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run "git.danitheskunk.com/squishy/blooblib/Run"
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. "git.danitheskunk.com/squishy/goo/src"
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"git.danitheskunk.com/squishy/goo/src"
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)
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)
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func main() {
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func main() {
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Run(&Game{})
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run.Run(&src.Game{})
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}
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}
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@ -34,6 +34,7 @@ func (g *Game) Render(bloob *Bloob, screen *Image) {
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screen.DrawTextOutline("P:10 T:23:24 B:3", DefaultFontThin, Vec2i{X: 19, Y: 162}, color.White, color.Black)
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screen.DrawTextOutline("P:10 T:23:24 B:3", DefaultFontThin, Vec2i{X: 19, Y: 162}, color.White, color.Black)
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screen.DrawTextOutline("Tomato Kigu", DefaultFontThin, Vec2i{X: 19, Y: 317}, color.White, color.Black)
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screen.DrawTextOutline("Tomato Kigu", DefaultFontThin, Vec2i{X: 19, Y: 317}, color.White, color.Black)
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screen.DrawTextOutline("P:3 T: 3:24 B:2", DefaultFontThin, Vec2i{X: 19, Y: 328}, color.White, color.Black)
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screen.DrawTextOutline("P:3 T: 3:24 B:2", DefaultFontThin, Vec2i{X: 19, Y: 328}, color.White, color.Black)
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screen.DrawTextOutline("Chat Log Conf", DefaultFontThin, Vec2i{X: 496, Y: 5}, color.White, color.Black)
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if mouseTilePos.X >= 10 && mouseTilePos.Y >= 1 && mouseTilePos.X < 29 && mouseTilePos.Y < 20 {
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if mouseTilePos.X >= 10 && mouseTilePos.Y >= 1 && mouseTilePos.X < 29 && mouseTilePos.Y < 20 {
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tilePos := Sub(mouseTilePos, Vec2i{X: 10, Y: 1})
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tilePos := Sub(mouseTilePos, Vec2i{X: 10, Y: 1})
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g.boardState.DrawHover(screen, tilePos, Black)
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g.boardState.DrawHover(screen, tilePos, Black)
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