Commit Graph

  • 6afa8bafdf split image into image8 and image32, also made run work on screens of both master dani 2023-07-10 20:05:25 +0000
  • 588797c4b7 cleanup dani 2023-07-10 14:36:49 +0000
  • ecc5209772 switched from own vector to glam dani 2023-07-10 14:32:33 +0000
  • 0d209125f0 ... forgot to disable debugging code <_< dani 2023-07-09 23:46:15 +0000
  • 9b59214c1d optimised draw to screen, and prepared for threaded dani 2023-07-09 23:45:12 +0000
  • 09dada68a9 fixed data taking mut self dani 2023-07-09 23:18:02 +0000
  • abc2d4b1f9 target fps parameter to run dani 2023-07-09 22:37:23 +0000
  • b528c6adbe idx_size and cood_to_idx dani 2023-07-06 14:41:36 +0000
  • c18b32660a fixed Distribution dani 2023-07-06 14:13:55 +0000
  • 36bcdd1518 implemented Distribution for Direction dani 2023-07-06 14:06:27 +0000
  • ecaeceb1e7 added neighbours to hexmap dani 2023-07-06 13:53:36 +0000
  • 3aac7e87ab cleanup dani 2023-07-03 14:52:13 +0000
  • 1e80472c96 add hexmap coord_to_pixel dani 2023-07-03 14:47:05 +0000
  • 6fc78f924c haaacky pixel->coord conversion dani 2023-07-03 14:41:34 +0000
  • a9ffc9bc6f added console dani 2023-07-02 20:16:18 +0000
  • d264935ca3 made vec2 and rect nicer :) dani 2023-07-02 12:01:07 +0000
  • efe476fdda added some traits to Vec2 dani 2023-07-02 11:21:50 +0000
  • 707a71b432 lifetimes are too hard, assets are now ref-counted dani 2023-07-02 08:54:24 +0000
  • 150233728c added tileset support dani 2023-07-02 07:40:29 +0000
  • cb668400f4 added Image::draw_image_partial dani 2023-07-01 21:18:28 +0000
  • 10f6dc1a05 trying to figure out how i want hexmap to work dani 2023-07-01 21:12:44 +0000
  • 799f679be6 fps lock and integer pixel scaling and letterboxing dani 2023-07-01 20:33:39 +0000
  • a8aecacbdf added load_data for image dani 2023-07-01 18:42:02 +0000
  • 2ee1c46cb9 swapped out pixels for softbuffer dani 2023-07-01 18:25:09 +0000
  • 3d39d0a04f stuff dani 2023-07-01 17:33:50 +0000
  • b313c473ac started implementing hexmap dani 2023-07-01 14:36:51 +0000
  • ee2eb7c34d made Vec2's T ToPrimitive dani 2023-07-01 14:36:32 +0000
  • 36c8b87d47 added Vec2::size dani 2023-07-01 14:07:07 +0000
  • c223a2d900 cleanup dani 2023-07-01 11:02:29 +0000
  • 45962a19cd initial commit? <_< forgor'd dani 2023-07-01 10:44:21 +0000